egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao->
⟨daverec1525⟩ With a (perhaps very few) planet pack makers out there, supposedly they test their custom systems in either universal sandbox, or KSP+principia, and tweak their system until it can be stable for at least a century or a little more.
<queqiao->
⟨digitrd⟩ So im slowly getting to orbit, first satellite soon, is there something i should watch out launching them out of guyana? I just got principia
<queqiao->
⟨Joshua Wood⟩ LEO isn't any different reall
<queqiao->
⟨Joshua Wood⟩ +sun-sync orbits are cool but kerbalism doesn't care AFIK
<queqiao->
⟨digitrd⟩ Can you have an orbit where youre always in sunlight?
<queqiao->
⟨Joshua Wood⟩ it's call sun-synchronous but i don't think kerbalism cares and still sims it like normal
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<queqiao->
⟨Damien⟩ Yes you can. As mentioned, that would be a sunsynchronous orbit, but a crepuscular version of one.
<queqiao->
⟨digitrd⟩ uhh i have a problem with principia, i sent my sat to orbit but i cant leave it, it says its under acceleration idk what to do
<queqiao->
⟨test_account9540⟩ not a principia problem, phantom forces problem aka the 🐙
<queqiao->
⟨test_account9540⟩ try going to space center and back?
<queqiao->
⟨digitrd⟩ i cant cuz its under acceleration
<queqiao->
⟨test_account9540⟩ hmm yes... alt-F4 to close the game I suppose
<queqiao->
⟨test_account9540⟩ hope it's not simulation? if you do that in sim the save may break
<queqiao->
⟨digitrd⟩ not sim luckily lol
<queqiao->
⟨test_account9540⟩ was the probe rotating?
<queqiao->
⟨test_account9540⟩ +(quickly rotating)
<queqiao->
⟨digitrd⟩ spin stabilized, i found a way out though
<queqiao->
⟨test_account9540⟩ too fast rotation sometimes results in this kraken
<queqiao->
⟨digitrd⟩ just in case someone else needs it, i made a quicksave and then exited the game, it spawns you at KSC
<queqiao->
⟨digitrd⟩ okay i was worried i was being dumb with principia missing something
<queqiao->
⟨test_account9540⟩ more likely bugs in the game or unity I think
<queqiao->
⟨test_account9540⟩ Rotation is buggy, principia fixes it but there are still issues with fast rotation and especially rotation under physics warp. Even 2x physics warp creates wobbles in otherwise symmetrical and fine spin-stabilized craft.