UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is 🐇. We currently target 1.5.1, 1.6.1, and 1.7.x. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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Gregrox. — @egg a mod I'm calling CloseApproach. (the thing we're testing)
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Gregrox. — @egg there's also still a principia bug where whenever gravitational acceleration diverges from the keplerian orbit enough, the game thinks the spacecraft is accelerating, and will not allow timewarp
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egg. — hm
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egg. — has that bug been reported
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Gregrox. — for instance I'm in kerbin's soi (according to camera switching) but since the main gravitational impact is from Laythe, it's behaving oddly
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Gregrox. — I don't know, I can submit a report
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egg. — if you want it to be resolved (or at least investigated), that sounds like an idea
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egg. — when was your apocalypse?
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egg. — those approaches are really disturbingly close
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Gregrox. — 90 days in
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Gregrox. — but not at all with the 1 sec integrator step size
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egg. — okay so it's definitely gone here, I'm at 3 years and something
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Gregrox. — yep, I sent you the 1 sec integrator
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Gregrox. — omg I just passed through laythe's atmo like it was nothing because of the soi think
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Gregrox. — good news is soi doesn't mean too much so I can just limit it and the gravity will behave the same
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egg. — so it looks like the orbits go up and down
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egg. — feeling too lazy to plot elements or do deeper analysis than staring at the trajectories
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egg. — what's the roche limit for Kerbin & Laythe?
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Gregrox. — should be around 2.5 Kerbin radii
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Gregrox. — though for objects so similar in mass, it gets more complicated I believe.
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Gregrox. — (the 1 hr rotation period made launching from kerbin too easy and I was wondering why the kerbal x climbed so easily lol)
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Acer_Saccharum. — is this all for a new planet pack or just experiments with principia? @ Gregrox#4105
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Gregrox. — both
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Gregrox. — right now it's experiments
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Gregrox. — but I intend to perhaps make this into an RSS-scale "Alternis RSS" pack
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Gregrox. — this time presented as an alternate history where Jupiter migrated inwards late in the system's formation and captured Venus and Earth.
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neph. — good god as a geologist I just want to say that earth would be completely unrecognizable in any scenario where that would have been possible
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Acer_Saccharum. — the tidal effects would possibly bake all the CO2 out of the earth's limestone/marble, turning it into venus 2
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Acer_Saccharum. — it might make more sense for earth, venus, and mars equivalents to have co-accreted along with a roughly earth-distance jupiter
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Acer_Saccharum. — it might make more sense for earth, venus, and mars equivalents to have co-accreted around a roughly earth-distance jupiter (edited)
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Acer_Saccharum. — it might make more sense for earth, venus, and mars equivalents to have co-accreted around a roughly earth-distance jupiter (maybe 1.15 AU to counter tidal warming) (edited)
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Sir Mortimer. — btw @egg i've been working a bit on the technical foundation for the satellite missions. most importantly an extension to ContractConfigurator that can interact with Kerbalism to see if an experiment is currently running on a satellite or not (a concept that doesn't even exist in a stock KSP game)
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egg. — I kinda dropped the ball on that over the past months, I'll try to spend some time looking at this stuff in the coming weeks
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Damien. — yeah we've just been chatting on the kerbalism discord about cool satellite missions
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Damien. — like a CME detection system
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Damien. — keeping a satellite supported with a datalink and stationkeeping etc
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Sir Mortimer. — @egg tbh the stuff that already is on the wiki will keep me occupied for a good while. there are a couple of missions that probably could pe put into a contract system with relative ease
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Sir Mortimer. — that said, I'll have to pick a bone or two with ContractConfigurator. It's notoriously grumpy when it should look at unloaded vessels.
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egg. — 🦴
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Gregrox. — now let's see if I can reproduce the behavior I saw in Universe Sandbox when the planets aren't coplanar, where the inclination increases over time and the orbit direction tumbles end-over-end