<Kopernicus>
[Kopernicus] canisdirusleidy commented on issue #158: Looks like the root of the problem here lies in "Modular Flight Integrator" mod. Check (on Linux) with KSP 1.2.2 and 1.3 and latest (1.2.2-7 and 1.3.0-2) Kopernicus: everything is normal without MFI, but then MFI is installed I get "Kopernicus.RuntimeUtility.LateUpdate () [0x00000] in <filename unknown>:0" spam after switching to map mode in flight.... https://git.io/vHKUD
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<Kopernicus>
[Kopernicus] Sigma88 commented on issue #158: Without mfi kopernicus disables itself.... https://git.io/vHK32
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<Kopernicus>
[Kopernicus] Quarior commented on issue #181: So first, I know in game it is "Sun" (or "The Sun"), it is for you don't confuse between the default Sun and our Sun I name "Sol".... https://git.io/vHKg7
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #181: You cannot change the name of the body at the center of the universe... https://git.io/vHKX8
<SigmaAway>
I don't think I can be more clear than that
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #181: Nevermind I misunderstood your question... https://git.io/vHKHz
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<Thomas>
AAAAAAAAAAA
<Thomas>
KopernicusExpansion is GPL
<GregroxMun>
GPL license is what?
<Thomas>
cancer
<Thomas>
It is a viral license
<Thomas>
everything that uses gpl licensed software needs to be gpl too
<Thomas>
So noone can distribute the dlls with their mod
<Thomas>
Unless they make their mod gpl
<GregroxMun>
What if you split the KopernicusExpansion into its own dll?
<Thomas>
What?
<GregroxMun>
you heard me
<Thomas>
KopernicusExpansion has always been its own dll
<GregroxMun>
sure, yes
<Thomas>
And if I use code from it, I have to use the GPL
<GregroxMun>
but weren't you intending to package it into Kopernicus itself?
<Thomas>
No
<GregroxMun>
oh ok
<Thomas>
If I did that it would be even worse
<GregroxMun>
Can't mods intending to redistribute KopX just say "this part of the mod is GPL, the rest is ARR or MIT or whatever"
<Thomas>
No, the gpl forbids that
<GregroxMun>
oh that's awful
<Thomas>
Yep
<GregroxMun>
So GPL was intentionally written to be a viral license then.
<Thomas>
Yes
<GregroxMun>
OK new idea
<GregroxMun>
can you take the Alternis Kerbol comet code and ressurect it?
<Thomas>
By those folks who want to force free software because of user rights
<Thomas>
I could do that. But Nova licensed his code as "No Derivates". I cant use that
<GregroxMun>
Only officially
<GregroxMun>
"contact [him] and work something out"
<GregroxMun>
"The source code to Alternis Kerbol is licensed under a CC BY-ND 4.0 license. This is primarily because the code of the mod is quite messy and not a good thing to base anything off of. If you really want to, though, contact me and we can try to work something out."
<Thomas>
Yeah, but thats still meh. Reminds me of cerain people who outright ignore licenses
<GregroxMun>
It only really matters if someone gets annoyed
* Thomas
googles "opensource asteroid shader"
<Thomas>
Ok, I read the GPL
<Thomas>
GregroxMun: I am not a lawyer, but I would say that your configs aren't a derivate work of Kopernicus Expansion, so screw the GPL it won't apply there :D
<GregroxMun>
OK, so I should be able to redistribute KopX under GPL and keep AKR under my own license, right?
<Thomas>
Yes
<GregroxMun>
I have to commend GPP for getting the color of Ciro about right, but then they go and mess up the red dwarf.
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<Sigma88>
0/
<Kopernicus>
[Kopernicus] Quarior commented on issue #181: OK, thanks for information so it is possible then for active/disable the modification for each save and the mod support a existing save with asteroids spawn before edit and ships (no Ships folder where are SPH and VAB) also the *Space Center Menu* ? https://git.io/vHie7
<Kopernicus>
[Kopernicus] Quarior commented on issue #181: OK, thanks for information so it is possible then for active/disable the modification for each save and the mod support a existing save with asteroids spawn before edit and ships (no Ships folder where are SPH and VAB) also the *Space Center Menu* ? https://git.io/vHie7
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #181: editing a save is not possible with kopernicus, but new asteroid will spawn following the rules defined in their cfg... https://git.io/vHiT7
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<GregroxMun>
o/
<GregroxMun>
Sigma88, do you know which PQSMod Pol has that is buggy?
<GregroxMun>
the one that causes the terrain colliders to be in the wrong place.
<GregroxMun>
KillAshley|SEMI ^
<GregroxMun>
do you know?
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<Sigma88>
GregroxMun: never heard of that
<GregroxMun>
It's a thing
<GregroxMun>
I thought Kopernicus was supposed to fix it.
<GregroxMun>
If you add that mod in, that is
<GregroxMun>
anyway it doesn't do that bc I added all the mods from the kittopia export and the bug is still there
<GregroxMun>
heck, the damn problem should have been fixed in stock!
<GregroxMun>
The Kraken may be living on Bop, but it works on Pol!
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<Sigma88>
GregroxMun: is that a recent issue?
<GregroxMun>
not afaik
<GregroxMun>
that Kopernicus doesn't fix it anymore might be.
<GregroxMun>
but not the stock bug
<Sigma88>
I can't recall anything like that, sorry