Thomas changed the topic of #Kopernicus to: #Kopernicus | Release 1.2.2-6 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
<JPLRepo> Has anyone got a planet pack up to date with the 1.3 Kop that I can use for testing?
<Sigma88> most will work I think
<Sigma88> GPP works
<JPLRepo> and your binaries etc?
<Sigma88> duna ike works
<JPLRepo> K. thanks.
<Sigma88> so I assume all of them work as long as the starting planets work fine
<Sigma88> what do you want to test?
<JPLRepo> Just wanna test some stuff. and my mods.
<Sigma88> k
<JPLRepo> Some stuff with LibNoise and my telescopes, etc.
<Sigma88> if you have issues leave me a tell
<JPLRepo> yu
<Sigma88> I'll take a look tomorrow
<JPLRepo> yup. thx
<Sigma88> np
<Sigma88> night 0/
<JPLRepo> o/
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<Olympic1> !tell Sigma* I changed my mind, I will only add your mods to CKAN if they are updated for 1.3
<Qboid> Olympic1: I'll redirect this as soon as they are around.
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<GregroxMun> o/
<SigmaAway> 0/
<Qboid> SigmaAway: Olympic1 left a message for you in #Kopernicus [02.06.2017 08:04:25]: "I changed my mind, I will only add your mods to CKAN if they are updated for 1.3"
<SigmaAway> Olympic1: whatever you prefere
<SigmaAway> you don't need to feel obliged to do it
<GregroxMun> Sigma88, I need you to take Eve's heightmap and put the center point on the North pole.
<GregroxMun> texture in the folder soon
<GregroxMun> SigmaAway, are you still away?
<GregroxMun> You were just here.
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<Sigma88> no
<GregroxMun> ok
<GregroxMun> texture in the folder.
<GregroxMun> Sigma88 ^, can you acknowledge/deny my request?
<Sigma88> I'm doing it
<GregroxMun> OK thank you
<Sigma88> so you want the crater at the north pole?
<GregroxMun> no
<GregroxMun> I want the center point of the texture at the north pole
<Sigma88> ah the center
<GregroxMun> for Eve
<Sigma88> the poles look like crap on that map
<GregroxMun> yes
<Sigma88> is that stock?
<GregroxMun> yes
<Sigma88> wow
<GregroxMun> Surprisingly enough it looks alright in game.
<GregroxMun> But I intend to heavily modify this map from what you see there.
<Sigma88> maybe there's some pqsmods on top
<GregroxMun> Literally just two noise mods actually
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<GregroxMun> o/
<Sigma88> hi Thomas
<Thomas> o/
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<Sigma88> GregroxMun: what would you say is the most famous space ship?
<Sigma88> fictional or not
<Sigma88> which
<GregroxMun> Space shuttle
<GregroxMun> when uneducated people are trying to say the general word for "space ship" or "spacecraft" they will say "space shuttle."
<Sigma88> yeah I was undecided between the shuttle or the enterprise
<GregroxMun> most famous science fiction ship is probably the Enterprise.
<GregroxMun> Probably the majority of people today, if they know what the Enterprise looks like, imagine the Enterprise-D, NuTrek JJprise, or the NX-01
<GregroxMun> But I always think of the TOS enterprise
<Sigma88> I don't know the difference so I just picture a ship with the usual enterprisey features
<Sigma88> much as with the shuttle
<Sigma88> how many of those are the same ship?
<GregroxMun> From top to bottom: NX-01 from Enterprise, NCC-1701 from TOS, NCC-1701 Refit or NCC-1701-A from the TOS movies, NCC-1701-B from Star Trek Generations. NCC-1701-C from an episode of TNG, NCC-1701-D from all of TNG, NCC-1701-E from TNG movies, NCC-1701 from NuTrek
<GregroxMun> They're all different ships, except for the second, third, and last.
<GregroxMun> The second and last are from different timelines, though
<GregroxMun> the second becomes the third, then is destroyed and an identical one is built.
<Thomas> Butbutbut they forgot NCC-1701 Refit edition :P
<GregroxMun> That was only "almost" a totally new Enterprise.
<GregroxMun> They also forgot the Pilot version of TOS enterprise by that logic. :P
<Thomas> I think the version from the pilot and the one from the series were the same
<Thomas> models were expensive
<GregroxMun> The models were tweaked
<GregroxMun> the pilot model had no lights except for the bridge dome, so the spinning warp nacelle caps were just red paint. It also had spikes on the nacelle front.
<Thomas> Aha
<GregroxMun> and a larger dish
* Thomas likes NCC-1701-D most
<Sigma88> voyager
<Sigma88> that's the only one I like :D
<Thomas> voyager is nice too
<Sigma88> plus they had a very female heavy cast, but it never felt forced
<Sigma88> and that's not easy to find
<GregroxMun> NCC-1701-NBABCoD is the designation of the TOS enterprise. :P "No bloody A, B, C, or D."
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<Sigma88> wait
<Sigma88> why does slate have an archipelago?
<GregroxBRB> what's slate
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<Sigma88> opm
<GregroxMun> oh right
<GregroxMun> how could it have an archipelago without water?
<GregroxMun> Oh no I've got a ring flickering problem.
<GregroxMun> Is that a known issue for NuShader rings?
<GregroxMun> They're flickering.
<GregroxMun> only in flight, not map or tracking
<GregroxMun> only from some altitudes
<Sigma88> can you make a video?
<Sigma88> I've never seen any flickerings
<GregroxMun> yes, in a moment
<GregroxMun> Could it be related to having the rings at locked angle?
<Sigma88> ah yes
<GregroxMun> It's not that they flicker back and forth between the two angles
<Sigma88> it's normal if you are timewarping
<GregroxMun> nope
<GregroxMun> not timewarping
<GregroxMun> I know that bug.
<GregroxMun> This is different.
<GregroxMun> After analyzing it further I think it might be because it's lit
<GregroxMun> instead of unlit
<GregroxMun> Note when there's atmospheric heating or mach effects, the rings are fine.
<GregroxMun> That's why I thought it was an altitude thing
<GregroxMun> they also flicker on the surface (I didn't land in the video)
<Sigma88> hmm
<Sigma88> idk
<Sigma88> could be the lighting
<GregroxMun> unlit = false didn't fix it. :/
<Sigma88> :\
<Sigma88> no idea
<Sigma88> I don't think I've ever seen that
<GregroxMun> Alternis Eve is in some ways an opposite of Stock Eve.
<GregroxMun> It's yellow instead of purple
<GregroxMun> It's spinning fast instead of slow.
<GregroxMun> It's got a ring instead of a moon.
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<Sigma88> >_>
<GregroxMun> Oh btw there is yet another Enterprise now
<Sigma88> ganymede doesn't have enough features >_>
<GregroxMun> The JJ-universe Enterprise A
<GregroxMun> Looks more like TOS than the original design, even.
* Thomas is cleaning up his Hard Drive, and he found "SigmaBinary.0.0.3.zip"
<Sigma88> lol
<Sigma88> what was the time on that?
<Sigma88> must have been at least 2 years ago
<Sigma88> maybe 3
<Thomas> 05.07.2015
<Sigma88> 2
<Sigma88> :)
<GregroxMun> I'm approaching my 2 year Koperniversary.
<Thomas> Kopernicus is approaching his 3'rd anniversary
<GregroxMun> August 20th, 2015. The day I started working on Alternis Kerbol Rekerjiggered. I went on #kspmodding and asked if anyone knew how to make planets. Someone linked #kopernicus.
<Sigma88> I think it was killashley to mention #kopernicus to me
<Thomas> Meh, now I got nostalgic and I want to find the old Qbik config :D
<GregroxMun> The only planet that is not changed in AKR right now is Vall.
<GregroxMun> I also have alien trees for Laythe, finally.
<GregroxMun> They're still very Oak like, but now the trunk looks weird and they have massive flower things.
<Sigma88> cool
<GregroxMun> One day I'll go back and make them weirder, probably.
<Sigma88> do you have pics?
<GregroxMun> soon
<GregroxMun> Oh shoot
<GregroxMun> just remembered the Mun is still stock too
<GregroxMun> That will be a difficult one to convincingly modify.
<GregroxMun> Most of the planets in AK look very little like their stock counterparts, whereas my AKR bodies that replace the formerly stock bodies of AK have more in common.
<GregroxMun> Eeloo is still WIP, Vall and Mun are still Stock.
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<KillAshley|SEMI> Sigma88: "I think it was killashley to mention #kopernicus to me" it was me, bugging you for information on how to understand float curves i think it was
<Sigma88> no I think it was when I was starting
<Sigma88> I was asking you stuff via pm
<Sigma88> on the forums
<KillAshley|SEMI> one or the other
<Sigma88> and you told me I could usually find you at #kopernicus on irc
<Sigma88> :)
<KillAshley|SEMI> i still remember for months it was literally just me Thomas and BorisBee only on here
<Sigma88> ah boris
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<Sigma88> GregroxMun: I'd like to get your opinion on SASS when you have some time
<GregroxMun> ok
<Sigma88> I have a new version ready to release
<Sigma88> I'll put the zip in the folder
<GregroxMun> Does the zip have all of the mods with it?
<Sigma88> no but if you want I can make one
<GregroxMun> please do
<Sigma88> ok
<Sigma88> btw, it should be on ckan soon so there's that :)
<Sigma88> GregroxMun: I just need to do a couple modifications and then I'll upload the folder
<Sigma88> :)
<GregroxMun> Sigma88: can you change the names of Alternis Kerbol objects in GN to the following?
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<Sigma88> GregroxMun: s/paste/paste
<Qboid> Sigma88 thinks GregroxMun meant to say: https://pastebin.com/ejykCPqa
<Sigma88> sure
<Sigma88> GregroxMun: are those the standard names of AK?
<Sigma88> or just the ones for GN?
<Sigma88> !seen GregroxMun
<Qboid> Sigma88: I last saw GregroxMun on [02.06.2017 22:28:33] in #Kopernicus saying: "https://pastebin.com/ejykCPqa"
<GregroxMun> Ones for GN
<Sigma88> k
<GregroxMun> But I intend to do an optional config to enable them for AKR
<Sigma88> make sure the optional config doesn't apply when GN is installed please
<Sigma88> also, GregroxMun, the zip is more than 500mb
<Sigma88> not sure if my dropbox has the space
<Sigma88> let me check
<Sigma88> GregroxMun: it takes an hour for full sass to upload
<Sigma88> I can't wait that long now
<Sigma88> maybe tomorrow
<Sigma88> JPLRepo: are you online?