<SporkWitch>
i think that might be my new favourite outcome lol
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<packbart>
!mission
<LunchBot>
You try to present your findings on a possible link between the Deep Space Kraken and the Horrorterrors of the Furthest Ring, but no one takes you seriously. You think you can't make it, you cheat edit in the resources you need.
<SporkWitch>
"you won't back my grant proposal?! FINE!"
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<Izaya>
using angled nosecones on my SRBs so they peel away from my rocket without any secondary SRBs necessary
<SporkWitch>
i've only really had issues if i didn' position the decouplers right. If I put them above the booster's centre of mass, and don't have them too high up on the core, the tend to separate cleanly without separatrons. Exception: if you use more than 2x symmetry and/or don't have the separating stages paralel to the ground (of course this is desirable anyway, even with just 2x symmetry, since it
<SporkWitch>
means less thrust vectoring to maintain attitude; i think KSP is accurate enough that that matters, but even if not, it definitely is after stage separation, since now it's separate vessels)
<packbart>
it does look nicer with Sepratrons (and only a smidge of solid fuel) in them, in my opinion. I tend to leave them out in careers when not needed
<SporkWitch>
fewer parts = fewer things to go wrong / screw up staging
<SporkWitch>
lol
<packbart>
I really only use sepratrons to decouple a heavy booster tank from the next stage. it's not necessary either, it just gets the upper stage away a bit cleaner before ignition
<Izaya>
I'm using 3x symmetry here so the one on the "top" of the rocket is presenting a problem
<Izaya>
if I angle the nosecone one step away from the core stage, it happily floats backwards and away
<packbart>
ah. I usually put that on the side to where the rocket turns on ascent. but yeah, that position is prone to crash into an engine
<Izaya>
that makes a lot of sense, putting it on the bottom
<Izaya>
but then it would crash into the fins, and I need those too
<Pinkbeast>
Last night, by coincidence, I tripped _again_ over the decision to make some things not be measured in the obvious SI units. # albeit that's not completely arbitary
<packbart>
Lua-based RedOnion with the terminal UI from kOS, that would be sweet
<Izaya>
RedOnion?
<SporkWitch>
Pinkbeast: what's the real-world count at now for spacecraft that failed because of unit mismatch? lol
<SporkWitch>
repo has the vim plugin with vundle support
<SporkWitch>
so i haven't seen it yet, and i've not actually paid any attention to what it's supposed to be about, but it looks like the new top gun has them developing an SSTO spaceplane? lol https://www.youtube.com/watch?v=THeoKjVlFSw
<Izaya>
in one of Matthew Reilly's books, the main character flies across the world in one of the supersonic X-planes with rockets
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<SporkWitch>
don't recall that name
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<Izaya>
writes action movies in book form
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<raptop>
!outcome add Help, I'm trapped in a mission factory.
<LunchBot>
Added outcome: Help, I'm trapped in a mission factory.
<Althego>
but that is an outcome
<raptop>
Yes, though it should work in terms of mission being the superset of missions and outcomes
<Althego>
but what if it is a raptop factory
<Althego>
and you wrote that in because it is part of your program
<raptop>
If there's a factory full of raptops, I think we have other problems
<Althego>
in parallel universes
<raptop>
Are we measuring the distance to those parallel universes in half a-presses?
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<minas_tirith>
hey raptop do you think the jwst would be able to see the first light
<raptop>
unsure what you mean
<darsie>
The first light is gone.
<darsie>
It was absorbed.
<raptop>
I could vaguely guess about seeing Pop III stars
<Izaya>
If I land at the dessert launch site and recover my spacecraft, will that give me a similar fund refund as landing it at the KSC?
<umaxtu>
I haven't been to the dessert site it forever
<raptop>
On the pad/runway at the site should be 100%, unsure otherwise
<raptop>
IIRC
<SporkWitch>
as long as you're on the biome that's considered to be a formal launch site or airstrip, it counts. I don't know if you get reduced percentile when NEAR it, though
<Izaya>
hmm, landing ON it would be difficult
<SporkWitch>
recover on the airstrip, 100% return, same as KSC, 100m off, not sure, that might go by distance to KSC, not distance to nearest unlocked launchable location
<Izaya>
I'll have to test
<SporkWitch>
i usually don't bother targeting my kerbin landings unless it's a plane
<Izaya>
Gotta get that sweet, sweet recovery
<Izaya>
taking three people to my station costs me <2k funds
<Izaya>
thinking that if recovering at the dessert launch site gives me the same sort of numbers as the KSC, I'll modify my deorbit script to accept whichever is first
<Izaya>
Reduce my turnaround time for passenger flights
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<SporkWitch>
Izaya: so according to steam's FPS overlay, i'm getting 10-15FPS where before my station got me 5-6 according to the same. That said, it FEELS a lot more responsive and smooth, so I think that lies. Gonna test on the runway, now
<umaxtu>
you got your gpu?
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<SporkWitch>
yep
<SporkWitch>
annoyingly, had to pull the PSU; it took 3x8pin power connectors, instead of two, so i had to add another cable to the PSU lol
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<SporkWitch>
i think steam doesn't know what to do with the framerate... it doesn't feel crazy high, but it feels a LOT smoother and more responsive than what steam's reporting
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<SporkWitch>
(like what it was reporting as 10FPS felt more like 30+, and what it's saying is 25-30 right now feels more like double that)
<umaxtu>
you try msi afterburner?
<SporkWitch>
no tweaks done yet, this is just out of the box
<umaxtu>
you should be getting a lot more fps than that with a 3080. I do with my 3070
<SporkWitch>
everything in-game cranked to max, 2560x1440, and a boatload of graphics mods (and other mods)
<SporkWitch>
what CPU?
<umaxtu>
5900X
<SporkWitch>
performance contrast with Ryzen 9 3950x?
<SporkWitch>
paused it's claiming 42fps right now
<umaxtu>
better I think. not sure how much
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<SporkWitch>
asus rog strix, hence the extra power cable
<umaxtu>
I'll have to check my performance when I get home from work
<SporkWitch>
unpaused it's claiming 15, but it FEELS like a lot more
<Althego>
not really a problem, even if it was evga, they are going to keep warranty for 30 series
<Althego>
anyway the shocker is evga terminated partnership with nvidia and they are not going to make video cards anymore
<umaxtu>
yeah. it's bonkers
<SporkWitch>
any suggestions other than steam overlay for verifying FPS?
<Althego>
capture programs usually show it
<SporkWitch>
don't have any heh
<SporkWitch>
oh, nvidia's own thing might support showing fps
<Althego>
i dont know, does the nvidia capture thingie shows it?
<Althego>
shadowplay
<Althego>
ksp has a built in fps graph in the debug menu
<Althego>
if i remember correctly
<Izaya>
SporkWitch: mangohud has a nice frametime graph also
<SporkWitch>
nvidia's reporting about the same as steam. in-game debug are you referring to the performance tab? it's not clearly labeled but is that supposed to be FPS?
<Althego>
yes i think that is it
<Althego>
but i havent used it for a long time
<SporkWitch>
if that's it, it's claiming stable 25
<SporkWitch>
so yeah, no idea. definitely feels like more FPS that it claims i'm getting lol
<SporkWitch>
in any case, for izaya's purposes, i think it answers the question: ryzen CPU should be fine even with a boatload of mods
<Izaya>
sweet
<SporkWitch>
i'm technically at work, but i can try streaming through discord later, might give some idea of why i don't think it's reporting framerate right lol
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<sandbox>
it's a mystery why anyone would want any of those enabled
<SporkWitch>
chromatic aberration because people are used to looking at things recorded on camera, so it looks "pretty" like special effects. motion blur to hide artifacts and stuffer, depth of field again for camera-like behaviour
<SporkWitch>
at least motion blur i can understand being a default, since devs would want to hide anything that makes the game look bad, but the other two are almost purely aesthetic with no meaningful performance impact i'm aware of
<sandbox>
it always looks awful
<sandbox>
without exception
<SporkWitch>
consider how many kids with potatoes blame the game for their framerate; these people don't know what settings do, they just turn everything on, if they touch them at all. since they're near-universal defaults, they're USED to it
<Izaya>
> DLSS enabled
<Izaya>
that's why you're able to run it reasonably
<Izaya>
on a related note, did they end up implementing FSR in CP2077 or is it a WINE_FULLSCREEN_FSR=1 sorta game still?
<SporkWitch>
DLSS is basically mandatory. Without support for it in the game, the RTX cards don't perform all that much better than 10- and 16- series cards
<SporkWitch>
ther's a setting for AMD FSR in-game, if that's what you're asking
<Izaya>
sweet, might give it another go some time then
<SporkWitch>
i ran the bench twice, once without DLSS but with FSR (I didn't notice it disabled DLSS lol), and once with DLSS. Settings were otherwise identical. Difference was only about 10 FPS
<Izaya>
when I tried it, fairly shortly after release, I could only manage a stuttery 20FPS on lower-than-lowest settings
<Izaya>
I gather it's improved significantly since, and built-in FSR would certainly help.
<SporkWitch>
with the GTX1060, I could run the preset below ultra if i dropped the resolution to 1920x1080, medium at 2560x1440, both with acceptable but not stellar performance, but still looking good
<SporkWitch>
only change on this rig is the GPU
<Izaya>
(as for WINE_FULLSCREEN_FSR, some Proton builds come with a thinger to run FSR on any fullscreen Direct3D application, but then you end up scaling up the UI, so built-in FSR is preferable)
<SporkWitch>
i almost wonder if power is a factor. i forgot i only got an 850W PSU, and according to HWmonitor it actually hit a max of 357W draw just from the GPU alone...
<SporkWitch>
still, more than acceptable improvement in KSP performance and i can probably get more if i tidy up the mod setup; it probably is signfiicantly CPU-bottlenecked just with all the crap i have going on
<SporkWitch>
and definitely works great for other games
<Izaya>
lmao that's right, they were talking about 4xxx series cards using like 700W
<Izaya>
I had a 2x GTX 690 setup at one point, 4 GPUs total; the max TDP of that setup was 600W
<SporkWitch>
yeah, stuff's hungry these days lol
<SporkWitch>
on the upside, the PSU is an 80PLUS- Platinum, so nice, high efficiency (important with the way our Dear Leaders have been driving energy prices)
* Izaya
smugs in solar
* SporkWitch
laughs in cloud
<Izaya>
my last quarterly power bill was $3
<SporkWitch>
and winter... and about 23 hours out of the day...
<SporkWitch>
jesus, is your entire house covered in panels? lol
<Izaya>
got a battery system and half the roof covered
<Izaya>
plus, australia
<SporkWitch>
even so, that's nuts.
<Izaya>
my grandad gets paid by the power company still, and he doesn't have a battery
<SporkWitch>
here in the US, most solar setups, if you're lucky, might save you a couple bucks
<Izaya>
he uses a lot less power than me though
<SporkWitch>
is it subsidized directly, not just a tax break for the install?
<Izaya>
it was for a while
<SporkWitch>
it's very difficult for me to believe that it's legitimately covering 99% of your usage lol
<SporkWitch>
even if you're single like me lol
<Izaya>
let me pull up grafana
<SporkWitch>
(as in the actual power draw)
<SporkWitch>
now if the gov's subsidizing it directly? okay, that's a lot easier to swallow if they're literally paying you a premium for it to encourage more people to do it
<Izaya>
solar output in the last week peaked at 6.4kW, and power usage peaked at 4.4
<Izaya>
whatever doesn't go into the battery (11.4kWH) gets sold to the grid for peanuts, but it's something
<SporkWitch>
pre-subsidy, how much was the install and setup?
<SporkWitch>
(as in total, all parts and labor)
<Izaya>
a setup like this is like $15k
<SporkWitch>
so you're looking at, what, a decade to break even?
<Izaya>
but 10 of that is the battery
<SporkWitch>
and i'm assuming that's 15k AFTER the government subsidies to reduce the prices
<Izaya>
no, they didn't cover this
<SporkWitch>
(i'm also assuming australia has huge tax breaks and subsidies for it, like the US does)
<Izaya>
they don't like you doing setups with batteries
<SporkWitch>
i see; gods forbid you actually have a setup that could potentially be viable. Gotta keep it to eco virtue signaling, not actual effective moves (*cough*nuclear*cough*)
<Izaya>
I'm not sure what the current subsidies with panels are but honestly it doesn't matter, power is only getting more expensive
<SporkWitch>
(responding to your statement of them not liking the batteries)
<Izaya>
at least we're doing something about that now
<Izaya>
new government won't bankroll any new coal power plants, so that's already an improvement /o/
<SporkWitch>
true. I haven't been following the penal colony recently, so don't know how things are going. I've mostly been seeing the US and Europe where they're intentionally driving costs up.
<Izaya>
the previous government is less of a political party and more of a consultancy firm for mining companies
<SporkWitch>
(then blaming Russia for all of it, despite it starting well before the war, and their own internal policies being what put them at Russia's mercy)
<Izaya>
so they were all about coal(TM)
<SporkWitch>
hey, i'm all for getting rid of fossil fuel power generation, just not when they're doing the same to nuclear in the same breath
<SporkWitch>
that's not progress, that's suicide
<Izaya>
we never had any nuclear, and I don't feel strongly either way
<SporkWitch>
as long as you back nuclear fission while we work on nuclear fusion, you can have all the wind and solar you want, just as long as the coal and oil we're getting rid of is replaced with something that actually CAN replace it
<Izaya>
australia would be a good place for nuclear power plants, lots of empty space, no chance of earthquakes, but we're also a good place for distributed solar
<SporkWitch>
it's a big deal for the US and europe, because wind and solar are NOT realistic alternatives here. Combine it with shutting down nuclear as well, and you're looking at disaster. Even with most of their power still being coal and oil, CA is known nation-wide for PLANNED rolling blackouts, which have literally killed people who are at home and depend on things like respirators and such
<Izaya>
a properly designed and maintained and run NPP is cool and good and I approve
<SporkWitch>
And the anti-nuclear push further exacerbates the difficulties in cracking fusion, since they're about to be shutting down the ONLY three reactors in the world that produce tritium (essential for fusion research)
<Izaya>
but it's not a factor in my life, y'know? :p
<SporkWitch>
ITER's going to be using up HALF of the current global supply of tritium
<SporkWitch>
for perspective, something like 500g of tritium is produced by those three reactors annually; the current global supply is around 25Kg, and it has a half-life of just over 12 years
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<Izaya>
Heh, had a kerbal generated with the name "Munbas Kerman." Wonder what they want out of life.
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