egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Гельфонд. We currently target 1.8.1, 1.9.1, and 1.10.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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Butcher. — Incidentally, I reckon spool times as 0.9s for pressure fed and 2.4s for pumped.
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Stonesmile. — is 2.4 s a general guess, or is it true for most engines?
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Marsh. — Sounds about right to me. Well, the agenda sure *feels* like it’s more than 2.4. But even if it’s not perfect, just using a best guess offset is much better than none at all
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Marsh. — Sounds about right to me. Well, the agena sure *feels* like it’s more than 2.4. But even if it’s not perfect, just using a best guess offset is much better than none at all (edited)
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Stonesmile. — Yeah, 2 - 2.5 seems about right, not sure if it's the same on most engines
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lpg. — I've been using 1.5 pressurefed, 2.5 pump-fed, but it's hardly scientific
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lpg. — the actual formula is based on thrust and mass of the engine, iirc
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Sumguy. — pressure-fed spool up time? shouldn't it be really fast, as there's no turbopump to spin up?
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Sumguy. — pressure-fed spool time? shouldn't it be really fast, as there's no turbopump to spin up? (edited)
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Sumguy. — you're just opening valves
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Marsh. — Depends on how large these valves are 🙂 And it’s probably mechanically unsafe to go from 0 to 100 instantly even if the engine will allow it. 1 second sounds pretty readable for a large pressure fed spool up time
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lpg. — there was some discussion on that not long ago. I think Kirk was of the opinion that pressure-feds _should_ get a faster time
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Paculino (ŝi/ri/she/they). — I thought it was twice that, but that is just the difference in ingame time and real.
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Butcher. — Empirically tested. It's the lead time such that by the time the engine is fully spooled it will have burned the correct amount of fuel as though it wad instantaneously started at full thrust at the point at which the manoeuvre started.
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Butcher. — It's spot on to within 0.02s for the RL10A.
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Butcher. — Also I don't think thrust and mass make any difference from what I recall or the RF code.
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Butcher. — Also I don't think thrust and mass make any difference from what I recall of the RF code. (edited)
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Butcher. — Empirically tested. It's the lead time such that by the time the engine is fully spooled it will have burned the correct amount of fuel as though it was instantaneously started at full thrust at the point at which the manoeuvre started. (edited)
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Butcher. — It's very accurate for the AJ10-137, I've had lunar return burns that got my reentry periapsis within a couple of km without rcs.
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Butcher. — Fwiw, F-1s spool in under 4 seconds as well and they are huge compared to the RL10A.
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Damien (it/that). — Intermediate axis theorem strikes again
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(experimentalshells?). — Джанибеков claims yet another victim
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Damien (it/that). — I typed that out in English before changing it to IAT because I'm too lazy to spellcheck it
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Butcher. — @egg Is it a known issue that my trajectory doesn't change if I have a target selected and I'm in *CI frame?
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Butcher. — @egg Is it a known issue that my trajectory doesn't update during a burn if I have a target selected and I'm in *CI frame? (edited)
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Butcher. — Also similar issues with flight plans not updating.
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Caravansofrockets. — I am pretty interested in orbital maneuvering and rendezvous operations, resources for me to learn all this will be helpful
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egg. — the same thing you would see in Principia but unrolled
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Caravansofrockets. — ( I am a freshman in high school)
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egg. — Someday I will understand anglo-saxon class names but today is not that day
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Caravansofrockets. — 9th standard
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Caravansofrockets. — sorry lol
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egg. — that also confuses me but apparently it maps to what I would call 3e
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Caravansofrockets. — ( I am a freshman (9th standard) in high school) (edited)
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Butcher. — I normally come smashing in about a relative velocity of about 60 m/s and crash brake on approach. 😆
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Falcon. — Question, is it a bug that when a vessel is targetted, your orbital trajectory lines dont change during a maneuver at all? I have had several instances where i would initiate a burn and the burn would not register on the map mode until i either quicksaved and quickloaded back in, or unset the target and then reset it as my targetr
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Falcon. — Question, is it a bug that when a vessel is targetted, your orbital trajectory lines dont change during a maneuver at all? I have had several instances where i would initiate a burn and the burn would not register on the map mode until i either quicksaved and quickloaded back in, or unset the target and then reset it as my target (edited)
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lpg. — Butcher was asking the same thing earlier today
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Falcon. — ah yes i see, well then it seems like a bug to me... it also when it does track the burn/active maneuver, seems to be rather choppy in how quickly it updates, moreso than usual
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egg. — hm, maybe the code that kills the prognosticators is a bit too eager…
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egg. — yeah that is probably it
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egg. — @Butcher please open an issue so I don't forget
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<egg|laptop|egg>
raptop: what about feathers
<raptop>
feathers are of limited value in an environment where you're tracking Δv