egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao-> ⟨A​l2Me6⟩ Tried doing a Molniya orbit for the first time... It's such a lovely experience.
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<queqiao-> ⟨J​ustMozzie⟩ how do i plan manuvers to other planets
<queqiao-> ⟨J​ustMozzie⟩ how do i plan maneuvers to other planets (edited)
<queqiao-> ⟨Z​eusbeer⟩ Same way as in stock
<queqiao-> ⟨Z​eusbeer⟩ get the launch window using something like launch window planner, launch at that time, and create a prograde maneuver and move the time slider till you get close in the targets' planet inertial reference frame
<queqiao-> ⟨Z​eusbeer⟩ get the launch window using something like launch window planner, launch at that time, and create a prograde maneuver and move the time and prograde slider till you get close in the targets' planet inertial reference frame (edited)
<queqiao-> ⟨Z​eusbeer⟩ after that you can use another correction maneuver to get your desired B-plane
<queqiao-> ⟨A​shnoom⟩ I would say, it depends on how much you want to "cheat". I am no kOS user and I do math terrible do what I do is: launch a small probe in orbit on the lowest possible inclination.
<queqiao-> ⟨A​shnoom⟩
<queqiao-> ⟨A​shnoom⟩ Enable hack gravity to disable Principia. Use hyperedit to change the LAN while continuously using MechJeb transfer planner to find the lowest dV requirement. This usually would result in a near prograde only burn.
<queqiao-> ⟨A​shnoom⟩
<queqiao-> ⟨A​shnoom⟩ Once the lowest dV has been found save the target date to kerbal alarm clock and also make a note of the LAN using MechJeb or KER and if you wish any other parameters like dV requirement.
<queqiao-> ⟨A​shnoom⟩
<queqiao-> ⟨A​shnoom⟩ Disable hack gravity and deorbit or destroy your test probe.
<queqiao-> ⟨A​shnoom⟩
<queqiao-> ⟨A​shnoom⟩ Once the launch window comes up launch to the required LAN and one in orbit create a flight plan with a prograde burn off the expected dV. Focus on target body and set reference frame to fixed inertial thing (fourth/lowest) move the initial delay to get an as close encounter as possible and okay around with the prograde dV this is usually enough for the to get a course encounter given I can burn
<queqiao-> ⟨A​shnoom⟩ @JustMozzie forgot to tag you
<queqiao-> ⟨Z​eusbeer⟩ That is not needed, if you want to spare braincells you can just use my method 😅
<queqiao-> ⟨S​tonesmile⟩ How do you know what LAN to launch to. Ashnoom's method solves that
<queqiao-> ⟨Z​eusbeer⟩ For anything ourside of Earth you can just launch into the target plane and it will work perfectly though
<queqiao-> ⟨Z​eusbeer⟩ in my experience
<queqiao-> ⟨Z​eusbeer⟩ and Venus also works quite well
<queqiao-> ⟨Z​eusbeer⟩ and Venus also works quite well, consistent with <4000 m/s (edited)
<queqiao-> ⟨l​eudaimon⟩ target plane shouldn't work interplanetary
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<queqiao-> ⟨Z​eusbeer⟩ Well it works every time for me 😋
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gaseous_bees is now known as ionized_bees
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<_whitenotifier> [Principia] eggrobin labeled issue #3033: Game stutters when vessel change state from landed to in flight or vice versa - https://git.io/Jn0Wt
<_whitenotifier> [Principia] eggrobin commented on issue #3033: Game stutters when vessel change state from landed to in flight or vice versa - https://git.io/JnAjx
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<_whitenotifier> [Principia] Growflavor opened issue #3039: Grassmann OK but Gröbner crashes with old RetroRendezvous save - https://git.io/JnpCW
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