ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
stratochief66 has quit [Ping timeout: 190 seconds]
awang has quit [Ping timeout: 190 seconds]
awang has joined #RO
_whitelogger has joined #RO
jclishman has left #RO [#RO]
stratochief66 has joined #RO
awang has quit [Ping timeout: 190 seconds]
stratochief66 has quit [Ping timeout: 202 seconds]
Wetmelon has joined #RO
Pap1723 has joined #RO
<Pap1723> o/
<soundnfury> \o
<Bornholio> hi live pap
<Pap1723> just barely :)
<Pap1723> How are things?
<Pap1723> What is the status of the mods?
<Pap1723> Which is the best option if I wanted to try to start a career?
<Bornholio> 1.3.1 is most stable, 1.4.5 is playable, 1.5.1 is doable
<Pap1723> Anyone been working on RP-0, or is it just what it was and updated to work with the newer versions?
<Bornholio> not much, we had a small flurry of updates a bit back, but mostly stale since you were active
<Pap1723> damn :(
<Bornholio> you were an awesome steward :P
<Pap1723> Damn kids and school and work
<Bornholio> lol, don't ya know
<Bornholio> NN
_whitelogger has joined #RO
Mike` has quit [Ping timeout: 200 seconds]
Mike` has joined #RO
Wetmelon has quit [Ping timeout: 183 seconds]
blowfish has joined #RO
Senshi has joined #RO
_whitelogger has joined #RO
blowfish has quit [Quit: Leaving]
Shoe18 has joined #RO
_whitelogger has joined #RO
_whitelogger has joined #RO
_whitelogger has joined #RO
Senshi has quit [Read error: Connection reset by peer]
Senshi has joined #RO
Senshi has quit [Read error: Connection reset by peer]
Senshi has joined #RO
Senshi has quit [Read error: Connection reset by peer]
Senshi has joined #RO
Shoe18 has quit [Quit: Connection closed for inactivity]
awang has joined #RO
stratochief66 has joined #RO
_whitelogger has joined #RO
Senshi has quit [Read error: Connection reset by peer]
Senshi has joined #RO
stratochief66 has quit [Ping timeout: 183 seconds]
Senshi1 has joined #RO
Senshi has quit [Ping timeout: 200 seconds]
Senshi has joined #RO
Senshi1 has quit [Ping timeout: 190 seconds]
Senshi1 has joined #RO
Senshi has quit [Ping timeout: 180 seconds]
Senshi has joined #RO
Senshi1 has quit [Ping timeout: 190 seconds]
Senshi1 has joined #RO
Senshi has quit [Ping timeout: 202 seconds]
<Mike`> Hey Pap1723 :)
<Pap1723> o/ Mike
<Mike`> Pap1723, if you have a minute or two some time, i'd be curious to hear your opionion on https://github.com/KSP-RO/RP-0/issues/893
<Qboid> [#893] title: SRBs too expensive compared to liquid boosters | So, i was a bit shocked at SRB prices (in RP-1/Developmental), and thus did a little comparison. Test vehicle was a Titan 1 like rocket with 7.7t lead ballast. All parts tooled. For the SRB test, i attached two 100 inch SRMs with decouplers. For the liquid booster test, i attached 4 more titan 1 first stages, again with decouplers.
<Qboid> To get similar performance, i reduced the fuel level of the liquid boosters. Both rockets used identical staging, the center engine is only lit after the boosters decoupled.... | https://github.com/KSP-RO/RP-0/issues/893
<Pap1723> Just commented on it Mike`
<Pap1723> Does anyone know where the rollout costs are located?
<Mike`> yeah, the decrease in rollout time is a little too much maybe, although i do like them haveing a slighly cheaper rollout cost and time. I can do further tests, i was just unsure if the direction of reducing SRB prices is the correct one, because alternatively you can increase the prices and rollout costs of liquid stages (engines and or tanks)
<Pap1723> Let me try and find the rollout costs
<Mike`> rollout costs are a factor of part price i think, let me check
<Mike`> :)
<Pap1723> It is based on ModuleTag though, that was the whole point of it I believe
<Mike`> they're in RP0_KCTPresets.cfg
<Pap1723> So the solid is at 1.1, you changed it to 0.5?
<Mike`> yeah they'tre based on it but they are factors (that get applied to part prices i think?)
<Mike`> yes
<Pap1723> Did that affect rollout costs, or only the build speed?
<Mike`> both iirc
<Pap1723> ok, hmmmm
<Pap1723> I personally dislike the Maintenance, Crew Training, Tooling, and Rollout costs
<Pap1723> But that is just my personal opinion
<Mike`> to get higher build time but reduce costs, we can only lower part prices and increase that factor again, or introduce separate factors for time and cost i guess.
<Mike`> Hm, i actually very much do like tooling.
<Mike`> rollout costs... i don't like that they are rollout + assembly costs, that's confusing, those two should to be separate
<Pap1723> I understand the point of the tooling, I just typically build standardized rockets anyway, so it is just something else to try and keep track of without a great GUI to handle all of the information
<Mike`> tooling is nice because it makes you reuse previous designs - it might not be the best concept but it works at least mostly i think.
<Mike`> hehe
<Pap1723> I doubt anyone is going to have the time / energy / skill to introduce a new value to separate them out
<Pap1723> I would think that lowering costs is the best option
<Pap1723> And lowering the 1.1 to something like 0.75 or 0.8 instead
<Mike`> yeah, i can try that
<Pap1723> you should be able to write an MM config that lowers all costs of SRB's
<Pap1723> Or it can easily be done in the spreadsheet as well
<Pap1723> Man, looking at what we all did for RP-0/1 we did some awesome work
<Mike`> yeah. :)
<Mike`> again, good job with the tech tree, it's really awesome.
<Pap1723> Too bad NK and I ran out of time
<Pap1723> thanks
Shoe18 has joined #RO
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpnfE
<github> RP-0/Developmental c4fe196 Dan Paplaczyk: Remove shortcut to folder...
<github> [RP-0] pap1723 opened pull request #910: Master to Developmental merges (Developmental...master) https://git.io/fpnfD
<Starwaster> ... PEOPLE USING DEGREES WITH KELVIN!!!!!!!!!!
<Starwaster> (triggering intensifies)
<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fpnJv
<github> RP-0/master 7e2b149 Pap: Update MarsOutpost.cfg...
<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fpnJJ
<github> RP-0/master b2e7a7a Pap: Update MarsOutpostWithLab.cfg...
<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fpnJT
<github> RP-0/master 9f8f7bd Pap: Update MoonOutpost.cfg...
<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fpnJI
<github> RP-0/master f2cd7cd Pap: Update MoonOutpostWithLab.cfg...
<github> [RP-0] pap1723 closed pull request #910: Master to Developmental merges (Developmental...master) https://git.io/fpnfD
<github> [RP-0] pap1723 opened pull request #911: Master into Developmental (Developmental...master) https://git.io/fpnJV
<github> [RP-0] pap1723 closed pull request #911: Master into Developmental (Developmental...master) https://git.io/fpnJV
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpnJF
<github> RP-0/Developmental 41e9dda Bornholio: Update README.md (#864)...
<1APAAA1U6> [RP-0] pap1723 closed pull request #864: Update README.md (Developmental...patch-1) https://git.io/vxHxG
<github> [RP-0] pap1723 closed pull request #868: Delete CTTree.svg (Developmental...patch-4) https://git.io/vxQCU
<github> [RP-0] pap1723 closed pull request #903: Why do I need <3 empty seats? (Developmental...patch-6) https://git.io/fx0gZ
<github> [RP-0] pap1723 closed pull request #905: Added settings for disabling crew training and retirement features (Developmental...settings) https://git.io/fxKT9
<github> [RP-0] pap1723 closed pull request #882: More CrewScience Labs (Developmental...Crew_Science_moar_labs) https://git.io/vpB4O
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpnUA
<github> RP-0/Developmental d6ef157 Dan Paplaczyk: Update IridiumNEXT.cfg...
regex has joined #RO
<github> [RP-0] pap1723 closed pull request #836: Slinqify ALL the LINQs (Developmental...slinqify) https://git.io/vA8Pa
<github> [RP-0] pap1723 reopened pull request #903: Why do I need <3 empty seats? (Developmental...patch-6) https://git.io/fx0gZ
<Starwaster> what does  mean?
<Starwaster> hmmm that didn't paste right
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpnL5
<github> RP-0/Developmental c1d0522 glilienthal: Why do I need <3 empty seats? (#903)...
<github> [RP-0] pap1723 closed pull request #903: Why do I need <3 empty seats? (Developmental...patch-6) https://git.io/fx0gZ
_whitelogger has joined #RO
_whitelogger has joined #RO
_whitelogger has joined #RO
_whitelogger has joined #RO
Senshi1 has quit [Read error: Connection reset by peer]
<Bornholio> holy pap in command
<Pap> Lol, I had some time today
<Bornholio> feel free to have more of this time
regex has quit [Remote host closed the connection]