egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao->
⟨saturn1234⟩ Once I create a maneuver, how do I execute it? Do I have to do it manually? Or can it be done automatically somehow?
<queqiao->
⟨test_account9540⟩ MJ should be able to execute it using "Execute principia maneuver"
<queqiao->
⟨test_account9540⟩ make sure you check "show on navball" in flight plan window
<queqiao->
⟨saturn1234⟩ And is it reliable?
<queqiao->
⟨test_account9540⟩ Not sure
<queqiao->
⟨x3rcesblue⟩ It's good enough
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<queqiao->
Unchecking that seems to speed up my game a LOT, but then I can't see the orbits of E.G. diemos and phobos around mars
<queqiao->
⟨jonpc042⟩ How do I "pin" a celestial so it still shows up when "unpinned celestials" is unchecked?
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<queqiao->
⟨test_account9540⟩ In the reference frame selection window
<queqiao->
⟨jonpc042⟩ Ok I tried pinning celestials there but their orbits still don't show up in the map view?
<queqiao->
⟨test_account9540⟩ Orbits don't show because there is no orbit as such, you can either show a long history (if there is enough history from the start of the game) or make a long flight plan so that the planet's future trajectory is drawn
<queqiao->
⟨test_account9540⟩ +and is long enough to look like orbit
<queqiao->
⟨test_account9540⟩ (Things are not on rails as in stock, the trajectory isn't really known until it's calculated or remembered as history)
<queqiao->
⟨clayel⟩ itd be certainly useful to be able to snap to your current orbit's nodes (pe/ap, or even an/dn?)
<queqiao->
they wouldnt stay there with the changing orbit, of course, but they would be quite useful for getting an approximate position for a flight plan before optimizing the time completely (since otherwise you just have to drag)
<queqiao->
⟨clayel⟩ +your maneuver
<queqiao->
⟨clayel⟩ itd be certainly useful to be able to snap your maneuver to your current orbit's (not the orbit after maneuver) nodes (pe/ap, or even an/dn?)
<queqiao->
this would be quite useful for getting an approximate position for a flight plan before optimizing the time completely (since otherwise you just have to drag)