UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is 🐎. We currently target 1.5.1, 1.6.1, and 1.7.x. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<_whitenotifier-cd19> [Principia] kc9jud commented on issue #2297: Strange missing redistributable VC++ runtime error - https://git.io/fjAjU
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<discord-> S​ir Mortimer. — Just did a Cassini-Huygens style mission on eve with principia 😃
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<UmbralRaptop> I have questions, given Eve only having one small moon, and the limited gravity assists between Kerbin and Eve
<discord-> D​amien. — 'Cassini-Huygens style' probably means 'yeeted a probe down to the surface and then incinerated the satellite into the atmo'
<discord-> D​amien. — 'Cassini-Huygens style' probably means 'yeeted a probe down to the surface and then incinerated the satellite in the atmo' (edited)
<discord-> D​amien. — ie not a 1:1 recreation
<discord-> D​amien. — @Sir Mortimer > not posting screenshots
<discord-> D​amien. — this is the principia channel. picspam is the #1 rule
<UmbralRaptop> Arguably closer to Galileo? (ignoring that Eve has a surface)
<discord-> S​ir Mortimer. — Oh i forgot
<discord-> S​ir Mortimer. — The orbiter didn’t incinerate yet
<discord-> S​ir Mortimer. — But other than that @Damien got it about right 🙂
<discord-> D​amien. — it's probably going to get me lynched but I firmly believe that stock with principia is more fun than RSSRO without
<discord-> D​amien. — I've not played ksp for a while but I fancy doing a stock or JNSQ playthrough with principia when I do
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<discord-> M​ars Puppy. — !help
<discord-> M​ars Puppy. — !principia
<discord-> R​O Bot. — Download the latest version of Principia from https://github.com/mockingbirdnest/Principia/blob/master/README.md; make sure to download the right one for the version of KSP that you are using (otherwise the game will crash on load).
<discord-> S​ir Mortimer. — @Damien wait a while. There are a couple new I’ll-bite-you-in-the-a** features added to Kerbalism 🙂
<discord-> D​amien. — ❤
<discord-> D​amien. — do tell
<discord-> D​amien. — I'm still salty about people not liking the probe rad damage suggestion btw
<discord-> D​amien. — casuals the lot of them
<discord-> S​ir Mortimer. — lol
<discord-> S​ir Mortimer. — Actually I was thinking about it. I did a few things for the reliability feature.
<discord-> S​ir Mortimer. — Failures are now more reliable, odd as that may sound. The probability of a failure no longer is linear
<discord-> D​amien. — being able to yeet a probe through jool's rad belt just seems a bit cheap
<discord-> D​amien. — it shouldn't be suicide but it shouldn't be preparation fre
<discord-> D​amien. — it shouldn't be suicide but it shouldn't be preparation free (edited)
<discord-> S​ir Mortimer. — Also, engine failures were redone. They count ignitions and burn time, and there’s a limit to both
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<discord-> D​amien. — nice
<discord-> S​ir Mortimer. — Tbh radiation degradation could be done fairly easily... just reduce the time to next failure based on rads
<discord-> D​amien. — maybe we can ditch testflight/lite then
<discord-> D​amien. — @Sir Mortimer yeah that was my thought initially
<discord-> S​ir Mortimer. — Kerbalism doesn’t track how often you’ve re-used a part tho. TF does that
<discord-> D​amien. — you mean as in recover/relaunch?
<discord-> S​ir Mortimer. — Yes
<discord-> D​amien. — no great loss
<discord-> D​amien. — reusable rockets are endgame anyway
<discord-> D​amien. — and I'm all space race all the time
<discord-> S​ir Mortimer. — How does that even work btw?
<discord-> D​amien. — being stuck in the space race?
<discord-> D​amien. — I have an addiction to restarting my careers
<discord-> S​ir Mortimer. — Djeez I just realised that for being on a RO discord server, I know precious little about RO 😅
<discord-> D​amien. — low tech rocket and SRB kick stages all day erry day
<discord-> D​amien. — low tech rockets and SRB kick stages all day erry day (edited)
<discord-> S​ir Mortimer. — I vowed to get to get a crew of 3 onto the surface of duna and back before KSP2 drops
<discord-> D​amien. — I get super obsessed about historically accurate missions where it takes weeks to do a mission then I get burned out, take a break and restart career
<discord-> D​amien. — also restart for a new RO version
<discord-> D​amien. — or because it's a day with a Y in it
<discord-> D​amien. — this mission led to my last long break https://www.youtube.com/watch?v=sq88ESmCFh4
<kmath> YouTube - RSSRO Career w/ Principia - Pioneer I (Direct Ascent Moon Intercept)
<discord-> D​amien. — since then I've only really been testing orbits in principia with RSS/SMURFF
<discord-> D​amien. — and a bit of RP-1 early game
<discord-> S​ir Mortimer. — i was incredibly lucky to get that ike gravity assist into a high duna orbit yesterday. the duna system is a bitch for long term relays
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<discord-> P​ap. — @egg question about Principia, if I change the values of the Kopernicus planet settings, is that read by you, or does Principia do it all from separate files?
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<discord-> S​ir Mortimer. — @Damien
<discord-> D​amien. — ❤
<discord-> S​tandecco. — oooooooooooooooh
<discord-> S​tandecco. — rad hard option? @Sir Mortimer
<discord-> S​tandecco. — high quality is already that
<discord-> S​tandecco. — wow you're magical
<discord-> S​tandecco. — wait high quality is already that (edited)
<discord-> D​amien. — the noodly orbits have given him unlimited power!
<discord-> S​ir Mortimer. — you also can configure the radiation damage rate. more radiation - faster failure
<discord-> D​amien. — what failure modes does a core have?
<discord-> D​amien. — just reaction wheel or other things?
<discord-> S​ir Mortimer. — radiation damage (in seconds) = (current radiation - rated radiation) * rate * time.
<discord-> S​ir Mortimer. — that time is then deduced from the time to next failure.
<discord-> S​ir Mortimer. — radiation damage (in seconds) = (current radiation - rated radiation) * rate * time.
<discord-> S​ir Mortimer. — that is then deduced from the time to next failure. (edited)
<discord-> S​ir Mortimer. — radiation damage (in seconds) = (current radiation - rated radiation) * rate * time.
<discord-> S​ir Mortimer. — that is then substracted from the time to next failure. (edited)
<discord-> S​ir Mortimer. — i have no clue what a sane value for that rate would be. It's currently at a default value of 50.
<discord-> S​ir Mortimer. — @Damien the Reliability module could be attached to a ModuleCommand, but I don't know if that works. It could, never tested it
<discord-> D​amien. — that could be interesting. Make it hard to kill but possible
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<discord-> S​tandecco. — it would probably work
<discord-> S​ir Mortimer. — ok. probe core failures are non-trivial. not doing it atm.
<discord-> S​tandecco. — why, can't you attach it to modulecommand as you said?
<discord-> S​ir Mortimer. — I can, but it doesn't work.
<discord-> S​ir Mortimer. — I tried it it with ModuleProbeControlPoint too, but there's something going on with the Making History DLC that interferes with that.
<discord-> S​tandecco. — uh
<discord-> S​tandecco. — good thing that RO doesn't use that
<discord-> S​ir Mortimer. — I mean, I could break the ModuleProbeControlPoint. but the failure would only be effective next time you switch to the vessel
<discord-> S​tandecco. — right, not ideal
<discord-> S​ir Mortimer. — maybe I could force comment to update ... will try again later
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<_whitenotifier-cd19> [Principia] pleroy opened pull request #2312: Use C# 8 and the nullable reference type specification in the adapter - https://git.io/fjxOh
<_whitenotifier-cd19> [Principia] Pending. Build queued… - 
<_whitenotifier-cd19> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3848/
<_whitenotifier-cd19> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3848/
<_whitenotifier-cd19> [Principia] pleroy synchronize pull request #2312: Use C# 8 and the nullable reference type specification in the adapter - https://git.io/fjxOh
<_whitenotifier-cd19> [Principia] Pending. Build queued… - 
<_whitenotifier-cd19> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3849/
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<_whitenotifier-cd19> [Principia] pleroy opened issue #2313: Switch To crashes the game - https://git.io/fjxs8
<_whitenotifier-cd19> [Principia] pleroy labeled issue #2313: Switch To crashes the game - https://git.io/fjxs8
<_whitenotifier-cd19> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3849/
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