raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current version: 0.1.5.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png
<FLHerne> .mission add You take an unsettling passenger to the appointed Lagrange point.
<LunchBot> Added mission: You take an unsettling passenger to the appointed Lagrange point.
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<Az> !mission
<LunchBot> You harpoon a rubber ducky. Your crew loiters in Minmus orbit for too long and absorbs over 500 megasieverts of radiation.
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<XXCoder> ;mission
<LunchBot> You build a fully functional borg cube in KSP. Wernher von Kerman ejects you from R&D on the nose of an SRB.
<XXCoder> oh boy
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<Althego> kerbal borg
<XXCoder> yep
<XXCoder> hopefully they wont convert the space kraken
<Althego> kerbal trek
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<Althego> https://www.youtube.com/watch?v=4rBX71AFPRE starlink launch in seconds
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<FLHerne> .mission add You lose your new craft not long after launch, then spend years inventing a sensor system to relocate it.
<LunchBot> Added mission: You lose your new craft not long after launch, then spend years inventing a sensor system to relocate it.
<Mat2ch> FLHerne: I'm confused
<FLHerne> guy built a very pretty wooden speedboat, sank it, played with sonar for a while looking for it on the bottom of a very deep lake, fished it out and rebuilt it
<Mat2ch> that's dedication
<FLHerne> the tricky part was that he kept finding *other* sunken boats of a similar size
<FLHerne> apparently there are quite a few down there
<Mat2ch> The ocean floor is littered with boats...
<Mat2ch> and lakes even more
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* darsie flew his 4 tourist Minmus/Mun landing mission yesterday with the gravity turn kos script.
<darsie> .mission kos
<LunchBot> You implement a recursive program in kOS.
<darsie> .mission kos
<LunchBot> You implement a recursive program in kOS.
<darsie> .mission kos
<LunchBot> You implement a recursive program in kOS.
<darsie> .outcome kos
<LunchBot> TheKosmonaut deletes your recently added ;outcome due to your bad grammar.
<darsie> .outcome kos
<LunchBot> TheKosmonaut deletes your recently added ;outcome due to your bad grammar.
<darsie> .outcome kos
<LunchBot> TheKosmonaut's feelings are hurt.
<darsie> .outcome kos
<LunchBot> You accidentally unleash kOS-powered self-replicators on Kerbin.
<darsie> .outcome kos
<LunchBot> TheKosmonaut's feelings are hurt.
<darsie> .mission add You write a kOS script that plays KSP from start till it completes the tech tree and fully upgrades all buildings.
<LunchBot> Added mission: You write a kOS script that plays KSP from start till it completes the tech tree and fully upgrades all buildings.
<packbart> kOS != KoS
<darsie> explain
<packbart> one has weird syntax, the other means Kill on Sight
<darsie> ic
<darsie> Someone found it odd to end commands with ., IIRC. OTOH c and others end commands with ;.
<FLHerne> I wonder what the most extreme definition of "completion" would be
<FLHerne> full tech tree, building upgrades, full science from every biome
<FLHerne> is it possible to complete all missions?
<FLHerne> presumably they're combinatorial so there's a finite if extremely large number
<FLHerne> Only counting achievements that are recorded by the game, so "walk on every square metre of terrain" is out
<FLHerne> hm
<darsie> Would a K1 civ suffice, or would we need a K2 or K3?
<FLHerne> if mission locations are randomly selected there'd be a very impossibly large number of them
<FLHerne> cycle-length-of-the-PRNG-squared
<Mat2ch> FLHerne: I think the regular missions can be completed.
<darsie> Those by the record keeping society?
<Mat2ch> Yes
<FLHerne> I was thinking the "in flight at blah height at location" ones
<FLHerne> *of
<FLHerne> not sure if it keeps giving you those endlessly
<darsie> I intentionally exhausted those for the Kerbin system, IIRC.
<Mat2ch> I think those are random
<darsie> Maybe the rewards, but not the goals.
<Mat2ch> I've made so many "Position a satellite wit xyz in orbit at" missions, I'm pretty sure they are procedural generated
<darsie> I think we're talking about those with a round seal, e.g. 'Rendezvous two spaceships in orbit of Minmus.'
<Mat2ch> Those are from the "Record bla bla" company
<Mat2ch> I wonder where in the game files those missions are hidden
<Mat2ch> "Progression // World First Contracts and Milestones" in Contracts.cfg
<Mat2ch> but that's it. They have hidden those contracts somewhere else
<Mat2ch> Maybe even compiled them in the binary
<darsie> "Explore Duna"
<Mat2ch> yes, those
<darsie> "Recover module T-V1B from the surface of Eve" 6 t, 3*2.5*2.5 m.
<Althego> yes sure, just a second
<packbart> hot air ballon first stage
<Mat2ch> 6 t from Eve. Now that is a challenge
<darsie> I skipped it.
<Mat2ch> I wonder what you would have to do to complete that contract.
<Mat2ch> You need some kind of rover that can lift 6 t with the clar
<Mat2ch> *claw
<darsie> I could collect all Duna record missions and do them with one flight. But the harder ones might not appear initially.
<Mat2ch> then move the part over to a rocket. Maybe one that has a claw at the bottom, where you can attach the part to
<Mat2ch> but that has to be a huge rocket
<darsie> Helicopter first stage.
<darsie> Hmm, that would have to carry a massive rocket.
<darsie> Propeller plane first stage.
<darsie> Then drop wings and start rocket.
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<darsie> I usually have a world first contract in the list, but none when I accepted on.
<Mat2ch> I'm wondering if anyone is interested in building ships cooperatively. Like Eve landers
<KrazyKrl> ;mission add Due to a Klerical error, your air tanks are filled with hypogolic fuel.
<LunchBot> Added mission: Due to a Klerical error, your air tanks are filled with hypogolic fuel.
<darsie> Mat2ch: How? Brainstorming? Sharing?
<Mat2ch> Sharing and Brainstorming.
<darsie> Well, Landers are easy.
<darsie> Just use a heat shield.
<darsie> Does testing with set orbit cheat count?
<Mat2ch> That's totally fine. I call this "simulating a landing" ;)
<Mat2ch> and you haven't seen what I want to land.
<KrazyKrl> If you have a massive enough object, you can land land.
<Mat2ch> Eve will not land you anything
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<darsie> KSP made empty (0 B) screenshots ...
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<darsie> Mat2ch: Eve lander: https://0x0.st/HwaL.png ;)
<Althego> hehe
<Althego> this is not going to take 6t
<darsie> It's a *lander*.
<Althego> and the problem is the shape can be silly. once i had to take a long solid booster from the moon. was trouble enough
<darsie> I once had an engine on Gilly. Wanted to use it for propulsion, got there with 5 or 6 engineers to carry it, but it's not an EVA construction part.
<darsie> Minmus*
<darsie> So I went there, Klawed it and managed to get the rocket upright.
<darsie> I guess that Okto2 would explode, maybe via conduction from the heat shield.
<darsie> With RW between it might work.
<darsie> Ok, I forgot a chute :).
<darsie> I'm surprised a drogue chute isn't enough.
<Althego> hehe
<darsie> empty screenshots again :(
<darsie> https://0x0.st/Hwal.png landed
<Mat2ch> darsie: you are always going to tiny. :D
<Mat2ch> *too tiny
<darsie> :)
<darsie> Now trying from eccentric orbit.
<darsie> exploded, now with empty tanks ...
<darsie> exploded
<darsie> shallower entry ...
<darsie> Worked with 50 km Pe, but jettisoning heat shield at 300 m while on chute or so broke it.
<darsie> landedhttp://0x0.st/HwBP.png
<darsie> landed http://0x0.st/HwBP.png
<darsie> Mat2ch: Wanna bring back a 6 ton object? :)
<Mat2ch> No, just wanna go back with a three-Kerbal capsule
<darsie> ahh
<Althego> that used to be so hard because it was heacy
<Althego> once i did it just for the challenge of it
<Althego> but if i remember correctly it bacme lighter
<darsie> ahhhh, my disk is full ...
<Althego> hehe
<Mat2ch> Althego: I can make rockets that can get up easily. What I'm having trouble with is getting them down and refueling them...
<Althego> that would explain the 0b images
<darsie> Mat2ch: Aerobrake to low orbit, then entry burn?
<darsie> although ... aerobraking at Eve is tedious.
<darsie> 26 G freed
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<Mat2ch> darsie: My contraptions always flip on reentry
<packbart> you need to put the inflatable shields on *both* ends ;)
<Mat2ch> hehe
<Mat2ch> then it flies sideways!
<Mat2ch> and yes, I've tried a ball once. And it still exploded.
<Mat2ch> Because the ball tends to start spinning and really fast
<Pinkbeast> I think you've seen my pictures of inflatable shield re-entry, but same again - the mass needs to cuddle up against the shield, with a big draggy tail behind
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<Mat2ch> So looking like a whale
<Pinkbeast> I think with at least some craft I'd have an Apollo-style dock-and-rotate before hitting Eve atmosphere to get the mass where I wanted it.
<FLHerne> yeah
<FLHerne> you can do stuff like having radial-mounted NERVs tucked up next to the heatshield, with fuel draining forward
<FLHerne> so the tail is just empty tankage by the time you arrive
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<Az> !mission
<LunchBot> Your space station's only operational drinking fountain suddenly goes out-of-order. Lead bursts from every wall, pillar and floorboard.
<FLHerne> Why is the plumbing flooded with lead?