Thomas changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs (do !support for help). | *** PSA: https://kerbalspaceprogram.com/api/index.html | <Red5> Guy was asked for a log file, he gave this link: http://pastebin.com/wfVarZPf
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<taniwha>
Virindi: s@a@/@g
<taniwha>
bah, Qboid, learn regex :P
<taniwha>
(though how's the bot supposed to know that's regex...)
<taniwha>
Virindi: s/a/\//g
<Qboid>
taniwha thinks Virindi meant to say: (or the surf/ce of l/ythe in my universe, so hey be sure you h/ve / config file so people c/n ch/nge wh/t /tmospheres /re bre/th/ble)
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<oren>
Qboid: s/\([ei]\)/\1\1/
<Qboid>
oren thinks Qboid meant to say: U+0065 LATIN SMALL LETTER E \1\1
<oren>
LOLWUT\
<oren>
Qboid: s/e/ee/
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meant to say: U+0065 LATIN SMALL LETTER E \1\1
<oren>
Qboid: s/e/ee/
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meant to say: oreen thinks Qboid meant to say: U+0065 LATIN SMALL LETTER E \1\1
<oren>
Qboid: s/e/ee/g
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meeant to say: oreeeen thinks Qboid meeant to say: oreeeen thinks Qboid meeant to say: U+0065 LATIN SMALL LeeTTeeR ee \1\1
<oren>
Qboid: s/e/ee/g
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meeant to say: oreeeen thinks Qboid meeeeant to say: oreeeeeeeen thinks Qboid meeeeant to say: oreeeeeeeen thinks Qboid meeeeant to say: U+0065 LATIN SMALL LeeeeTTeeeeR eeee \1\1
<oren>
Qboid: s/e/ee/g
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meeant to say: oreeeen thinks Qboid meeeeant to say: oreeeeeeeen thinks Qboid meeeeeeeeant to say: oreeeeeeeeeeeeeeeen thinks Qboid meeeeeeeeant to say: oreeeeeeeeeeeeeeeen thinks Qboid meeeeeeeeant to say: U+0065 LATIN SMALL LeeeeeeeeTTeeeeeeeeR eeeeeeee \1\1
<oren>
Qboid: s/e/ee/g
<Qboid>
oren thinks Qboid meant to say: oreen thinks Qboid meeant to say: oreeeen thinks Qboid meeeeant to say: oreeeeeeeen thinks Qboid meeeeeeeeant to say: oreeeeeeeeeeeeeeeen thinks Qboid meeeeeeeeeeeeeeeeant to say: oreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeen thinks Qboid meeeeeeeeeeeeeeeeant to say: oreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeen thinks Qboid meeeeeeeeeeeeeeeeant to say: U+0065 LATIN SMALL
<xShadowx>
seems like it, though PartSet is new to 1.2, so could be not every mod jumped on it, and to me PartSet feels like its the right way to go, but i just dont know enough about it yet :(
<rsparkyc>
looking at mechjeb at how it gets DeltaV
<rsparkyc>
don't know how that works with stages and everything yet, but it's not throwing exceptions
<xShadowx>
part crawling (looping every part) works ya, but then you have crossfeed checks, flow checks, etc :|
<rsparkyc>
again, that code will need some cleanup
<rsparkyc>
double editor checks and such, but i'm getting numbers in the VAB, and it's not throwing exceptions
<xShadowx>
partset was to make all that checks simple and done for ya ;3 so might wanna wait for someone more knowing, or go back n fix later
<rsparkyc>
well i'm using PartSet, did you see the new paste?
<xShadowx>
ah heh ^.^
<xShadowx>
ya
<rsparkyc>
ok
<xShadowx>
that spamming of buildpartset every frame might suck :P
<xShadowx>
(yaya tests)
<xShadowx>
i gotta go a bit further, i gotta see what group partA is in, and if diff from partB, so i can combine kerbals and just do 1 LS calc per group
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<Markus>
hi :) Can somebody help me please? I want to change a Ressource Mass with ModuleManager, I installed the 6.4 rescale and multiplied the amount of Ablator every Heat Shield holds, but now the HS weighs more than the Capsule!
<Markus>
so I put that in instead of more amount or with?
<VITAS>
i also started uploading crafts to kerbalx today
<xShadowx>
Markus: you can make a *.cfg file anywhere in gamedata and put that line inside, replacing resourcename and newdensity with whatever you like