ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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<Mike`> i think i got a pretty good rcs config working
<Mike`> does anybody know what RCS tech levels do/where they are defined?
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<Bornholio> RO has /RO/RO_RCS_Fixes, RO_RCS_Stage then /Engine_Configs/RCS_Config and /RO_SuggestedMods/RO_RCS_Config
<Bornholio> but most of TL is defined in RP-0
<Bornholio> Mike`: ^
<Mike|work> ah, tnaks, will check that out
<Mike|work> thanks*
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<Starwaster> UH does anyone else have a problem with crew SINKING???k
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<Mike`> okay, i guess the techlevels are from realfuels and never redefined by RO
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<Pap> Starwaster: I had a problem with a probe that sank to the bottom of the Atlantic. It definitely should not have. Is that a setting in kopernocis for RSS maybe?
<Pap> Mike`: are you talking about RCS fuel tech?
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<Bornholio> pa yes mike` was. try to fix the RCS nozzle/weight mismatches
<Bornholio> pa
<Bornholio> pap bah
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<Pap> The RCS fuel unlocks are definitely set in RP-0, I did them for the new tree
<Bornholio> also, pap , 1.4.x contract configurator has some problems with ContractConfigurator.ParameterFactory: CONTRACT_TYPE 'GPSnetwork',PARAMETER 'VesselConnectivity' of type 'VesselConnectivity': Unknown parameter 'VesselConnectivity'.
<Pap> We are gonna skip 1.4, right?
<Bornholio> most of the commsat missions are error out. if its possible
<Pap> Because of far?
<Bornholio> probably
<Pap> Hmph, I'll have to see what he changed. It will be the same in 1.5 I am sure
<Pap> I finally started a career :)
<Bornholio> guessing they will have the same problem in 1.5.x but CC is not out yet
<Pap> When was 1.5 released?
<Bornholio> couple months ago
<Pap> Ah, surprising, he is usually pretty quick
<Pap> Will it really be necessary to ever advance past 1.3? Would it be a good idea to lock into that version and not upgrade?
<Pap> Or is that a bad idea?
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<Bornholio> lots of fixes in 1.4+
<Pap> OK, is the EULA stuff an issue for people still?
<Bornholio> maybe, most people are ignoring it
<Pap> Ok
<Pap> I just don't think (based on history) that trying to keep up with a release schedule quarterly will be good for RP-0
<Bornholio> just takes a person willing to do it :/
<Pap> There are too many dependencies and it seems like the installation for people is a hurdle most will be unwilling or unable to climb
<Pap> Not even willing, able to do it. It is the dependencies that are the issue normally.
<Pap> Updating RO and RP-0 is relatively easy.
<Bornholio> well rp-0 is the only thing stuck on 1.2x
<Mike`> Pap, yeah the unlocks, but not the stats
<Mike`> i wanted to know what the levels change, and by how much, and it seems realfuels sets that
<Mike`> basically everything changes, thrust, mass, Isp
<Pap> Yes, that is true
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<Mike`> we gotta see what's the least painful way forward. Most mods don't update for older ksp versions, like scansat, sstu - so in the long run we should probably try to upgrade unless it's too much of a hassle
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<Mike`> the 550N thrusters model size looks wrong aswell, way too huge
<Mike`> then again, the nozzle itself looks good even when comparing to real life, just the case is a littole big. hm. maybe the others are a little too small.
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<Mike`> oh, it doesn't...the tank tricked me and set a wrong diameter -.-
<Pap> OK, so we need to get to a place where we are comfortable with releasing in 1.3.1 and then jump to 1.5 asap I guess