00:08
<
darsie >
Ahh, I forgot radiators ...
00:08
<
darsie >
I thought about that once ...
00:15
<
darsie >
Calculating which radiators you need is so tedious ...
00:16
<
packbart >
I just attach panels to each ISRU (actually, to a battery and then moved down)
00:32
<
packbart >
Guest38518: the forum threads are a bit confusing. using taniwha's .mu plugin for Blender seems to be a way around
01:20
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08:08
<
LunchBot >
You install the Turbopump of Vecna in your rocket engines. Icefire deletes your error-filled missions and outcomes.
08:09
<
XXCoder >
not sure what "Turbopump of Vecna" is lol but probably why it corrupted missions
08:11
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08:19
<
SporkWitch >
vecna is the thing to look up to figure out the reference (I don't recognize it either); turbopumps we all know in the context of liquid-fueled rocket engines
09:21
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09:32
<
packbart >
I assumed the "Turbopump of Vecna" would be similar to the Holy Hand Grenade of Antioch ;)
09:35
<
packbart >
8000 psi should be your pressure!
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10:19
<
FLHerne >
It's a D&D thing, replacing the mummified Hand or Eye of Vecna onto your body grants interesting powers
10:20
<
FLHerne >
(but be warned; the Head of Vecna doesn't exist, and replacing your head with one claimed to be it will just kill you, obviously)
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10:51
<
FLHerne >
Arduinix: hi there
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11:01
<
Deddly >
Have you guys seen the KSP 2 Beta pics?
11:02
<
FLHerne >
recent ones?
11:03
<
Izaya >
that's a cute lil lander
11:04
<
Althego >
this is how ksp1 should have lkooked lik
11:04
<
Deddly >
So KSP 2 is officially in Beta now
11:05
<
Deddly >
Look at the pictures
11:05
<
Althego >
maybe closed beta then
11:05
<
Izaya >
it looks ... fine? I'd say Parallax can do better
11:06
<
Deddly >
For me, KSP has always been about gameplay>graphics. But some eye candy sure helps
11:06
<
umaxtu >
its nice to have a game that doesn't turn my room into a sauna
11:06
<
Deddly >
It would be interesting to see some side-by-side comparisons with Parallax, that's for sure.
11:07
<
FLHerne >
yeah, I don't mind KSP 1 graohics except the terrain
11:07
<
Deddly >
It would also be interesting to see what the difference is in performance
11:07
<
FLHerne >
tbh the terrain in the couple of shots where it's visible is disappointing
11:08
<
FLHerne >
doesn't look much better than recent KSP1 stock
11:08
<
Izaya >
speaking of parallax, looks like it's gotten an update or two since I last looked
11:08
<
Izaya >
time to see if shadows are fixed
11:09
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11:09
<
Deddly >
I does installing Parallax on my laptop just for a laugh. The game loaded. that's about all I can say regarding my experience.
11:09
<
Deddly >
does/tried
11:10
<
umaxtu >
load times might be worse with paralax? not sure
11:11
<
Deddly >
My machine is way below minimum spec for that mod. I wasn't expecting it to work.
11:11
<
Deddly >
I'm not expecting it to work for KSP2, either. But it would be nice if it did.
11:12
<
Izaya >
parallax without scatters is still a p big improvement and doesn't need anywhere near as much GPU power
11:14
<
Deddly >
Ooh I just realised I'm soon due an upgrade.
11:15
<
Deddly >
When I bought this machine, I purchased it with a view to keeping it for eight years.
11:15
<
Deddly >
That was back in 2015
11:15
<
Althego >
i thought of 5-6 in 2015
11:15
<
Althego >
i am overdue
11:16
<
Althego >
and amd announced the 3d vcache variants
11:16
<
Althego >
sadly the 8 core variant sees a large drop in boost frequency
11:17
<
Deddly >
The thing about hardware is that waiting longer almost always gets you a better deal.
11:18
<
Althego >
also the video card horrors continue
11:18
<
Deddly >
I have up to two and a half more years until Windows 10 is no longer supported, so that's my absolute cut-off date
11:19
<
Deddly >
Can't install 11 on this one
11:19
<
Izaya >
the shadows are not fixed, oh well
11:20
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11:20
<
Althego >
windows 12 is 2024
11:20
<
Althego >
11 is better skipped
11:20
<
Deddly >
Wait what?
11:21
<
Deddly >
This is new to me
11:22
<
Izaya >
What, did you think Windows 10 was going to be the last version or something?
11:22
<
Deddly >
OK so it's rumours
11:22
<
Althego >
not unreasonable to have constant updates
11:23
<
Althego >
and actually they said that
11:23
<
Deddly >
Izaya, Yeah I know, right? For some reason I had that in my head
11:23
<
Althego >
instead they made a 11 which is a lot worse as people say
11:23
<
Izaya >
How would they move all the toolbar items you use then sell you it again if 10 was to be the last?
11:25
<
Deddly >
Izaya, I am just dying to hand over hundreds of Euro for the privilege of working out how to make 11 look like 10.
11:25
<
Izaya >
Don't forget the hundreds it'll take to legally get the software to do so
11:26
<
Deddly >
I just can't wait.
11:28
<
Althego >
kikkerikii
11:28
<
Izaya >
bleh, the rocks still turn black when you light them up too
11:29
<
Izaya >
guess I'll turn off engine lighting >.>
11:34
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11:35
<
Deddly >
And this, gentlemen, is why official features are important to a lot of people, even if there are good mods out there that do the same thing.
11:44
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11:50
<
sandbox >
still waiting for Windows 9 :p
12:06
<
Althego >
but we already had 95!
12:07
<
Althego >
painful scuffed stream ended fast
12:45
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12:58
<
Deddly >
Not to forget Windows Millennium Edition
13:01
<
Althego >
parallel ghost and zombie attack...
13:03
<
Althego >
but i already had a zombie today, i think i will go with the ghost
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14:10
<
darsie >
I think I'll ditch my fancy servo legs and use cstruts. They were too 'active' while landed.
14:19
<
packbart >
have you tried locking them when landed?
14:19
<
packbart >
autostruts can pass through locked robotic joints
14:24
<
darsie >
I could lock them after deployment.
14:48
<
raptop >
(technically not for another 75 minutes I think, but eh)
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15:13
<
Mat2ch >
Uh, one question: With or without the linux version? :D
15:13
<
Mat2ch >
Because Epic/Tim Sweeney hates Linux for some reason
15:14
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15:21
<
packbart >
"Platform: Windows"
15:21
<
packbart >
hm. or is that KSP 2...
15:22
<
packbart >
I have a Steam account. I don't do Epic :)
15:25
<
raptop >
yeah, it's going to be (barely) later today
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16:16
<
darsie >
Expansions are 15 EUR.
16:17
<
darsie >
Can they disable it once you got it?
16:17
<
raptop >
dunno, I'd assume that you can do the Steam thing of copying the folder out
16:21
<
darsie >
Finding a level spot on a mountain top on Gilly is hard.
16:24
<
sandbox >
I remember that show
16:25
<
sandbox >
my dad thought it was stupid
16:26
<
sandbox >
Space Cadets | The Most Expensive Hoax in Television History (Channel 4)
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17:07
<
umaxtu >
plz tell me that ksp2 isn't becoming an epic exclusive
17:08
<
Althego >
i gope not
17:13
<
Althego >
i mean i dont want it to be epic exclusive because then i wouldnt buy it
17:14
<
Althego >
based on the icons there weill be steam epic and direct download
17:14
<
Althego >
fox mom is starting outer wilds
17:20
<
raptop >
fox mom... the person who did fubuki's model?
17:20
<
Althego >
no, nina kosaka from nijisanji
17:21
<
Althego >
she promised ksp gameplay too
17:21
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17:21
<
Althego >
maybe in a few weeks
17:21
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18:10
<
raptop >
Althego: huh, another fox that likes various fancy tofus (compare with 仙狐)
18:10
<
umaxtu >
I have no idea who you are talking about
18:11
<
raptop >
umaxtu: a vtuber and an anime character
18:11
<
Althego >
hehe a different kind of fox mom
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22:24
* darsie
fills up the fuel station at Gilly.
22:24
<
darsie >
10,000x because at 100,000x the drills stop working.
22:27
* raptop
blinks at the double negatives
22:35
<
darsie >
Depletion rate is positive, refilling is negative.
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23:08
<
packbart >
hm. still looks odd. I use the Alternate Resource Panel (because it can tell me how long until it's full or empty), so wouldn't notice
23:18
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23:30
<
darsie >
Aerobraking at Eve is hard.
23:31
<
FLHerne >
to enter orbit?
23:31
<
FLHerne >
I don't remember having much trouble trying to land
23:32
<
darsie >
To circularize.
23:33
<
darsie >
My fuel station.
23:33
<
packbart >
it's not hard, just hot ;)
23:35
<
FLHerne >
ok yeah, that's a bit fiddly
23:36
<
FLHerne >
one time I was trying to aerobrake into a Gilly intercept iirc, took umpteen quicksaves
23:36
<
FLHerne >
from Kerbin transfer
23:37
<
darsie >
See, now I forgot to extend the solar panels after stowing them and ran out of EC. That's the hard thing.