<Kopernicus>
[Kopernicus] Sigma88 commented on issue #186: after messing around with Kopernicus I tried to make Eve a Kerbin template using this simple cfg... https://git.io/vQc8R
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #186: turns out that the SpaceCenter.Instance is a child of Eve (in my example) rather than being a child of Kerbin... https://git.io/vQchq
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #186: turns out that the SpaceCenter.Instance is a child of Eve (in my example) rather than being a child of Kerbin... https://git.io/vQchq
<Sigma88>
!c null == null
<Qboid>
true
Thomas|AWAY is now known as Thomas
<Sigma88>
thomas, if you want to take a look at the issue it would be much apreciated
<Sigma88>
#186
<Qboid>
[#186] title: multiple planets with kerbin template | when entering the tracking station, sometimes it happens that the camera quickly changes focus between multiple planets before settling on the homeplanet... | https://github.com/Kopernicus/Kopernicus/issues/186
<Sigma88>
I tried everything that comes to mind
<Sigma88>
even deleting the KSC GameObject linked to the Kerbin Clone before spawning the system
<Sigma88>
still doesn't solve the issue
Pap|Away is now known as Pap
<Sigma88>
also, 0/
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<Sigma88>
!c 1
<Qboid>
1
<Sigma88>
thomas, something bad is going on between KSPAddon.Startup.PSystemSpawn.OnDestroy() and MainMenu.Start()
<Sigma88>
at psystemspawn.ondestroy the spacecenter.istance is still the correct one
<Sigma88>
at mainmenu it gets changed
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<Sigma88>
actually it's wrong at Psystemspawn on destroy as well
<Sigma88>
before the psystemspawn it's ok
<Sigma88>
I give up
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #186: I give up,... https://git.io/vQCgL
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<Gameslinx>
Greetings!
<Gameslinx>
I'm having an issue with Kerbnet with Kopernicus planets
<Gameslinx>
Well, quite a few people running my planet pack is. I'm wondering if this is something to do with Kopernicus, as it only cropped up in 1.3? http://i.imgur.com/ybP6xtR.png
<Sigma88>
Gameslinx: it could be an issue with the fact that Kopernicus doesn't set displayName for biomes
<Sigma88>
next kopernicus release should have the fix to this issue
<Kopernicus>
[Kopernicus] gordonfpanam commented on issue #186: It's OK, thanks for trying. What's important is that the root cause for a strange behaviour was uncovered regarding Space Center-related things, and a workaround was found.... https://git.io/vQCPx
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #186: that still would not be a help for me... https://git.io/vQCy8
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<Sigma88>
!c 1
<Qboid>
1
Thomas is now known as Thomas|AWAY
<GregroxMun>
Space Engine figures that Kerbol should be a G8V star assuming it has a procedurally defined radius and a mass of 100x stock (0.88) and a luminosity of 0.83. (Enough for Kerbin to get exactly as much light as Earth assuming 10x stock scale)
<GregroxMun>
With 10x stock size and 100x stock mass, it would be M8IV and glow at 2838 Kelvin.
<Sigma88>
that's low
<GregroxMun>
As far as I can tell the closest thing to a star 3.76 Rsol and 0.88 Msol at 2838 Kelvin would be a protostar.
<Sigma88>
cool
<GregroxMun>
Yes, though not cool enough to touch
<GregroxMun>
Protostars of course don't last long enough for the Kerbal System.
<GregroxMun>
I'm considering the possibility of making a lazy "realistic" RSS-scale Kerbolar system using Space Engine exports with RSS' procedural PQSMods.