ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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<awang>
!seen blowfish*
<Qboid>
awang: I haven't seen the user blowfish* yet.
<awang>
When was the last time blowfish was around?
<awang>
Bornholio: I think the reason there isn't a DLL in master is because RF is moderately sane and doesn't put build artifacts in source control :P
<awang>
There's also what looks like invalid syntax, too
<awang>
Declaring/defining a method inside another method
<awang>
Also, why isn't RF in the KSP-RO GH organization?
<Bornholio>
its Nathans, someone could fork it into RO
<awang>
Wait, never mind, TestFlightRF in the TEstFlight repo is dead
<awang>
It isn't actually put into GameData
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<Bornholio>
not sure why its in the 1.3.1 release but so are the build files
<awang>
Oh really?
<awang>
idk then
<awang>
Bornholio: Made some additions to the golden spreadsheet
<Bornholio>
.cheer
<awang>
KRASH got tooling and TF integration merged, so no need for my version
<awang>
Also recompiled and added the tweaks I made to RF
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<Bornholio>
anyone have an understanding of nozzle thermal loads. one of the last things for my NTR rocket design sheet
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<awang>
Does RO/RP-0/etc. technically need to be recompiled for 1.4.5?
<Bornholio>
EGC would need updates, and RO does have a dll
<Bornholio>
pretty sure the RP0 dlls need it also
<Bornholio>
but you already did 1.41 ones didn't you?
<awang>
Does anyone use EGC?
<awang>
It's there, but I never actually see anyone talking about it
<awang>
I think I did 1.4.something recompiles, but idk if new ones are needed for 1.4.5
<awang>
brb, food
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<awang>
Anyone know what the adoption rate of the DLC is/was?
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<awang>
Whelp, looks like actually playing KSP is right out on this computer
<awang>
Cooling system just isn't adequate
<Bornholio>
bummer
<Bornholio>
steam spy says the expansion is very poorly adopted
<Bornholio>
says KSP is 1-2M purchased vs 0-20k for DLC
<awang>
Ouch
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<MuseumRaptor>
Does basically everyone who got the DLC for free using the store version bias things?
<lamont>
$300k
<lamont>
that doesn’t pay very many devs for very long
<awang>
Wait, DLC for free what?
<awang>
lamont: Well, at Squad's salary rates, it could last a while
<awang>
Assuming the rumor mill was accurate to some extent
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<MuseumRaptor>
awang: everyone who bought KSP before some date. March 1,2013 or something?
<xShadowx>
i thought it was like 2012 somethin lol but still almost nobody who was still around
<lamont>
awang: heh, yeah, that’s what i inferred…
<xShadowx>
i remember my date of getting it on steam was like a week too late :|
<lamont>
yeah i got it during the steam summer sale like 2 months too late
<xShadowx>
didnt even bother with dlc though, i saw nothing new in it that mods didnt already do, figured stock purists would jump it though
<awang>
MuseumRaptor: Oh, those guys
<awang>
Would that introduce a lot of bias? I'd guess that most KSP installs came after the early bird bonus ended
<awang>
And does steamspy count installs or purchases?
<lamont>
a lot of DLC installs may have been free though because free
<xShadowx>
google says - Steam Spy only tracks owners and players, not sales. Steam Spy doesn’t track DLCs or MTXs.
<xShadowx>
lol total steam revenue from game sales in 2017 = 4.3bil
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<Bornholio>
anyone running a full RP1 1.45 install right now?
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<Mike`>
in case any modulemanager expert is around, are "," and "|" equal in part filters like the following or do they mean something different?: @PART[rn_scout_stg4,rn_scout_stg4_x4,rn_scout_stg4_g|rn_thor_altair|rn_thor_altair_e1]
<xShadowx>
, is and if i remember right
<xShadowx>
| i know is or
<xShadowx>
dont see , much though, usually just & or |
<xShadowx>
Mike`: oh and as for which comes first, not a clue ;p
<Mike`>
xShadowx, thanks, i've seent hat in the docs, but for part filters like the above, "and" doesn't make any sense because a part cannot have more than one name, right?
<xShadowx>
wait thats in a part name section, maybe i forgot too much
<xShadowx>
:|
<Mike`>
yeah, the name section part confuses me
<Mike`>
i assume it probably is both or, but using two syntaxes in the same file, even the same line, looks weird.
<awang>
MM could use a proper grammar
<awang>
MM wiki says "," is AND
<xShadowx>
MM could use () lol
<awang>
Mike`: Where do you see that @PART clause?
<Mike`>
awang, in ROs raidernick us rockets realplume patch
<awang>
Ah, ok
<Mike`>
i've seen "and", but i wonder if this is also true for within name sections - maybe is hould just test it what it does :)
<awang>
I wouldn't know
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<Mike`>
hm, i think SRB/liquid stage pricing is currently quite broken.
<Mike`>
:|
<Mike`>
maybe because fuel tanks are dirt cheap since tooling got introduced.