raptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Gateaux. We currently target 1.8.1, 1.9.1, and 1.10.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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AgustinCaniglia. — Hello
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AgustinCaniglia. — Could principia shouw where on the celestial body you would hit in your trajectory?
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[experimentalshells?]. — I think you can do that with Trajectories mod
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[experimentalshells?]. — (can you? never bothered to check)
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AgustinCaniglia. — oh, it is compatible
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AgustinCaniglia. — great
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Butcher. — > or wait a few days for the next one
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Butcher. — @lpg An option, but having principia occasionally kill KSP is annoying.
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egg. — @AgustinCaniglia you can use the body surface frame
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egg. — @AgustinCaniglia The trajectories mod will give you inaccurate (stock) trajectories, do not use that
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egg. — Cc @experimentalshells ↑
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[experimentalshells?]. — hmm
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[experimentalshells?]. — *guess I was wrong*
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[experimentalshells?]. — but I'm pretty sure Trajectories accounts for atmospheric drag
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Stonesmile. — Drag depends on rotation of the craft, so quite hard to give a good prediction
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[experimentalshells?]. — I believe that Trajectories only models drag for a craft oriented in tangent directions and doesn't evaluate for staging (and even then, has a precision of thousands of metres)
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[experimentalshells?]. — And of course (as egg mentioned) it runs on stock Keplerian orbits
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WarriorSabe. — It models drag based on the specific angle you give it to use, and assumes that it remains as it is currently
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WarriorSabe. — And also uses the stock 1.5-body physics
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Miksu. — what is principia?
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Damien. — it's a mod that replaces KSP's 2 body physics with n-body physics
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Damien. — this video uses a very old version of it but it's a good intro https://youtu.be/eU-kLLeE7n0