Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.3.0-4 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
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<GregroxMun> o/
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<Sigma88> !wpn egg
* Qboid gives egg a multipole sabot
<Sigma88> !tell Gregrox* if you had to "terraform" Eve and Duna, which level would you choose for the ocean? for EVE would you keep the same level as the stock ocean? or would you change it so that water covers the same percentage of surface ? what about Duna? and what about IceCaps?
<Qboid> Sigma88: I'll redirect this as soon as they are around.
<Sigma88> !tell Gregrox* I think I would go with "same water/landmasses ratio as kerbin" and add kerbin-like icecaps (for both Eve and Duna)
<Qboid> Sigma88: I'll redirect this as soon as they are around.
<Sigma88> !tell Gregrox* and by "Terraforming" I don't mean putting the planet through a process so that eventually it ends up habitable. Just, how would kerbin look like if it had the shape of Duna instead of the shape of Kerbin
<Qboid> Sigma88: I'll redirect this as soon as they are around.
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<GregroxMun> o/
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [26.07.2017 17:31:22]: "if you had to "terraform" Eve and Duna, which level would you choose for the ocean? for EVE would you keep the same level as the stock ocean? or would you change it so that water covers the same percentage of surface ? what about Duna? and what about IceCaps?"
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [26.07.2017 17:33:02]: "I think I would go with "same water/landmasses ratio as kerbin" and add kerbin-like icecaps (for both Eve and Duna)"
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [26.07.2017 17:35:04]: "and by "Terraforming" I don't mean putting the planet through a process so that eventually it ends up habitable. Just, how would kerbin look like if it had the shape of Duna instead of the shape of Kerbin"
<GregroxMun> Eve would be kept as stock
<GregroxMun> let me check my terraDuna
<GregroxMun> Eve's terrain is finicky if you change the level too much.
<GregroxMun> My Duna actually doesn't match what you want, but it's at -1000 for about 60% land coverage
<GregroxMun> wait nevermind that
<GregroxMun> my TerraDuna uses the restored terrain, not stock.
<GregroxMun> Sigma88
<GregroxMun> ^
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<Sigma88> 0/
<GregroxMun> o/
<Sigma88> I was playing with kerbin's pqs landcontrol
<Sigma88> I've added it to most planets
<GregroxMun> So are you doing a sort of opposite of Kerbin Recolor? :P
<Sigma88> While offsetting the terrain to match kerbin's ratio
<Sigma88> Yes :)
<Sigma88> I'll send you a zip
<GregroxMun> I did something similar for my terraformed worlds for USS.
<Sigma88> You can use those for USS
<Sigma88> Most are not recognizeable
<Sigma88> Minmus looks weird :)
<GregroxMun> My terraformed worlds are the stock worlds with kerbin landcontrol, but with the desert and rockyGround colors changed.
<Sigma88> Ah so basically it's the same
<GregroxMun> There's grass, blue air, etc
<Sigma88> Not the same but pretty close
<GregroxMun> and for Mun I use its color map to add back a lot of the grey
<GregroxMun> and a color map for Duna
<GregroxMun> Eve has reddish plants so it looks even more like its stock counterpart.
<Sigma88> Did you recolor the actual plants?
<GregroxMun> Not yet, though it's planned.
<Sigma88> Cool
<Sigma88> I wonder if there are some freeware plant pictures you can usr
<Sigma88> Use
<GregroxMun> https://exlevel.com/PlantsLibrary/Presets/16_Beech_1.jpg this might work if only it used a transparent background.
<GregroxMun> It looks kind of alien compared to the oak and pine trees.
<GregroxMun> If the green were red it could be a good Evian plant.
<Sigma88> This is from a guy called greg
<GregroxMun> https://cdn.pixabay.com/photo/2014/10/26/22/00/dandelion-504490__340.jpg I could have trees that are just massive dandelions.
<Sigma88> Well
<Sigma88> They already are kind of giant dandelions
<GregroxMun> I want to get all of the worlds into the system before worrying too much about ground scatter.
<GregroxMun> Or you can handle it if you want, if you don't like making planets of your own.
<GregroxMun> I'm thinking about taking Sudric and Barnes from HSoV and putting it into USS, and coming up with a new homeworld system for HSoV. I never could get the "steampunk/low-tech" thing to work sensibly to allow for the much smaller than Kerbin homeworld.
<Sigma88> I don't think I've ever tried extensively that mod
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<GregroxMun> HSoV?
<Sigma88> yup
<GregroxMun> I never officially released it
<Sigma88> I have an archive somewhere
<GregroxMun> I may never release it
<Sigma88> I think you sent it to me for SASS or something
<GregroxMun> every time I say "you know what, I'm gonna release it TODAY" I just end up giving up because it's not good enough yet.
<Sigma88> that didn't stop anybody else releasing their planet packs :D
<GregroxMun> I know
<GregroxMun> !g random crappy planet pack for KSP
<Qboid> GregroxMun: http://forum.kerbalspaceprogram.com/index.php?/topic/152136-v123-galileos-planet-pack-official-release-ksp-122/&page=9 [[v1.2.3] Galileo's Planet Pack: Official Release [KSP 1.2.2] - Page 9 ...] (9080 results found, took 0.70s)
<GregroxMun> :(
<Sigma88> hahaha
<GregroxMun> I like Galileo's pack
<GregroxMun> I don't love it
<Sigma88> galileo overtook gameslinx
<Sigma88> !g worst planet pack for ksp
<Qboid> Sigma88: http://forum.kerbalspaceprogram.com/index.php?/topic/152136-v123-galileos-planet-pack-official-release-ksp-122/ [[v1.2.3] Galileo's Planet Pack: Official Release [KSP 1.2.2] - Add-on ...] (901 results found, took 0.54s)
<Sigma88> !g best planet pack for ksp
<Qboid> Sigma88: http://forum.kerbalspaceprogram.com/index.php?/topic/116589-best-planet-pack-considering-kerbol-and-outerplanetmod/ [Best Planet-Pack? Considering Kerbol+ and OuterPlanetMod - Add ...] (10900 results found, took 0.64s)
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<GregroxMun> If you set the spec color of a planet to be negative rgb values, you get this:
<GregroxMun> This could be really cool somehow, I just don't know quite what to do with it yet.
<Sigma88> what planet is that?
<GregroxMun> It's called Gillius
<GregroxMun> it's the binary companion to Eve in USS
<GregroxMun> I'm not keeping the green shine
<Sigma88> I was trying to understand what was from the planet and what was from the negative speccolor
<Sigma88> I have no idea what I am looking at
<GregroxMun> all of the green is from the negative speccolor
<GregroxMun> the planet is shades of brown
<Sigma88> ok
<Sigma88> cool
<GregroxMun> Sigma88: did you ever take a screenshot of the lava planet you couldn't make work?
<Sigma88> nope
<Sigma88> it was so crappy
<GregroxMun> Maybe your planet could be a modification of a stock body, which you seem to be more comfortable with. The available worlds are Tylo, Vall, Moho, Ike, and Eeloo.
<Sigma88> lava eeloo?
<Sigma88> sounds nice
<GregroxMun> lol
<GregroxMun> That could be interesting.
<GregroxMun> lava cracks instead of dirt.
<Sigma88> yup
<Sigma88> GregroxMun: s/dirt/filet-o-fish
<Qboid> Sigma88 thinks GregroxMun meant to say: lava cracks instead of filet-o-fish.
<GregroxMun> XD
<GregroxMun> I'd forgotten about that.
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