egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<_whitenotifier-d4c1> [Principia] ConstantCrashSuffering commented on issue #4065: Principia on RSS crashes game on new game creation - https://github.com/mockingbirdnest/Principia/issues/4065#issuecomment-2309113060
<_whitenotifier-d4c1> [Principia] eggrobin closed issue #4065: Principia on RSS crashes game on new game creation - https://github.com/mockingbirdnest/Principia/issues/4065
<_whitenotifier-d4c1> [Principia] eggrobin commented on issue #4065: Principia on RSS crashes game on new game creation - https://github.com/mockingbirdnest/Principia/issues/4065#issuecomment-2309124088
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<queqiao-> ⟨Al₂Me₆⟩ ...that's new
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<queqiao-> ⟨starcatcherksp⟩ I've heard you can install Principia mid-game now?
<queqiao-> ⟨starcatcherksp⟩ If so, how do you fix the crafts' orbits? I can use cheats to move them to a location but can't really set velocity so that they stay in the original orbits
<queqiao-> ⟨Kirk (He/Him)⟩ You've always been able to
<queqiao-> ⟨Kirk (He/Him)⟩ You don't
<queqiao-> ⟨Al₂Me₆⟩ (Well, you 'can' use stock set orbit. You just need to enable hack gravity first.)
<queqiao-> ⟨starcatcherksp⟩ Oh there's a set orbit cheat in the console
<queqiao-> ⟨starcatcherksp⟩ So that's alright I guess
<queqiao-> ⟨starcatcherksp⟩ Also does most of the lag come from n-body physics or calculating predicted orbits?
<queqiao-> ⟨Al₂Me₆⟩ Well without profiling we are quite unable to answer that question. But that is highly unlikely.
<queqiao-> ⟨starcatcherksp⟩ Because I've heard the game gets laggier in map mode than flight mode
<queqiao-> ⟨Al₂Me₆⟩ That is most likely the cost of drawing the trajectories, and has been significantly improved somewhat recently. What you've heard is likely outdated. You can try hiding unpinned celestials and seeing if that helps.
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<queqiao-> ⟨butcher6994⟩ I never had any issues unless you have a long flight plan and a lot of moons drawing trajectories
<queqiao-> ⟨starcatcherksp⟩ So I tried to install Principia mid-game on a save, but all my celestial bodies become frozen in orbit
<queqiao-> ⟨starcatcherksp⟩ wait
<queqiao-> ⟨starcatcherksp⟩ so you have to turn max history
<queqiao-> ⟨starcatcherksp⟩ alright
<queqiao-> ⟨starcatcherksp⟩ WAIT HOLD ON
<queqiao-> ⟨starcatcherksp⟩ Why does my KSC suddenly spawn in a different place
<queqiao-> ⟨starcatcherksp⟩ Why is the terrain bugging out
<queqiao-> ⟨starcatcherksp⟩ Map view shows I'm in KSC but terrain view is in a completely different place
<queqiao-> ⟨starcatcherksp⟩ in map view:
<queqiao-> ⟨starcatcherksp⟩ actual location:
<queqiao-> ⟨starcatcherksp⟩ pqs superimposed in wrong position (see how the terrain fades)
<queqiao-> ⟨starcatcherksp⟩ meanwhile, KSC in tracking station:
<queqiao-> ⟨starcatcherksp⟩ So it happens whenever I load a quicksave from a mid-game save
<queqiao-> ⟨starcatcherksp⟩ Also, how to set a planet as target? It seems I can't do that anymore
<queqiao-> ⟨goblitto⟩ this is an ... interesting unintended feature (it seems tfux is causing the issue but i never had this pb before)
<queqiao-> ⟨goblitto⟩ this is an ... interesting unintended feature (it seems tufx is causing the issue but i never had this pb before)
<queqiao-> ⟨starcatcherksp⟩ I think tufx does this with stock patched conics as well
<queqiao-> ⟨starcatcherksp⟩ Since it "enhances" everything that is in the screen
<queqiao-> ⟨goblitto⟩ idont remember having this issue before, i just find it funny
<queqiao-> ⟨egg⟩ Interesting. I suppose the workaround is « don’t load quicksaves you made before adding Principia ».
<queqiao-> ⟨egg⟩ In general, you don’t do that, you change the plotting frame instead. You should only do that when needed by some other mod, like MJ. For how to do that and whatthe plotting frame is about, please read https://github.com/mockingbirdnest/Principia/wiki/Concepts.
<queqiao-> ⟨starcatcherksp⟩ Does the Mechjeb manuever planner recognizes Principia flight plan?
<queqiao-> ⟨lpg4999⟩ the planner doesn't. the executor does
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<queqiao-> ⟨Kirk (He/Him)⟩ Cat
<raptop> film camera cat?
<queqiao-> ⟨Kirk (He/Him)⟩ Yes
<_whitenotifier-d4c1> [Principia] pleroy opened pull request #4083: Rollback the change in #4079 - https://github.com/mockingbirdnest/Principia/pull/4083
<_whitenotifier-d4c1> [Principia] pleroy closed pull request #4083: Rollback the change in #4079 - https://github.com/mockingbirdnest/Principia/pull/4083