ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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<Dasm>
Any idea why only 1 rate is available to be upgraded with KCT
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<soundnfury>
Dasm: you get 1 additional rate per upgrade of the VAB
<soundnfury>
(in fact iirc that is the only thing VAB upgrades get you)
<soundnfury>
(well, that and an increased multiplier on those rates)
<Dasm>
Ohhh right, I need a VAB upgrade then, thanks!
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<awang>
soundnfury: How'd you get planetary probes working from 67 degrees inclination?
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<BadRocketsCo>
o/
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<Rokker>
Bornholio: iran has a "new" "indigenously designed" fighter
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<soundnfury>
awang: I launched polar, with the plane of the orbit roughly normal to the Earth-Sun line.
<soundnfury>
in fact this technique works from any inclination, the critical thing being to place one's ecliptic nodes in the Earth prograde and retrograde directions
<soundnfury>
it gives less freedom for radial adjustments, but more for normal (i.e. heliocentric inclination)
<soundnfury>
but I do not deny that the near-ecliptic is an _easier_ parking orbit to work with ;)
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<Dasm>
I was working on a Titan 1 with a centaur upper stage and for some reason I got avionics locked "no SAS or pilots aboard" I added the avionics package for the booster and upper stages and checked the weight but I still got the error.
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<Dasm>
Oh.. and my staging is locked
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<xShadowx>
o.O
<xShadowx>
long time no see peoples! ksp still alive?
<Dasm>
I don't think so
<Dasm>
And I'm very discouraged
<xShadowx>
:(
<soundnfury>
o/
<Dasm>
Who writes the configs for procedural avionics?
<soundnfury>
I think that might've been leudaimon? Or Pap or schnobs might have gotten involved later maybe?
<Pap>
Wasn't me. It was rsparkyc originally
<xShadowx>
o.O Pap is still alive
<xShadowx>
i wonder how many others still alive :D
* xShadowx
finds his old ksp install to play
<ProjectThoth>
I have died, but I hooked up my keyboard to an Ouija board.
<Pap>
Lol
<xShadowx>
ya dont care, only ones i want haunting me from beyond the grave is a hot redhead :P
<soundnfury>
how do you know ProjectThoth isn't? :P
<ProjectThoth>
You never specified a gender.
<ProjectThoth>
*haunts*
<Dasm>
I'm on the verge of throwing my computer out of the window or something else drastic. No matter what I do I can't enable SAS on my craft using procedural avionics
<Dasm>
How can I disable avionics requirement?
<soundnfury>
Dasm: I know it's trite, but have you tried reinstalling RO/RP-1?
<Dasm>
I really don't want to go through that, I would rather just disable avionics
<soundnfury>
well, I'm not sure that's possible without recompiling :/
<Dasm>
NK taught me how to do it a long time ago, its possible
<awang>
soundnfury: That seems like it'd produce some very interesting transfer orbits
<awang>
I'll have to try it out some day
<soundnfury>
nah once you're out of Earth's SOI you can be on a ferpectly normal Hohmann
<awang>
Making sure I'm understanding this right, is placing the ecliptic nodes in the Earth prograde/retrograde directions to combine the normal/prograde burns?
<awang>
cosine something or another?
<awang>
Or am I thinking of something else?
<awang>
Hm
<awang>
Seems I'm a bit rusty about this stuff
<awang>
Dasm: Does using a proc avionics module by itself work?
<awang>
Or is that what you're using?
<awang>
I'd imagine disabling proc avionics should be possible using a MM patch