Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current (final?) version: 0.2.2.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Backup channel is ##KSPOfficial on libera.chat |
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<ScholarRaptor> Well this is just silly ... My bios was just updated and my surge protector is good, but my desktop simply likes to loop a couple of times after being shut off for a few minutes
<ScholarRaptor> But, other than that, it will run for hours without issue and I've never had it BSoD or show any symptoms of overheating or RAM issues.
<ScholarRaptor> What. The. Heck?
<ScholarRaptor> I've operated desktops since the paleolithic era and this confounds me!
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<ScholarRaptor> Now it started just fine. What in the name of Asimov's Last Question is going on!?
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<raptop> !outcome add Ray traces out the cause of your graphics issues.
<LunchBot> Added outcome: Ray traces out the cause of your graphics issues.
<ScholarRaptor> @raptop What? Impossible! I run on 800x600 with all options at low or off!
* raptop flips the RTX on/off switch like I'm throwing a lightswitch rave
<raptop> <.<
<ScholarRaptor> !outcome add Your GPU melts from uncaring demands of your game and its pitiless minimum requirements.
<LunchBot> Added outcome: Your GPU melts from uncaring demands of your game and its pitiless minimum requirements.
<raptop> hrm
<ScholarRaptor> Speaking of GPU-melting titles, I'm now torn between Spess Muhreen Deux and Stellaris: Paradox Needs More Money DLC
<raptop> I would have assumed that Stellaris would be more CPU melting
<ScholarRaptor> We have mods for that!
<ScholarRaptor> (Though none of them probably work right now since the new DLC dropped today)
<raptop> Recent games for me include, er, Juno: New Origins, Ultimate Admiral:Dreadnauts, and Cultist Simulator
<ScholarRaptor> How is Dreadnaughts, anyway?
<ScholarRaptor> I kinda like the idea of making, uh, Dreadnoughts.
<raptop> I mean, it's reasonably fun building and commanding the ships, though the campaign can be hit or miss.
<raptop> Not sure how I feel about multiplayer being added
<ScholarRaptor> It's kind of funny making a campaign for the game given the very limited number of times actual Dreadnaughts engaged eachother in combat!
<ScholarRaptor> I have an alternative! Ultimate Admiral: Cruisers
<ScholarRaptor> Alternatively, one could have Ultimate Space Marine: Dreadnought.
<raptop> That could be good, actually
<raptop> Though speaking of silliness with combat with relatively few ships at a time, Cold Waters
<raptop> There's something hilarious about finding an old CL that the soviets want to move in to provide artillery support for an invasion, and your crew labels it as a "Capitol Ship"
<raptop> Really a lot of the time it's your sub against various destroyers, frigates, and other subs. With the transport, or cruiser, or helicopter carrier thrown in
<raptop> *Capital ship
<ScholarRaptor> Not to be confused with Capitol Ship, which is an amphibious legislative building.
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<raptop> Time to give Congress a battery of 16" guns. Maybe.
<ScholarRaptor> That'll have to be a boss in the Metal Wolf Chaos sequel
<ScholarRaptor> "Alright, time to override Congress with a presidential VETO missile!"
<raptop> hah
<ScholarRaptor> Is there any plan for a KSP-esque campaign for Juno?
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<raptop> Juno does have a campaign, though it does some stuff differently
<raptop> eg: science isn't a gathered resource
<ScholarRaptor> Wait ... Aren't Science Points the reason we send probes to distant worlds in real life? How else do we advance R&D?
<raptop> hag
<raptop> *hah
<packbart> we wouldn't have to send them that far if we'd have more science labs in orbit, like the ISS
<ScholarRaptor> @packbart Perhaps NASA et al should send probes back to the ISS for processing so they don't need to keep sending probes?
<xxcoder> ;mission add You order rocket parts from Temu.
<LunchBot> Added mission: You order rocket parts from Temu.
<raptop> I want to say that Realist Progression 1 tries to make research more realistic
<ScholarRaptor> @raptop How so? Do you have to deal with audits from the inspector general and the GAO?
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<raptop> hah, there's a degree of actual engine testing, and building out facilities
<raptop> Also hiring people
<ScholarRaptor> Does hiring people mean pulling Kerbals out of the ground Pikmin style?
<raptop> Faceless engineers, mostly, though there are also historical figures you can have running some aspects of the program
<raptop> okay, also kerbals for piloting, but that's in the base game
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<ScholarRaptor> Faceless Engineers, you say?
<raptop> at least the cats were rescued?
<ScholarRaptor> Per the XCOM's canon, most or all Sectoids and Mutons wishing to be rehabilitated were given pet cats.
<xxcoder> ;outcome add You wish you didn't order parts from Wish.
<LunchBot> Added outcome: You wish you didn't order parts from Wish.
<raptop> hm
<ScholarRaptor> Then again, it's also canon that Vipers wear bikinis and dance at exotic bars.
<raptop> that... actually tracks with what people are like
<ScholarRaptor> Unfortunately, Alf appears to have failed the cat test https://static.wikia.nocookie.net/alf/images/9/92/Cat_sandwich.jpg/revision/latest?cb=20110128060130
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<Deddly> FLHerne, sometimes the mission/outcome scenarios are uncanniliy good combinations. Does the bot use some sort AI to decide what combinations to use?
<Deddly> !mission
<LunchBot> A long time ago- Actually, never, and also now, nothing is nowhere. When? Never. Makes sense, right? Like I said, it didn't happen. Nothing was never anywhere. That's why it's been everywhere. It's been so everywhere, you don't need a where. You don't even need a when. That's how "every" it gets. Green Iron Crown comes after you.
<xxcoder> green iron crown got angry on that babble
<xxcoder> ;mission
<LunchBot> Today you choose violence. Your mission is thwarted by a Simon and Garfunkel performance.
<xxcoder> the beast was calmed by performance
<FLHerne> Deddly: no
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<Mat2ch> Deddly: I asked this question myself a lot. But it's always "no". This shows us something about neural networks. It shows how easy we humans are predictable. So easy that a simple rng can be enough.
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<Deddly> Huh
<Deddly> Like this one: LunchBot: The junior pilots are too busy second-guessing themselves to second-guess Jeb. Jebediah streaks through the atmosphere
<Deddly> What are the chances of that?
<darsie> .outcome add Jebediah becomes sentient.
<LunchBot> Added outcome: Jebediah becomes sentient.
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<FLHerne> not that low: there are loads of Jeb outcomes
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<FLHerne> about 1 in 25, which is less than I expected
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<sandbox> !mission
<LunchBot> You use drainage pipes after having run out of fuel lines. You get mauled by a catbus, and your space program fails due to leaving insufficient documentation for your successors.
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<Mat2ch> Deddly: Going higher up only increased the dV requirements...
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<Mat2ch> I think I will send the pusher stage back and build a new one with more dV
<Mat2ch> the docking port needs reinforcement, too. (Thanks to being able to add stuff in flight, one of the engineers will have to go on a spacewalk ;)
<FLHerne> .mission add The MEMS gyroscopes on your payload are very sensitive to helium.
<LunchBot> Added mission: The MEMS gyroscopes on your payload are very sensitive to helium.
<Mat2ch> Boeing?
<FLHerne> SpaceX launching cubesats
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<sandbox> !mission
<LunchBot> You forget that bird watching goes both ways. Your Lorenz factor is over 9000!
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<raptop> Today in asteroids failing at Their One Job: https://arxiv.org/abs/2409.06059
<raptop> !mission
<LunchBot> You perturb the Magic Boulder. To the extent you have a monopoly it's because everyone else sucks.
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<sandbox> !mission
<LunchBot> You devise a music box which plays 4 hours of 80's hits. Val's sarcasm is more accurate than your paranoia.
<xxcoder> lol
<xxcoder> ;mission
<LunchBot> Wernher declares that each rocket "MUST BE ARTISANALLY CRAFTED, WITH NO COPYING." Failed, but hey at least you have something to publish about!
<xxcoder> arty rockets books!
<Deddly> Mat2ch, when you say higher up, I thought you meant an elliptical orbit. If you circularise in a high orbit then that will definitely cost you more fuel, yes. But an elliptical orbit can indeed work if you're refuelling.
<Deddly> !mission
<LunchBot> You miscalculate the eV, and it evolves unexpectedly. The space agency pays a trajillion dollars to cover the collateral damage.
<Deddly> eV?
<Deddly> electronvolts
<Althego> expected value?
<raptop> electron-volt (unit of energy), but pronounced the same way as eevee the pokemon
<Althego> michi mochievee :)
<darsie> eingetragener Verein
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<Mat2ch> Deddly: yes, but then you have to avoid Mun and Minmus somehow... I'm rather good at building rockets, but advanced orbital mechanics were never my game :)
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<Mat2ch> And why solve the problem with brains, when you can just add more power?
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<Mat2ch> There's somewhere a bug in KSP that makes the dV requirements for a manouver increase drastically if you use physics warp
<Mat2ch> That's why I gave up for today...
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<darsie> I wasn't sure if fuel consumtion increased when Dawn ran out of power and resumed thrust when batteries accumulated a bit charge, resulting in stuttering.
<darsie> Maybe together with physics warp.
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