<Orum>
I have a solution but I'm not sure if it's the optimal way to find x, y...
<Orum>
hrm, actually I should reword that, as it's more important that 'x * y' is a multiple of 'c' than it is being close to 'd'
<Kreuzung>
SilverFox, I non-solved the running back on the underside of the tracks problem by making trains brake and stop automatically at the end of the tracks
Kreuzung is now known as GlassYuri
<GlassYuri>
this is mostly desired behaviour of course, but if it ever fails to stop a train in time, it may still bug out
<GlassYuri>
maybe instead of decelerating the trains I could clamp their speed to the maximum that would still allow them to stop
<GlassYuri>
right now it's just 'do I have braking distance + 1m of free space ahead of me?' if no, brake, if yes, brake or accelerate if not already at target speed
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