Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
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<xShadowx> trying to rework how g forces get tracked in my LS mod, thinking to just have 1 value similar to how an hp bar works, then use a floatcurve eval(current g forces) * deltatime = how much to raise/lower that hp-bar-style-value
<xShadowx> so...0g it can slowly decline, 1g slowly raise........hmm but then what happens at 10g
<xShadowx> so bad way to go, crap -.-
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<blowfish> Hmm, I wonder if MM could be sped up on highly modded installs by removing all patches from the game database first
<Sarbian> blowfish: MM loading would be faster if the cache was not marked as dirty all the time by mods that write CFG everywhere
<blowfish> well that too
<blowfish> but the only way to fix that is to crack down on the individual modders
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<Sarbian> I list the file that invalidated the cache. That helps, but indeed it s not easy
<blowfish> yeah, I'd say making sure the cache is only invalidated when it needs to be is an ongoing problem
<blowfish> but I'm also interested in speeding up patching performance when the cache isn't used
<blowfish> to be fair it might affect me as a modder more than your average user
<blowfish> since I might be pulling some updates from GitHub regularly as opposed to just occasional releases
<Sarbian> I would have to profile it outside of KSP. I wonder how hard it would be to not depends on KSP to do that...
<blowfish> you can use Assembly-CSharp without the game running, you just have to be careful not to use any actual Unity stuff
<blowfish> the Game Database is a MonoBehaviour though, so you couldn't use that
<Sarbian> I need a fake GameDatabase and maybe a few other class. I ll have an other day. It is getting late here :)
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