raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.12.3 http://bit.ly/ksp112update | Rules: http://tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | DART impact 2022-09-26T19:14 EDT (UT-4) https://www.youtube.com/watch?v=4RA8Tfa6Sck
<darsie> Fell on touchdown on the runway, but stood up on her own.
<darsie> Should have planted a flag on the Mun.
<Izaya> kerboscript is pain
<Izaya> figured "oh yeah I'll make an anonymous function to run on the button click to set the target"
<ZLSA> you are giving me horrible flashbacks
<Izaya> but the variable being referneced in the local scope changes!
<Izaya> so anyway, I'm parsing the button text to get the target name now
<ZLSA> WHY IS PERIOD THE INSTRUCTION TERMINATOR!
<Izaya> why does at() exist?
<ZLSA> I almost went through the kRPC process but it's not nearly as KSP-oriented as kOS
<Izaya> or if it must, it should be usable anywhere, not just to set a print statement's position
<Izaya> it should move the cursor
<Izaya> >.>
<Izaya> also you should be able to call it with no args and get the current cursor position
* Izaya grumbles
<Izaya> if kerboscript was a sane language rather than parsing the button label I'd be just using the vessel name directly
<ZLSA> to be fair, a lot of kOS's bad decisions are forced by KSP's bad decisions lol
<ZLSA> like seriously, actions are keyed on the translated string text of the button!?
<Izaya> I sorta they just embedded a Lua interpreter or something though
<Izaya> Hell, I'd take a C# forth implementation over this
<Izaya> On the upside, https://shadowkat.net/tmp/e1dc.jpg
<Izaya> integrated my launch window planner with the launch to rendezvous script and something to select what I want to actually launch to rendezvous
<Izaya> now I just wish I had a way to get the launch windows without loading into a vessel
<ZLSA> unironically I would prefer Forth
<ZLSA> it'd mesh well with the hardware control aspects I think
<Izaya> forth would be fun! weird, but fun.
<ZLSA> you've just described all of KSP :P
<Izaya> it would fit much better than this like, "pascal through glass frosted by BASIC" thing
<ZLSA> yeah
<ZLSA> maybe the world would be better off if a very simple and lightweight lua-like existed
<ZLSA> like lua in terms of integration simplicity and binary size, not like lua in terms of syntax and 1-indexing
<ZLSA> tbh it'd probably look scarily like JS
<Izaya> I still don't get why people have such an issue with 1-indexing
<Izaya> it makes sense from any perspective other than programming/computer science
<ZLSA> sure but lua is a programming language
<ZLSA> the fundamental difference imo is that first item IS the #0 item
<ZLSA> it's not the zeroth item
<Izaya> yeah, but the purpose of programming isn't to program, it's to solve problems, and programming languages are just tools in that
Wastl4 has joined #KSPOfficial
<Izaya> if it makes it simpler to solve problems and/or to pick up then it's not necessarily bad, just different
<ZLSA> I can't speak to the non-programming part of it, but if you have 1-indexing, you are always doing at least one offset per array access
<Izaya> ("I'm used to 0-indexing and 1-indexing is annoying" is a valid complaint, though)
<ZLSA> that's definitely the case for me lol
<ZLSA> (and also, I'm not a huge fan of Lua's syntax either)
<Izaya> also valid, I can understand why people would prefer the curly braces of C-likes and such
<ZLSA> I won't deny that Lua is an amazing language based entirely on how common it is
<ZLSA> it's just not a language that I particularly need, or want to learn
Wastl2 has quit [Ping timeout: 186 seconds]
<Izaya> with the way Lua's tables are implemented, I wouldn't be surprised if the hash table is actually the zeroth element in the array and offsets are therefore not actually necessary
<Izaya> but I haven't actually looked at it from the implementation side
* Izaya rather likes Lua
<ZLSA> I've heard Lua is very simple to integrate
<Izaya> that is one of the design goals
<ZLSA> I kinda want to see wasm get more marketshare in high performance embedded applications like games
<Izaya> kinda bent that the JRE dream is going to end up being completed by wasm
<ZLSA> it took me a moment to realize you weren't referring to the Joe Rogan show
<ZLSA> vaguely related but we're so off-topic anyway: https://www.destroyallsoftware.com/talks/the-birth-and-death-of-javascript
<Izaya> KPU munar fuel ferry approaches nuclear shuttle for transport during orbital sunruse, Y1 D19, https://shadowkat.net/tmp/502d.jpg
<SporkWitch> pretty ^^
Tank2333 has quit [Remote host closed the connection]
<Izaya> Think I might have to play with building an orion drive part that's just a firework launcher with jacked stats.
<Izaya> No KAL overclocking necessary
VanDisaster has quit [Quit: ZNC 1.8.2 - https://znc.in]
VanDisaster has joined #KSPOfficial
darsie has quit [Ping timeout: 189 seconds]
_whitelogger has joined #KSPOfficial
Althego has joined #KSPOfficial
_whitelogger has joined #KSPOfficial
sasamj has quit [Quit: Connection closed for inactivity]
Ezriilc has quit [Quit: Going offline, see ya! (www.Kerbaltek.com)]
_whitelogger has joined #KSPOfficial
_whitelogger has joined #KSPOfficial
sandbox has joined #KSPOfficial
Fluburtur has joined #KSPOfficial
darsie has joined #KSPOfficial
heinz9 has joined #KSPOfficial
Tank2333 has joined #KSPOfficial
immibis_ has joined #KSPOfficial
immibis has quit [Ping timeout: 189 seconds]
Tank2333 has quit [Remote host closed the connection]
bildramer has quit [Ping timeout: 189 seconds]
sasamj has joined #KSPOfficial
bildramer has joined #KSPOfficial
raptop has quit [Quit: leaving]
Althego has quit [Quit: Leaving]
raptop has joined #KSPOfficial
raptop is now known as Guest31916
Guest31916 has quit [Client Quit]
Raptop has joined #KSPOfficial
Raptop is now known as Guest41228
Guest41228 is now known as umbralraptop
flub2 has joined #KSPOfficial
Fluburtur has quit [Read error: Connection reset by peer]
Althego has joined #KSPOfficial
<umbralraptop> !mission
<LunchBot> You make a tomato and noodle snack, then accidentally substitute TS-06 stack separators for noodles. You maybe Jeb's favorite maybe! (maybe)
Ezriilc has joined #KSPOfficial
<SporkWitch> ;outcome fixup s/maybe/may be/
<LunchBot> New text is: You may be Jeb's favorite maybe! (maybe)
flub2 has quit [Read error: Connection reset by peer]
flub2 has joined #KSPOfficial
flub3 has joined #KSPOfficial
flub2 has quit [Read error: Connection reset by peer]
<FLHerne> ;outcome fixup s/ maybe/, maybe/
<LunchBot> New text is: You may be Jeb's favorite, maybe! (maybe)
<FLHerne> (what's a maybe?)
heinz9 has quit [Remote host closed the connection]
<umbralraptop> !mission add You select arbitrary featherless bipeds as crew.
<LunchBot> Added mission: You select arbitrary featherless bipeds as crew.
<Althego> are mudskippers bipeds? :)
<umbralraptop> Probably not. Depends on what Diogenes says
<darsie> Can SpaceX's Dragon Give Hubble New Life?
<darsie> ft. KSP
<Althego> ah yes the scott video
<umbralraptop> Quite possibly, though it's just a study right now
Althego has quit [Quit: HMI Module Alpha Humana on approach to Space Station Mercury]
_whitelogger has joined #KSPOfficial
King_Arthur has quit [Ping timeout: 189 seconds]
King_Arthur has joined #KSPOfficial
<umbralraptop> Oh no, I forgot to hail the probe!
<packbart> All glory to the Hypnoprobe!
* umbralraptop hails
sandbox has quit [Quit: Leaving]
Izaya has quit [Read error: Connection reset by peer]
Izaya has joined #KSPOfficial
Tank2333 has joined #KSPOfficial
Izaya has quit [Quit: ZNC 1.8.2+deb2+b1 - https://znc.in]
Izaya has joined #KSPOfficial
umbralraptop has quit [Read error: Connection reset by peer]
raptop has joined #KSPOfficial
raptop is now known as Guest132
raptop has joined #KSPOfficial