UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Fuchs. We currently target 1.5.1, 1.6.1, 1.7.x, 1.8.1, and 1.9.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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<discord-> T​ransparent_Elemental. — @Diego_ look into KSPTOT, it looks complicated at start, but the tutorial for it is pretty straightforward though i still haven't yet tried creating actual maneuvers because i'm still in a moon era, but it seems to be able to plot polar maneuvers in case you're like me using baikonur
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<discord-> P​roton-M blok DM-SL. — i have no clue how to use KSPTOT lol
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<discord-> T​ransparent_Elemental. — is there a way to stop the probe from eventually loosing orientation in timewarp? I'm trying to simulate a moon mission and i can't just go to the space center
<discord-> i​tsRyan. — I'm not sure the specifics of your question, but spin stabilization works well for me. If you mean unloaded active stabilization, no, I don't think that's implemented by anything. It will keep the last orientation as far as Kerbalism is concerned until you come back.
<discord-> T​ransparent_Elemental. — anything else aside spin stabilization?
<discord-> T​ransparent_Elemental. — i kinda don't want to put extra 8 thrusters on my probe just to prevent hyperediting extra electricity
<discord-> l​pg. — spin stab and active stab are the only options, and spin stab the only one when timewarping
<discord-> l​pg. — (going to the space center should make no difference)
<discord-> T​ransparent_Elemental. — I'm in a sim
<discord-> l​pg. — I'm saying it wouldn't help if you weren't
<discord-> l​pg. — (why 8?)
<discord-> i​tsRyan. — Hack gravity will turn off principia and thus lock orientation in timewarp. Not sure if that breaks what you're doing though.
<discord-> i​tsRyan. — You'll lose all your principia maneuvers for example.
<discord-> T​ransparent_Elemental. — 8 because 4 for one way spin and 4 for the other, i probably can go with 4 instead, but it is still extra mass
<discord-> S​ilavite. — Me: I wonder when Dr. Eggman is going to release the latest version of Principia?
<discord-> S​ilavite. — *goes outside to look at the Moon*
<discord-> S​ilavite. —
<discord-> S​ilavite. — We are indeed all mad here.
<discord-> l​pg. — if your only problem is that your rcs won't be able to keep solar panels aligned under warp, then I agree adding roll control just for that would be silly, and hyperedit is the way to go
<discord-> l​pg. — another option if the solar panels are big enough is a tumble along he "wrong" axis, it get an average 50% exposure
<discord-> l​pg. — another option if the solar panels are big enough is a tumble along he "wrong" axis, to get an average 50% exposure (edited)
<discord-> l​pg. — (25%?)
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<discord-> e​gg. — If you don’t have RCS to start with then you have a problem if you require attitude-keeping
<discord-> e​gg. — if you don’t want to slap extra mass onto your craft, spin-stabilization might be viable
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<discord-> T​ransparent_Elemental. — I *have* RCS, it's just that it's impossible to keep orientation without spin stabilizing
<discord-> D​amien. — How often are you loading the craft that Kerbalism's on rails solar panel exposure isn't enough to cover you?
<discord-> l​pg. — > I'm in a sim
<discord-> D​amien. — Ah
<discord-> e​gg. — but then if you have RCS why would having RCS require extra mass
<discord-> D​amien. — Principia handling stationkeeping when
<discord-> D​amien. — Well, attitude control more than stationkeeping
<discord-> D​amien. — Momentum around an axis <x=0?
<discord-> D​amien. — Maybe only when SAS enabled on that craft
<discord-> T​ransparent_Elemental. — > but then if you have RCS why would having RCS require extra mass
<discord-> T​ransparent_Elemental. — because
<discord-> T​ransparent_Elemental. — > it's impossible to keep orientation without spin stabilizing
<discord-> T​ransparent_Elemental. — extra fuel losses too
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<discord-> e​gg. — Ah you mean RCS requires extra mass compared to a spin-stabilized craft?
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<discord-> e​gg. — then spin it up with small pyrothechnics, ditch the RCS?
<discord-> S​tandecco. — he's saying it's _practically_ impossible to keep orientation with RCS, I think
<discord-> T​ransparent_Elemental. — no, i mean that it is impossible to have a craft pointing in a specific direction due to imperfections in RCS thrust - it simply has a spin in one way or another even if you use like Smart SAS, and because principia doesn't make your craft freeze when the spin velocity is close to zero (like persistent rotation) there is no way to keep orientation without spin stabilization
<discord-> e​gg. — yes
<discord-> e​gg. — so spin-stabilize
<discord-> T​ransparent_Elemental. — extra mass and extra fuel required🤷‍♂️
<discord-> e​gg. — no, because you can ditch the RCS
<discord-> l​pg. — it's still extra mass to bring
<discord-> e​gg. — you no longer need attitude-keeping fuel once you are stabilized
<discord-> l​pg. — even more extra mass because now you need a decoupler
<discord-> T​ransparent_Elemental. — I do because it's a moon orbiter
<discord-> e​gg. — hm. You could try stabilizing it in the correct orientation for your insertion burn from the start
<discord-> D​amien. — #justpioneerthings
<discord-> T​ransparent_Elemental. — I need to align the burn and the panels perfectly then
<discord-> e​gg. — well, at least well enough that you have enough power
<discord-> e​gg. — (the whole thing orbits the Sun anyway, so mission duration will place an upper limit on the meaning of perfection)
<discord-> l​pg. — this is a lot of effort put into discussing an issue that only exists in a sim and can be worked around with hyperedit
<discord-> e​gg. — well, spin-stabilized designs are fun :-p
<discord-> l​pg. — (as pointed out earlier, outside sim, can go back to space center to exploit kerbalism's orientation-preservation-pretense)
<discord-> e​gg. — (one could argue that that is a kludge of its own though)
<discord-> l​pg. — certainly. so is timewarp, in a way; compating one kludge with another
<discord-> l​pg. — certainly. so is timewarp, in a way; combating one kludge with another (edited)
<discord-> e​gg. — well, timewarp as a concept is fine, its implementation is silly in various ways
<discord-> e​gg. — Attitude keeping seems conceptually easier than stationkeeping (it is much easier to specify what you want), but as usual the question of "how much does it consume and how" is tricky
<discord-> e​gg. — if we dealt only with attitude keeping by reaction wheels we could count accumulated torque, and force momentum dumps out of timewarp
<discord-> e​gg. — but aiui attitude keeping by thrusters is popular too, and there properly consuming the fuel seems hard
<discord-> l​pg. — Personally I'd call "it consumes nothing" an adequate first approximation. (and yeah the existence of reaction wheels is barely acknowledged in RO)
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<discord-> e​gg. — the fact that it is barely acknowledged sounds like an issue (though tbh I think it is more of a consequence of the current focus on early spacecraft)
<discord-> e​gg. — but more to the point, lots of spacecraft are attitude-controlled by thrusters
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<discord-> D​amien. — I agree @lpg, I think attitude control possible when craft has a reaction wheel/RCS with fuel but depletes none is a perfectly acceptable first pass for it
<discord-> D​amien. — even if it's something as simple as a tickbox on principia that only works when momentum=<x so you have to get it pretty much still first
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<discord-> e​gg. — @Damien what is this first pass nonsense
<discord-> e​gg. — :-p
<discord-> D​amien. — oops I forgot about perfeggtion
<discord-> D​amien. — ok fine spend 3 years making a fuel usage model 😛
<discord-> e​gg. — nah that is boring
<discord-> e​gg. — I suppose we could calculate, effectively, the accumulated angular momentum "debt" from attitude keeping, and dump it onto the craft when it loads back
<discord-> D​amien. — sounds reasonable
<discord-> e​gg. — (ideally gradually so that it doesn't get spun up out of warp)
<discord-> D​amien. — lmao I want to see videos of the early tests for that
<discord-> D​amien. — refocus - 10,000,000rpm spins
<discord-> l​pg. — that sounds weird for the simple timewarp case (no vessel loading involved)
<discord-> D​amien. — ^ true
<discord-> e​gg. — what do you mean
<discord-> l​pg. — timewarp, vessel stops spinning; come out of warp, ???
<discord-> e​gg. — the angular momentum debt should not be that high anyway; attitude keeping would be tied to a reference frame and conditioned on sufficiently low initial angular momentum, so it would be the angular velocity of the frame or thereabouts I think
<discord-> e​gg. — no, "timewarp, vessel stops spinning" is definitely not something to which we want to go back
<discord-> e​gg. — "timewarp with a vessel that doesn't spin and has SAS on, vessel doesn't spin" is more like it
<discord-> l​pg. — yes, sorry. "stops the infinitesimal amound of resudial angular momentum SAS hasn't managed to kill"
<discord-> l​pg. — yes, sorry. "stops the infinitesimal amound of residual angular momentum SAS hasn't managed to kill" (edited)
<discord-> l​pg. — "resudial" is a nice typo
<discord-> S​tandecco. — don't you need to "only" calculate the moments of the thrusters to be able to know how much fuel would have been consumed?
<discord-> e​gg. — yes but those have thrust curves, right?
<discord-> S​tandecco. — oh no, not RCS thrusters
<discord-> S​tandecco. — unless you're in atmosphere, but I guess then you have bigger problems
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<discord-> e​gg. — > to be able to know how much fuel would have been consumed
<discord-> e​gg. — Yes but then you have to consume it, and you need to figure out when it is exhausted
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<discord-> S​tandecco. — I mean, you do things that are 2 billion times harder than this; this is doable, but different than what principia has done so far
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<discord-> D​amien. — But is it *developmentally interesting*?
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<discord-> S​tandecco. — at this moment, anything not involving matrices would be incredibly interesting to me
<discord-> S​tandecco. — but this is just a rant against matrices
<discord-> S​tandecco. — I hate you and your 15 billion possible decompositions
<discord-> S​tandecco. — seems like there's a name for any vaguely regular or interesting shape of a matrix
* discord- e​gg. — Cholsesky decomposes @Standecco_
<discord-> e​gg. — _Cholesky decomposes @Standecco_ (edited)
<discord-> S​tandecco. — diagonal, triangular, symmetric, skew-symmetric, positive-definite (semi-positive, negative, semi-negative), indefinite, orthogonal, hessenberg, tridiagonal, hilbert, vandermonde
<discord-> e​gg. — unitary
<discord-> e​gg. — and self-adjoint, etc.
<discord-> e​gg. — don’t forget the complex numbers
* discord- S​tandecco. — R'Reassembles himself_
<discord-> S​tandecco. — forgot about Gershgorin circles
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