egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao-> ⟨egg⟩ ⟪DRVeyl⟫ Also, curiously, that feature has […] ⮪ It appears in that case this is because of a dedicated heater to deal with the snow, so I don’t think _that_ would be an RA feature. https://www.smithsonianmag.com/smart-news/outdoor-cats-are-using-500-starlink-satellite-dishes-as-self-heating-beds-180979401/
<queqiao-> ⟨egg⟩ not sure the signal is any better once the snow has been turned into cats tbh…
<queqiao-> ⟨Centaur Enjoyer⟩ KOS? what is that?
<_whitenotifier-81d9> [Principia] zajc3w commented on issue #2295: Windows should have a close button - https://github.com/mockingbirdnest/Principia/issues/2295#issuecomment-1172890354
<queqiao-> ⟨pEdro⟩ ⟪Centaur Enjoyer⟫ KOS? what is that? ⮪ KOS is kind of like a computer inside KSP, you can write and run scripts to automate stuff, in this case finding the ideal launch time
<queqiao-> ⟨Overloader⟩ oh by the way, how easy/hard is it to create maneuvers with kos for principia? is there built in support or not?
<queqiao-> ⟨DRVeyl⟩ ⟪egg⟫ It appears in that case this is because […] ⮪ Actually, that feature existing would be why the cats showed up. As implemented in RA, you would not get the cats.
<queqiao-> ⟨egg⟩ ⟪DRVeyl⟫ Actually, that feature existing would […] ⮪ yeah; getting the antenna warm enough to attract cats just by doing antenna things sounds like it would make the dish unsafe for cats
<queqiao-> ⟨DRVeyl⟩ I would suspect it is.
<queqiao-> ⟨egg⟩ Also, clearly, this should be a feature request for RA: an antenna heater which increases the noise figure by making things hotter and also covered in cats.
<queqiao-> ⟨Centaur Enjoyer⟩ Hold up
<queqiao-> ⟨Centaur Enjoyer⟩ now it works, for some reason
<queqiao-> ⟨siimav⟩ ⟪egg⟫ Also, clearly, this should be a feature […] ⮪ I expect that feature by April 1st!
<queqiao-> ⟨p_sky⟩ hello
<queqiao-> ⟨p_sky⟩ I´m having some weird crash of the game when loading a probe, it only hapens with that probe, but, the crash also happens when I do a timewarp on the same planet with another probe (the plante is mercury -RSS-) I did a check unistalling principia and the probe loads normally, then I install principia again and the crash appears, so it´seems to be something related with principia, but can´t figure out why....it only happnes ith...
<queqiao-> ... that pobe
<queqiao-> ⟨p_sky⟩ I´m having some weird crash of the game when loading a probe, it only hapens with that probe, but, the crash also happens when I do a timewarp on the same planet with another probe (the planet is mercury -RSS-) I did a check unistalling principia and the probe loads normally, then I install principia again and the crash appears, so it´seems to be something related with principia, but can´t figure out why....it only happnes with...
<queqiao-> ... that probe
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<queqiao-> ⟨egg⟩ And the bridge is back. p_sky was reporting a crash, see https://esper.irclog.whitequark.org/principia/2022-07-02#1656774458-1656774464.
<queqiao-> To which the answer is « no logs, no service, please send us your FATAL file, check the FAQ to see where that file is. »
<queqiao-> ⟨p_sky⟩ no fatal file, but I got a warning
<queqiao-> ⟨p_sky⟩ oops, wrong assumption (my bad) here it is
<queqiao-> ⟨egg⟩ > Principia version 2022020106-हरीशचंद्रYou have a version which is five months out of date, so you get old bugs.
<queqiao-> This is probably https://github.com/mockingbirdnest/Principia/issues/3332, fixed in Heine, released on the first of April of this year.
<queqiao-> ⟨p_sky⟩ I was having some issues with MJ with newer versions of principia, that´s why I stick on that old one, but I will update and check if the issue appears, will report, thanks
<queqiao-> ⟨egg⟩ If you use an old version, you don’t get support. If you have new issues with a new version you should report them, so they can get fixed. Unreported issues don’t exist.
<queqiao-> ⟨p_sky⟩ as I say previously "I will update (principia) and check if the issue appears, will report, thanks"
<queqiao-> ⟨p_sky⟩ okay, I have tried last version of principia, I can report that the issue is still alive fresh logs:
<queqiao-> ⟨p_sky⟩ * alive,
<queqiao-> ⟨egg⟩ ⟪p_sky⟫ okay, I have tried last version of […] ⮪ As pointed out in https://github.com/mockingbirdnest/Principia/issues/3341#issuecomment-1082359227, updating will prevent the issue from happening again, but not fix broken data.
<queqiao-> > The good news is that this issue will be fixed in the next release, Heine, on April 1st. The bad news is that the saves are botched (they are missing some data in the history) so there is no real way to fix the problem other than (1) not displaying too much history or (2) using the Hack Gravity hack to clear the history of the faulty vessel (if you manage to figure out which one it is).
<queqiao-> ⟨p_sky⟩ mmm okay, I know which is the faulty ship, but the fact is that can´t even load it, so I can´t delete it, never tried the hack gravity thing
<queqiao-> ⟨p_sky⟩ maybe my only option is to go hardcore and edit the persistent file? that´s kinda scary...
<queqiao-> ⟨egg⟩ you can’t do anything with the sfs file, it contains a compressed binary proto in base64.
<queqiao-> ⟨egg⟩ if you can’t load the save at all, it is probably lost.
<queqiao-> ⟨p_sky⟩ I can load the save , but can´t get to the ship, everytime I try to load it, the game crash
<queqiao-> ⟨DRVeyl⟩ ⟪egg⟫ Also, clearly, this should be a feature […] ⮪ Arguably, the reason why we don't allow turning off the antenna receiver, and the higher noise temp in the first place, is part of that. (I don't think it ever does fall back to part.temperature)
<queqiao-> ⟨egg⟩ ⟪p_sky⟫ I can load the save , but can´t get to […] ⮪ You should try setting the displayed history length to 0, and see if you can load it like that. Then you can try clearing that history.
<queqiao-> ⟨egg⟩ ⟪DRVeyl⟫ Arguably, the reason why we don't allow […] ⮪ so you are saying RealAntennas should attract cats already?
<queqiao-> ⟨p_sky⟩ ⟪egg⟫ You should try setting the displayed […] ⮪ okay , will try that
<queqiao-> ⟨DRVeyl⟩ You pay the power cost, you just don't get the heat you paid to generate :P
<queqiao-> ⟨egg⟩ Nor the cats and cat-induced noise!
<queqiao-> ⟨egg⟩ (how many dB per cat?)
<queqiao-> ⟨DRVeyl⟩ Unsure. Frequency depending. Probably not_that_ much different from a human, and I can confirm a human standing in front of a microwave transmitter is observable at the distant end!
<queqiao-> ⟨p_sky⟩ ⟪egg⟫ You should try setting the displayed […] ⮪ okay I set history to zero and now I got the ship on the tracking station ready to load (no crash at the moment)...question: will this set to zero history affect other ships sin someway? this one is just one of around 50 ships I got buzzing around...
<queqiao-> ⟨p_sky⟩ * in
<queqiao-> ⟨egg⟩ setting the history to zero hasn’t removed the problem, it merely hid it. Now you need to actually get rid of the bad data.
<queqiao-> ⟨egg⟩ In order to do that, you must switch to the offending ship, hack gravity (in the debug menu), and unhack gravity.
<queqiao-> ⟨egg⟩ Once that is done, you can set the history back to whatever you like.
<queqiao-> ⟨p_sky⟩ ⟪egg⟫ Once that is done, you can set the […] ⮪ okay, will try now
<queqiao-> ⟨p_sky⟩ Okay, it works, now I could load the ship whitout issues, thanks!
<queqiao-> ⟨Butcher⟩ egg is mark stack overflow Principia or ksp?
<queqiao-> ⟨egg⟩ ⟪Butcher⟫ egg is mark stack overflow Principia or […] ⮪ I am failing to parse this sentence.
<queqiao-> ⟨Butcher⟩ I had a crash yesterday which just popped up a rather cryptic box saying "mark stack overflow". Presumably GC. I'm guessing it's a unity thing not principia
<queqiao-> ⟨egg⟩ Yeah I’m guessing this has nothing to do with us.
<raptop> "mark 'stack overflow' egg" sounds like someone with a cursed name
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