Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.3.0-3 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
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<Sigma88> 0/
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<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: the common element between many issues like this one and #188 seems to be the fact that with the Kerbin template comes an extra "SpaceCenter"... https://git.io/vQZBZ
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<Kopernicus> [Kopernicus] gordonfpanam commented on issue #186: Nuking non-homeworld SpaceCenter instances would make cloning Kerbin a lot easier, and more reliable than trying to build an uncivilized Kerbin from scratch. https://git.io/vQZHw
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<GregroxMun> o/
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<Sigma88> 0/
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<GregroxMun> o/
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<GregroxMun> Technically true: you can make any heightmap work with the correct set of PQSmods to accompany it.
<GregroxMun> Somethings one of the pqsmods is a better heightmap.
<GregroxMun> s/somethings/sometimes
<Qboid> GregroxMun meant to say: sometimes one of the pqsmods is a better heightmap.
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<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: the problem is, I don't even know if that's the thing causing the bug.... https://git.io/vQnWW
<Sigma88> thomas do you have one minute to test a theory of mine?
<Sigma88> if you don't it's not a major issue
<Sigma88> I can look into it tonight when I get home
<Sigma88> also, 0/
<Thomas> sure
<Sigma88> could you compile a quick plugin that lists all objects of type "SpaceCenter"
<Sigma88> something like
<Sigma88> foreach (SpaceCenter sc in Resources.GetObjectsOfTypeAll<SpaceCenter>())
<Sigma88> {
<Thomas> I don't need a plugin: 1
<Sigma88> debug.log(sc.name);
<Sigma88> that's even better
<Sigma88> could you check how many SpaceCenter objects there are on stock KSP?
<Sigma88> I get 3 on stock + kopernicus
<Thomas> wot
<Sigma88> yes
<Thomas> waah, I want scripting for ksp
<Sigma88> what?
<Thomas> Like, dropping bat files into gamedata
<Thomas> without making a vs project and compiling and so on
<Sigma88> ah
<Sigma88> so you do need to compile a plugin :D
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<Sigma88> I was thinking, we could just delete all unused "SpaceCenter" objects
<Sigma88> if stock has only 1
<Thomas> Stock had one the last time I looked
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<Thomas> and Kopernicus doesnt create one
<Sigma88> don't you copy kerbin in the Templates ?
<Sigma88> couldn't that generate a new SC?
<Thomas> Yes, but the space center object is added on spawn
<Sigma88> the only thing I know is that there are 3
<Sigma88> so clearly something's going on
<Sigma88> I'll try nuking those extra objects and see if some of the issues reported recently are fixed
<GregroxMun> https://pastebin.com/JewzjCRA Idea for an RSS scale alternate solar system mod.
<GregroxMun> Along the same lines as Little Green Men from Mars, you start off on a planet with Delta-V to orbit similar to Kerbin, despite being at realistic scale and density.
<GregroxMun> It's a close binary of two large dwarf planets / small terrestrial planets.
<GregroxMun> You would start off on the smaller of the two bodies.
<Sigma88> Charon Space Program
<GregroxMun> pretty much
<GregroxMun> Actually I had this idea for a story, not for a KSP mod.
<GregroxMun> I even started a language.
<GregroxMun> https://pastebin.com/vQQCuZB2 The language spoken by the main characters is Juhthip, though it would only rarely be used in the story (translated for the viewer's benefit)
<GregroxMun> I'm not going for fully authentic alien language or anything
<GregroxMun> I'm also going to use an alphabet which is just a one-to-one correspondence between the letters of the english alphabet.
<GregroxMun> Calendar: https://pastebin.com/Vps2PiL1
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<Sigma88> !tell Thomas* stock has 2 SpaceCenter objects >_>
<Qboid> Sigma88: I'll redirect this as soon as they are around.
<Sigma88> oh god
<Sigma88> I never realized that venom from spiderman3 is eric from that's 70s show
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<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: ok, so I did some tests and I just tried to spam the stuff from all SpaceCenter objects... https://git.io/vQc3g
<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: ok, so I did some tests and I just tried to spam the stuff from all SpaceCenter objects... https://git.io/vQc3g
<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: but at **KSPAddon.Startup.SpaceCenter.Start** I get this:... https://git.io/vQcsg
<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: but at **KSPAddon.Startup.SpaceCenter.Update** I get this:... https://git.io/vQcsg
<Kopernicus> [Kopernicus] Sigma88 commented on issue #186: this leads me to believe there's a point after which the SpaceCenter is "loaded" and that moment might be what's going wrong when having multiple Kerbin templated planets https://git.io/vQcsM
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