raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | KSP 2 Early Access Feb 24 https://tinyurl.com/ksp2earlyaccess | Official KSP Discord https://tinyurl.com/KSPDiscord | <packbart> at least Kerbin has fixed seasons. they stay where they are and don't move about the planet
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<Guest60064> hi
<umaxtu> hullo
<darsie42> .
<Guest60064> I have a question for you guys
<darsie42> prove it
<Guest60064> is there any way to change the main capsule in the editor of ksp?
<Guest60064> i mean
<Guest60064> if you have two capsules in one rocket
<darsie42> You can change how much EC and monopropellant it has.
<Guest60064> but
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<Guest60064> if i want the rocket to be controlled with the other capsule from the beginning?
<darsie> I'm not sure. With controllers you can cycle through normal, reverse and something something.
<darsie> Try making the capsule you want to have control the root part.
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<Guest60064> how?
<darsie> it's the 4th option of edit, move, rotate, root.
<darsie> It's weird in stock.
<Guest60064> oh i see it
<darsie> You have to select another piece ...
<darsie> Works great with EER.
<Guest60064> oh wow
<Guest60064> that worked
<Guest60064> thank you so much
<darsie> rly?
<darsie> The control issue?
<Guest60064> im a begginer hahaha
<darsie> KSP 1?
<Guest60064> i think
<Guest60064> i have just selected the another capsule
<Guest60064> with that option
<darsie> KSP2 testing was just released.
<darsie> beta ... something
<Guest60064> i needed it because i messed up making a satellite
<Guest60064> and i needed to copy it
<darsie> What capsule goes on a satellite?
<Guest60064> but it didn't work cause the entire rocket was selected
<packbart> you can also select another control point on the launchpad
<Guest60064> mabye not a capsule
<darsie> A computer?
<packbart> righ-click the other pod, then "control from here"
<Guest60064> but the probodobodyne HECS
<Guest60064> yes
<Guest60064> a computer
<darsie> Try teh orientation option of the RMB menu.
<darsie> forward/reverse/something
<Guest60064> I already solved it
<darsie> :)
<Guest60064> thanks
<darsie> Does it fly?
<Guest60064> xddd
<Guest60064> i will see in a couple mins
<Guest60064> haha
<Guest60064> it doesnt look bad
<darsie> I could never make sense of the 'pick a part to place' or so in the stock root option.
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<packbart> it works the same as with the editor extension mod. it just picks up the whole assembly so you need to click twice
<packbart> only in early access: fly your capsule through the sun :)
<packbart> -600km and dropping. The Kerbal doesn't like it
<packbart> looks fun, though
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<packbart> looks like KSP already runs on Linux with Proton
<umaxtu> wellish?
<packbart> it launched a rocket :)
<packbart> those tooltips would drive. me. mad.
<umaxtu> which tooltips? the ones in the mapview?
<packbart> those in the VAB where the text slowly shows up
<packbart> as on one of those fancy 300bps terminals
<umaxtu> oh. I hadn't noticed that
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<Althego> a 3d chicken
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<raptop> !mission
<LunchBot> After mishearing "fluorine," you embark on a quest to locate the rare and even more reactive "ceilingine." You attempt to break the regular expressions engine.
<Althego> the outcome should be a mission
<XXCoder> yeah
<XXCoder> ;mission
<LunchBot> You attach a retroencabulator to your payload. This gives you a harsh reminder of the fleeting nature of life.
<raptop> oh no
<XXCoder> so easy for kerbals to die
<raptop> I'm guessing that the ambifacient lunar waneshaft was fit wrong, so side fumbling happened
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<raptop> huh, my hilariously sub-minimum computer gets 20-25 FPS in the menu screen
<XXCoder> lol
<Althego> but that is not even the game yet, just a menu
<raptop> anyway, going from 1920x1080 to 1280x720 makes it more like 45
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* raptop will be impressed if I get a usable VAB
<Althego> the vab is way faster than the outside
<Althego> like 4 times
<Althego> probably because it doesnt run the physics and there is less to see
<Althego> so i predict the vab is still usable
<raptop> taking a long time to load to the VAB
<raptop> anyway, apparently "pumping sim once" is a known bug
<X> I was able to get it for 42.50 from green man gaming
<X> So I refunded my steam purchase. =)
<Althego> pumping sim once?
<raptop> one of the messages on the loading screen
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<FLHerne> ;outcome add Physics betrays you just after takeoff.
<LunchBot> Added outcome: Physics betrays you just after takeoff.
<Althego> what, it doesnt even wait that long
<Althego> it betrays you on the runway
<Mat2ch> ShadowZone about KSP2
<Mat2ch> !mission add You betray Physics with Voodoo.
<LunchBot> Added mission: You betray Physics with Voodoo.
<Mat2ch> !mission
<LunchBot> You reference The Ad. Turns out mission planning technique is more important than rocket size.
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<XXCoder> ;outcome add Clone vats decant Kerbals you had killed by a mission. Again.
<LunchBot> Added outcome: Clone vats decant Kerbals you had killed by a mission. Again.
<Mat2ch> !mission
<LunchBot> You check the checklist. This is due to a tiny fluctuation in the velociraptor.
<XXCoder> checking up what flucation meant I guess
<XXCoder> ;mission
<LunchBot> You sub-contract station construction to an EVE Online corporation. Your orbit follows a Donut curve.
<darsie> This game is cursed. If I increase maneuver delta-v Intersect 1 jumps to a place where the trajectories don't intersect: https://0x0.st/HsIh.png https://0x0.st/HsIF.png
<XXCoder> you sure iot doesnt pass by a planet and alter route?
<darsie> yes
<XXCoder> weird
<XXCoder> on my mission, I guess EVE company likes donuts
<darsie> The ship is close but beyond Kerbins SOI.
<Mat2ch> darsie: on that scale intersects were always tricky.
<darsie> I had an encounter before.
<Mat2ch> I think in that case I made a named save, burnt the previous manouver node and then made mid-course corrections
<darsie> also the intersect markers go away once I get an escape trajectory.
<darsie> This worked before.
<darsie> thx
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<Funkenstein> That looks as if it's pronounced with an Australian accent
<darsie> thx?
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<Mat2ch> lol
<Mat2ch> Funkenstein just joined
<Mat2ch> don't know how that is related to any discussion before :D
<Funkenstein> Lol
<Funkenstein> SporkWitch had suggested a snow armoury would be called a snoarmoury rather than a snarmory, and I thought snoarmoury sounded as if it was best pronounced with an Australian accent
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<pickezzi> hey all, anyone in?
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<darsie> I'm in this universe.
<darsie> I'm inebriated.
<darsie> I insufflated 30 mg caffeine.
* darsie intakes muesli.
<packbart> leet muesli, I see
<darsie> 1342
<darsie> packbart: Are you affiliated?
<packbart> I guess so but nobody tells me anything
<packbart> (actually, I'm the Chief Illuminati around here, so 23:05 would be a more appropriate time)
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<Mat2ch> what a nice clean shave. :D
<Althego> hah a new one, nothing happened for over half a year
<Althego> barely touched it
<raptop> 30 mg? Isn't a can of coke like 50?
<raptop> anyway, I like how the truck *almost* made it
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<Guest99468> I made a ksp2 video showcasing several bugs that I encountered, hoping to help the development team in any way I can. Is there any way I can send the video to the dev team of KSP2? It's sort of a mass feedback to help the dev team spot and eliminate several bugs in one go.
<packbart> Guest99468: I only know the bug report form
<packbart> maybe upload the video and provide a link in the report
<packbart> 'Save game data is stored in "AppData\LocalLow\Intercept Games\Kerbal Space Program 2".' - hrm. running parallel instances in different configurations could get more tricky. we'll see
<packbart> ( https://forum.kerbalspaceprogram.com/index.php?/topic/212699-modding-ksp-2-what-we-know/ )
<packbart> the forum did spring up the usual KSP 2 modding topics
<packbart> "Given the low fun factor I can only dedicate around 50 watts of electricity to the game." - that's a new equation
<raptop> As best I'm aware, there is/will be a lot of modding info that will require people do shifty-eyes kaomoji when asked how they figured something out
<packbart> well, the existing KSP 1 modding documentation isn't much more than "these classes and fields exist"
<packbart> the Community Fixes mod shouldn't be looked at too closely, either :)
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<Mat2ch> raptop: 32 mg/100 ml is the maximum allowed koffein dose here
<Mat2ch> regular coffee has around 55 mg/100 ml
<Mat2ch> oh and there's coffein in dark chocolate. I didn't know that.
<Mat2ch> That explains a lot :P
<SporkWitch> so i don't know if the new aerodynamic model is necessarily more realistic, as i haven't ended up in a stall that IRL could be recovered by diving and then weathervaning to recover, but it's DEFINITELY more controllable.
<Mat2ch> How does a self-built shuttle handle?
<Mat2ch> That's my main issue
<Mat2ch> with KSP1 at least.
<Mat2ch> Because the magic "drag" which is acting weird turns my ship around and stuff
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<SporkWitch> i just was playing around with the new procedural wings, built something silly lol. VAB doesn't do a great job of reporting TWR or ΔV currently (it's on the WIP list, they know they need to give more info), so building a shuttle or spaceplane would probably be a PITA. This thing handles surprisingly well, though, and i'm about to find out if i can land it on the grasslands here lol
<Althego> hehe so much wing area
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<SporkWitch> i thought it'd be fun to make something more sci-fi spaceship-y lol
<SporkWitch> the rapiers guzzle methane even in air-breathing mode, though; they feel much weaker than before, which is weird, since most other engines have had both thrust and Iₛₚ buffed
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<Az> ;mission
<LunchBot> You build an infiniglider. Your crewmembers are arrested for flying while green.
<raptop> gotta find something to charge them with
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<Funkenstein> ;mission
<LunchBot> You quadruple check your staging before the flight just in case. [DATA EXPUNGED]. Most of the remains were never recovered.
<Funkenstein> Apparently, the staging was still incorrect
<Funkenstein> ;mission add You incorrectly stage the parts within your fairing.
<LunchBot> Added mission: You incorrectly stage the parts within your fairing.
<Funkenstein> ;mission add Fell creatures knock without.
<LunchBot> Added mission: Fell creatures knock without.
<darsie> define fell
<FLHerne> in the sense of "fierce, cruel, terrible, sinister, malevolent"
<FLHerne> I suppose the sense of "a high barren field or moor" would work too
<FLHerne> fell creatures of that kind are mostly sheep :p
<raptop> It's supposed to be a pun here, right?
<FLHerne> we usually seem to do puns here
<FLHerne> "fell creatures" in the sinister sense is a stock OG-gothic-horror phrase though
<raptop> (That is, the creature is like some Tolkien monster, and might have fallen from orbit onto your rocket)
<raptop> ...yes, I assume "fell" as in "malevolent" with Tolkien >.>
<FLHerne> not sure that makes grammatical sense
<FLHerne> as a pun
<raptop> hrm
<Mat2ch> !outcome add It's now always Monday. Always. And there's no coffee.
<LunchBot> Added outcome: It's now always Monday. Always. And there's no coffee.
<Mat2ch> !mission
<LunchBot> You research the possibilities of demon summoning in the field rocket propulsion. Your R&D department procrastinates on their simulations by playing Cookie Clicker.
<Mat2ch> Good employees (as in: Like to be sacrificed) are hard to find these days.
<packbart> field rockets or field of propulsion?
<packbart> or "summoning in the field" rocket propulsion?
<packbart> not quite sure how to cluster those words :)
<raptop> I'd assume that there's a missing "of"
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<XXCoder> ;mission
<LunchBot> Due to a mild mistranslation, your rocket is transferred from the VAB onto a small toad. The toad's name is "Launch". The results are visible only with a telescope under certain atmospheric conditions.
<XXCoder> HAH!
<XXCoder> ;mission add You go out of your office to get coffee.
<LunchBot> Added mission: You go out of your office to get coffee.
<Funkenstein> ;mission
<LunchBot> Hardly anyone is expected to die, but Gene is against the plan anyway. Wuss. Scott Manley attempts to beat your time on video.
<Funkenstein> ;mission add You reach a landspeed of 11,000m/s
<LunchBot> Added mission: You reach a landspeed of 11,000m/s
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<packbart> !outcome add You "revert to launch" by installing KSP version 0.7.3.
<LunchBot> Added outcome: You "revert to launch" by installing KSP version 0.7.3.
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