Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.3.0-4 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
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<Kopernicus> [Kopernicus] gordonfpanam opened issue #194: Specify index number for each Body? https://git.io/vQ1Yk
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<Kopernicus> [Kopernicus] Sigma88 commented on issue #194: I think this could be achieved by specifying fgi in the cfg... https://git.io/vQ1Bm
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<Sigma88> 0/
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<Qboid> Sigma88: I'll redirect this as soon as they are around.
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<Thomas> Sigma88: A crappy detection mechanism for the material of the grass near the buildings
<Qboid> Thomas: Sigma88 left a message for you in #Kopernicus [11.07.2017 08:41:20]: "lol wth is this? :D https://github.com/Kopernicus/Kopernicus/blob/a54d3316c8ee0708b696a03a5623e3ebb56d5bc3/Kopernicus/Kopernicus.Components/KSC.cs#L198"
<Sigma88> Thomas: I use this
<Sigma88> foreach (Material material in Resources.FindObjectsOfTypeAll<Material>().Where(m => m.name == "ksc_exterior_terrain_grass_02"))
<Sigma88> seems to work
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<Sigma88> thomas, is it possible to set up unity so that I can see the objects in a tree structure?
<Sigma88> or would that be agains some law
<Sigma88> :)
<Sigma88> I mean for KSP
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<GregroxMun> o/
<Sigma88> 0/
<GregroxMun> Sigma88, in the dropbox folder there are a few Eve textures that I would like you to convert from .dds to .png for me please.
<Sigma88> are those stock textures?
<GregroxMun> Nio
<GregroxMun> No
<GregroxMun> they are the stock textures from 0.18
<GregroxMun> remember Duna Restoration Project?
<GregroxMun> I'm gonna do an Eve Restoration Project.
<Sigma88> cool
<Sigma88> btw, whatever program you used to extract those, it should be able to handle dds conversion
<GregroxMun> i didnt extract them
<GregroxMun> the same guy who got me the Duna textures got me these.
<Sigma88> ah you have a guy
<Thomas> Sigma88: No, thats not possible
<Thomas> Sigma88: You could dump your own tree structure :D
<GregroxMun> if you prayed to a demigod, would you say am instead of amen because they're only half a god, or amenamen, because they need twice the power to work?
<Thomas> If I pray to any kind of god you should send me to a doctor to check my brain :P
<GregroxMun> lol
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<GregroxMun> Idea: Jool Space Program playthrough using Realism Overhaul.
<KillAshley|SEMI> more fun idea: punching myself in the face repeatedly
<GregroxMun> I take it you're not an RO fan?
<KillAshley|SEMI> i like it, but doing it on a jool space program....fuck that lol
<GregroxMun> It would actually be slightly easier than RSS.
<GregroxMun> Because Jool is only 6000km instead of 6371km, and it has 0.8G instead of 1G.
<GregroxMun> The space center is elevated to about 2 atmospheres of pressure.
<GregroxMun> Of course, miss the space program and it's permanent souposphere for you!
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<Thomas> KillAshley|SEMI: Even better idea: punching yourself with jool in the face repeatedly
<GregroxMun> Alas, shapeways is no longer making 3D prints of Kerbal objects. :/
<GregroxMun> I never did get the Valentina Kerman IVA I wanted for my little collection.
<GregroxMun> Anyway they don't make Jool anymore.
<GregroxMun> Jool Space Program, btw
<Thomas> http://www.instructables.com/id/eWaste-60-3DPrinter/ 60$ and you can make your own kerbal models :D
<GregroxMun> I'm not even going to attempt to seriously balance the science multipliers for Jool Space Program.
<GregroxMun> If you thought Eve Space Program was hard, don't even get me started on Jool.
<GregroxMun> Although now that I've switched to realistic atmospheres, Eve Space Program is a little easier even.
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<Sigma88> 0/
<Sigma88> I'm back
<GregroxMun> o/
<Sigma88> GregroxMun: textures are ready
<GregroxMun> thank you
<Sigma88> np
<Sigma88> I had to split some
<GregroxMun> did you flip/mirror them?
<GregroxMun> or are they still u;pside down as dds are
<Sigma88> I didn't modify them
<Sigma88> I just saved the alpha channel separately if there was one
<Sigma88> and the normal map I saved the 2 channels separately as well
<Sigma88> GregroxMun: why do you always stay silent on your youtube videos?
<GregroxMun> I don't know
<GregroxMun> I guess because not everyone will find my voice as sexy as my twitch followers do. :P
<GregroxMun> Story idea: Two NASA Space Probe programs become friendly rivals, each team competing for various firsts and one-up-ments.
<Sigma88> lol
<Sigma88> I got disconnected
<Sigma88> got the messages just now
<GregroxMun> Idea to implement fair timewarp in KSP Multiplayer:
<GregroxMun> invent a time machine.
<GregroxMun> *fin*
<Sigma88> you mean, add the concept of time machin into the game?
<Sigma88> or just generally invent a time machine irl?
<GregroxMun> like
<GregroxMun> be doc brown
<GregroxMun> and build an actual time machine
<GregroxMun> in the real world
<GregroxMun> and hook it up to a server
<GregroxMun> and then implement that.
<GregroxMun> Break causality and all that.
<GregroxMun> Giving the player the keys to the TARDIS in multiplayer would lead to the first great time war.
<Sigma88> the car idea might not be the easiest time machine if you want it to use that for ksp
<GregroxMun> OK not Doc Brown
<GregroxMun> Doc Who
<Sigma88> yeah that's better
<Sigma88> and you don't need to worry about garbage
<GregroxMun> The problem arises because DMP's implementation either allows for cloning/creation of fuel, or it isn't fair.
<GregroxMun> Suppose you have two players who want the last few drops of fuel on a station.
<GregroxMun> One approaches the station aggressively and arrives at 11:30 AM IRL, Year 1 Day 2 in game.
<GregroxMun> The other raises into a high orbit and waits for phase angles, and gets there at 11:15 AM IRL, Year 1 Day 6 in-game.
<GregroxMun> The second got there first in real time, but last in-game.
<GregroxMun> Who gets the last drops of fuel?
<GregroxMun> I don't remember how DMP implements this.
<Sigma88> no idea
<GregroxMun> The choices are either "Both players get the fuel, because they're in different timelines," or "The player who got there at 11:15 AM gets the fuel, and time is rewritten for the player who got there at 11:30 AM"
<GregroxMun> Or, because it's DMP, "severely glitch"
<Sigma88> GregroxMun: wanna try the VAB/SPH recolor mod thingy?
<GregroxMun> I'm too hot for thinking right now
<Sigma88> :|
<GregroxMun> I feel like I'm boiling.
<GregroxMun> I've got a fever and I'm in a house with a broken AC
<Sigma88> shouldn't you feel cold if you have a fever?
<GregroxMun> idk
<GregroxMun> maybe I misread my thermometer
<GregroxMun> which was just my hand
<GregroxMun> I am definitely sick
<Sigma88> interestingly, padua and charlotte have the exact same temperature and humidity
<GregroxMun> huh
<GregroxMun> I'm a fair bit north of Charlotte, but the difference probably doesn't matter that much.
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