<LunchBot>
You explore the capabilities of sepratrons as RCS engines. There has to be blood. There always has to be blood. What is the point if there is no blood?
<funkenstein>
;outcome add Rest is good for the blood.
<LunchBot>
Added outcome: Rest is good for the blood.
<raptop>
!outcome blood gods
<LunchBot>
Blood for the Blood Gods. All of them.
<raptop>
On a related note, Dwarf Fortress is now on Steam
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<FLHerne>
;outcome menaces with
<LunchBot>
The resulting rocket is of the finest craftkerbalship. It menaces with spikes of boosters.
<raptop>
In retrospect, maybe Jeb shouldn't have paid that rusty nail to do so much goo delivery
<SporkWitch>
the freakin' crayon starmap lol
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<raptop>
Oh, nice, it has a default cube
<Althego>
but what is a default cube
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<SporkWitch>
Althego: it's a default construct spawned into a fresh scene in Blender
<Althego>
ah. i wouldnt know, artist stuff is useless for me
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<SporkWitch>
i had to google it myself to make sure i was right on my assumption (I was), though i was a bit disappointed that 5 minutes didn't turn up a decent explanation of WHY it's a thing or its purpose, just tangential stuff about what various artists do with it and why.
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<Izaya>
modulemanager feels like going insane
<funkenstein>
that animation was gorgeous
<Izaya>
Aha, I have done it! Monopropellant in a FT-T200! :D
<Izaya>
And also in cryo tanks, if you insist >.>
<funkenstein>
;outcome crimes
<LunchBot>
You are forced to atone for your crimes against Physics, kerbalkind, and The Kraken.
<funkenstein>
;outcome his crimes
<LunchBot>
No outcome found matching "his crimes".
<funkenstein>
;mission his crimes
<LunchBot>
No mission found matching "his crimes".
<funkenstein>
;outcome add Bill is sent into the sun as punishment for his crimes.
<LunchBot>
Added outcome: Bill is sent into the sun as punishment for his crimes.
<funkenstein>
;outcome fixup s/is/gets/
<LunchBot>
New text is: Bill gets sent into the sun as punishment for his crimes.
<raptop>
Izaya: consider: chilling monoprop for additional density
<Izaya>
you know, I like that idea
<Izaya>
if I can figure out how to detect specific cryo tanks, I'll make them have double density
<Izaya>
Is there a sane mod that adds LF/OX RCS thrusters before I make some cursed ones by cloning vanilla ones?
<raptop>
I would assume some sort of stock-alike mod, but don't know of any off-hand
<Izaya>
tantares has some but I don't like tantares' implementation
<SporkWitch>
pretty sure there's some in near-future and KSPIE both
<SporkWitch>
though they may use proper LH₂ and LO₂, not stock LFO
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<Izaya>
well, I'm going to add super lightweight LF/OX RCS thrusters to my parts mod
<Izaya>
where "parts mod" = "cursed tweaked configs"
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<funkenstein>
would it be possilbe to make a mod where the dome light provides 88/ms of thrust
<Izaya>
if you added a SRB to it, sure :D
<funkenstein>
lmao
<funkenstein>
also I think it would be cool in KSP 2 if they added fireworks and smoke-tails that had different reactions to being in space vs an atmosphere, like not shooting as far on eve, or going further in space. or for the smoke,the particles staying where they are relatively speaking instead of appearing to roll in the air like in an atmosphere
<funkenstein>
I suppose they would have to use new game physics there, I guess you could call them... PARTICLE PHYSICS NYEHEHEHE