Thomas changed the topic of #Kopernicus to: #Kopernicus | Release 1.2.2-5 - https://git.io/v0Gg5 | Pictures: http://git.io/vWxD6 | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vwsX1 | <Sigma88> how to politely tell people to shut up: link them a post that describes how to post a proper bug report
<Sigma88> GregroxMun: still here?
<Qboid> Sigma88: I'll redirect this as soon as they are around.
<GregroxMun> o/
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [07.05.2017 00:09:14]: "https://www.dropbox.com/s/4hd6hy7ji45mfqm/Screenshot%202017-05-07%2002.04.41.png?dl=0"
<GregroxMun> The Great Pyramids of KSC.
<Sigma88> :)
<Sigma88> GregroxMun: the plugin is online in case you want to try it
<Sigma88> you need to use the plugin in [Source]/SigmaDimensions/Distribution
<Sigma88> from the development branch
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<SigmaAway> night
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<SigmaAway> 0/
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<Sigma88> 0/ greg
<GregroxMun> o/
<Sigma88> GregroxMun: if you want to play around with the SD new features let me know
<Sigma88> maybe you can find some use for it in your mods
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<Sigma88> GregroxMun: I'm working on the science aspect of SASS
<GregroxMun> oh yay
<GregroxMun> gotta have that science
<Sigma88> I'll probably nees some suggestions
<GregroxMun> I haven't worked on the science portion of a mod of mine in probably a year.
<GregroxMun> I don't even like writing descriptions for planets anymore.
<GregroxMun> I don't know why or what changed.
<Sigma88> descriptions is the only thing I like
<Sigma88> I re-read the ones from SASS the other day and some are pretty cool
<Sigma88> like the one for either phobos or deimos
<Sigma88> phobos
<Sigma88> Phobos has such a low gravity that landing on it is a very peculiar experience. Most of the times a landing on your nose is what you call 'a failure'. Here you would call it 'almost a failure'.
<Sigma88> do you remember that? :D
<GregroxMun> Oh yeah. :D
<Sigma88> I'm rewatching now
<GregroxMun> I need to go through those descriptions, maybe I'll get some inspiration
<Sigma88> 41 minutes
<Sigma88> LOL
<Sigma88> look at the start of the video
<Sigma88> I think sigma sold me a counterfit earth!
<Sigma88> LOL
<GregroxMun> It looks like you took Africa, and you took South America, and you slammed them together in a particle accelerator.
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<Sigma88> :D
<Sigma88> valentina why are you green?
<Sigma88> "radioactive radioactive, whoo oh ah oh, whoo oh ah oh"
* GregroxMun was using a nuclear rocket
<Sigma88> GregroxMun: how is neidon's moon called in opm?
<Sigma88> the nereid analogue
<GregroxMun> Nissee?
<Sigma88> ah right
<Sigma88> thanks
<Sigma88> ok, so this is what I've got untill now
<Sigma88> those with a ">" are the ones I've decided
<Sigma88> the remaining ones are just there to remember me which is the base body
<GregroxMun> what's this?
<Sigma88> on the left there are the SASS planets
<Sigma88> on the right the Science definitions
<Sigma88> so Moon > Mun
<Sigma88> means that the science defs for SASS Moon will be those of Mun
<Sigma88> makes sense?
<Sigma88> "It's not Bop! I swear to the deep space kraken!"
<Sigma88> :D
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<GregroxMun> o/
<Poodmund> o/
<Poodmund> Sigma88: When using the KKtoSD and naming the PQSCity, do I need to specify the group? Group.PQSCity or just PQSCity?
<Sigma88> not sure what you mena
<Sigma88> mean
<Sigma88> the PQSCity has a name, you can see it with kittopia
<GregroxMun> It is impossible to circumnavigate Kerbin by boat.
<Sigma88> I should probably add an exporter to print all pqscity names
<Sigma88> GregroxMun: really?
<GregroxMun> If you had an "icecutter" ship or something then you could. The main issue is the ice caps.
<GregroxMun> But you can walk from pole to pole.
<Sigma88> ah right
<GregroxMun> Takeaway: Kerbin is all one landmass and two oceans.
<GregroxMun> one landmass + islands, ok
<GregroxMun> It's also got much less ocean than Earth by percent.
<GregroxMun> Actually it looks around ~50% land vs ocean.
<Poodmund> CentralPQSCity = KSC or CentralPQSCity = GPP_Gael.KSC?
<Poodmund> Is what I mean. :)
<Sigma88> depends what the name is
<Sigma88> the name is a string
<Sigma88> copy that string
<Sigma88> Poodmund: if you have a screenshot of kittopiatech open on the detail page of the PQSCity that might help me understand
<Poodmund> Dont worry I'm being an idiot
<Poodmund> Do you have the config file that you used to get the resizing at rescaled bodies to work correctly?
<Poodmund> Its still spreading out the KK assets. :/ Am I being a moron?
<Sigma88> I need the kittopia screenshot
<Sigma88> otherwise I cannot tell you what the name is
<Sigma88> have you tried with KKtoSD ?
<Sigma88> wait
<Sigma88> KSC is correct
<Sigma88> ah
<Sigma88> Poodmund: try without the MODS node
<Sigma88> KSC is moved by Kopernicus
<Sigma88> I should probably put a check to avoid that issue
<Sigma88> GregroxMun: which do you think would be a good source of scidefs for Callisto?
<GregroxMun> Tylo, maybe?
<GregroxMun> I don't know
<Sigma88> no tylo is already a planet in sass
<Sigma88> :D
<Sigma88> I'll look through NH
<Sigma88> probably there's something good there
<Poodmund> Sigma88: http://imgur.com/a/bcGiK
<Sigma88> Poodmund: sorry I misunderstood your question before, try without the MODS node
<Poodmund> ;)
<Poodmund> Hmm its still not seeming to work. They are still spread out.
<Poodmund> This is using the latest dlls from the dev branches of both SD and KKtoSD plugins.
<Sigma88> could you send me the log?
<Sigma88> output_log.txt
<Poodmund> Which one?
<Poodmund> k
<Poodmund> Wait a sec, thats not right :/
<GregroxMun> I'm gonna simulate the Ultimate Solar System with Principia! :D
<GregroxMun> It won't work because everything is Laythes, Jools, and a Kerbin. So the masses aren't right yet.
<Sigma88> send pics GregroxMun
<Sigma88> Poodmund: can I dl that log?
<GregroxMun> aw hell, I'll livestream iut
<Sigma88> or are you generating a new one?
<Sigma88> GregroxMun: YES!
<Poodmund> Im generating a new one, the output logs aren't generating
<Sigma88> ah
<Poodmund> Might be worth adding this to your Bug Report post: http://forum.kerbalspaceprogram.com/index.php?/topic/154173-answered-not-generating-output-log/&do=findComment&comment=2905116
<Sigma88> ?
<Poodmund> My output.txt logs weren't generating in Kerbal Space Program\KSP_x64_Data but were in C:\Users\%USERNAME%\AppData\LocalLow\Squad\Kerbal Space Program
<Sigma88> weird
<Sigma88> Poodmund: did you change the CelestialBody of the Instances?
<Sigma88> they need to load on Gael, not Kerbin
<Poodmund> Yes, all the assets work fine when not resized and target Gael
<Sigma88> right
<Sigma88> problem is SD stops at the group definition for some reason
<Sigma88> it only shows the planet
<Sigma88> in the log
<Sigma88> SigmaLog: > Planet: Gael
<Sigma88> let me try
<Sigma88> GregroxMun: dead?
<GregroxMun> the stream stopped early for some reason but nothing different really happened
<GregroxMun> shit broke yo
<GregroxMun> I'm trying it again with the previous version of Principia
<egg> GregroxMun: .... that's not useful, please don't downgrade to older bugs
<GregroxMun> I'm pretty sure I've seen this bug before with the current version on a system that worked fine with a previous version. But I'm not sure. If it does the same thing then I'll upgrade back.
<Sigma88> Poodmund: I'm loading GPP + KK + Kerbinside (Just KSPUpgrades) and made a group for KSCUpgrades
<Sigma88> if it works I'll ask you to do the same
<Poodmund> Ok
<Sigma88> to see if it works
<GregroxMun> egg: you're right, as usual
<GregroxMun> do you need any configs or logs or anything or is this a known issue?
<egg> GregroxMun: sorry, haven't looked at your issue yet, was reviewing some code
<egg> what's the issue :-p
<GregroxMun> Things broke an awful lot
<GregroxMun> more than just orbital instability I mean
<egg> huh
<egg> well that's odd
<egg> no apocalypse even?
<GregroxMun> I saw something similar happen with nothing more than Sun, Kerbin, and an orbiting Lauthe
<GregroxMun> Well if that's not the apocaylpse I don't know what is! :P /s
<GregroxMun> no, no apocalypse
<Sigma88> Poodmund: got it takes ages to load gpp
<egg> GregroxMun: what do I need to look at this system?
<egg> GregroxMun: just Kopernicus plus some other things?
<GregroxMun> Just these configs and kopernicus.
<GregroxMun> configs incoming
<Poodmund> Yeah, its pretty rank. RocketPCGaming's install takes about 10 minutes... :/
<egg> okay, will investigate :-p
<egg> the scaledspace celestials appear to be leaving their orbits to fool around elsewhere, but the plotted orbits have eggspected behaviour I think?
<egg> it's odd that the scaled bodies are doing that tough
<egg> GregroxMun: waitwait, you're on Cardano?
<egg> GregroxMun: please upgrade to the latest version
<GregroxMun> Cardano and Cartan both have it
<GregroxMun> the video is cartan
<GregroxMun> I just tested on cardano and it happens there too, but no video of it
<egg> GregroxMun: uh, I'm pretty sure it says "Cardano" right there on the UI
<egg> which means it's not Cartan
<GregroxMun> well then it appears the version I have backed up is not up to date
<GregroxMun> I will update and try again then
<egg> (mind you the issue might be in both, but I'd like not to debug old versions that have known bugs)
<egg> the overall solar system view looks like some weird mechanical calculator :D
<GregroxMun> yeah it is kind of pretty in a weird way
<GregroxMun> things going forward and backwards in a predicatble way
<egg> but yeah, that's definitely not eggspected; see if it also breaks in Cartan (check that it says Cartan in the UI, and *create your save with Cartan*)
<GregroxMun> I'm creating a new save with each test
<egg> ok good
<egg> so then just check that it says Cartan
<egg> GregroxMun: any mods besides Kopernicus and BetterTimeWarp?
<GregroxMun> DistantObject, KerbalEngineer, KittopiaTech, PlanetShine, Sigma Binary (not active on any planets), Texture Replacer
<egg> what's Kittopia?
<GregroxMun> a planet modding tool
<Thomas> Planet Editor
<GregroxMun> ^
<Sigma88> hi thomas
<Sigma88> and hi egg
<egg> GregroxMun: try removing Kittopia and Sigma Binary, just to be sure
<GregroxMun> ok
<GregroxMun> Still broken
<egg> GregroxMun: yup, replicated
<egg> this is *weird*
<egg> GregroxMun: hmm, there are apocalypses
<egg> GregroxMun: but for some reason we're not bringing them to the UI
<egg> GregroxMun: so I would suspect this is just an apocalypse, and we're reacting badly to it :-p
<egg> GregroxMun: try designing a saner system for now, I'll look into making the apocalypse warn better
<GregroxMun> I didn't design the system actually, I just adapted it to KSP.
<egg> ... somebody has a somewhat simplified understanding of stability
<GregroxMun> I was rather skeptical of this.
<GregroxMun> Particularly the moons.
<GregroxMun> moons of gas giants, to be clear.
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<GregroxMun> They're 1 Jupiter mass planets, four of them, in 3:2 resonances.
<GregroxMun> I don't know if they can remain there if they're more than 1 Jupiter mass.
<GregroxMun> But 1 Jupiter Mass planets don't like to hold onto lots of earth-mass moons.
<GregroxMun> 3 is probably fine, but 5 is a bit much I would imagine.
<egg> UmbralRaptor: aaaaaaaaaa
<GregroxMun> Anyway I can confirm that the same principia bug happens with something as simple as a system with just the Sun, Kerbin, and Laythe. Laythe orbits Kerbin at 12000000m, same as Mun would if it weren't removed.
<egg> GregroxMun: send your config
<egg> GregroxMun: ok that's odd
<egg> maybe KSP is shit at converting cartesian coords to Keplerian elements? >_>
<egg> O_O
<GregroxMun> O________________o is a more accurate representation of the system, actually. :P
<Sigma88> egg: s/ at converting cartesian coords to Keplerian elements? >_> /.
<Sigma88> egg: s/ at converting cartesian coords to Keplerian elements? >_>/.
<GregroxMun> XD
<GregroxMun> lol
<Sigma88> egg: s/at converting cartesian coords to Keplerian elements? >_>/:)
<Sigma88> oh go to hell qboid
<Sigma88> s/qboid/Qboid
<Qboid> Sigma88 meant to say: oh go to hell Qboid
<GregroxMun> gg, qboid
<Sigma88> GregroxMun: s/gg/fu
<Qboid> Sigma88 thinks GregroxMun meant to say: fu, qboid
<GregroxMun> :P
<Sigma88> I wonder what is that breaks qboid
<Sigma88> egg: s/at converting cartesian coords to Keplerian elements/
<Qboid> Sigma88 thinks egg meant to say: maybe KSP is shit ? >_>
<Sigma88> I think it was probably the ?
<Thomas> yes
<Sigma88> shouldn't ? mean any 1 character?
<Thomas> Not in regex
<Sigma88> k
<Sigma88> thomas, how do I print to a log with c# such as every line is separate?
<Sigma88> not the ksp.logs
<Sigma88> a new one
<Thomas> Copy that file, change the namespace, and then do Logger.Default.Log("text") https://github.com/Kopernicus/Kopernicus/blob/master/Kopernicus/Kopernicus/Logger.cs
<Thomas> or what kind of log do you want?
<Sigma88> I just want to print out all the science defs to a single file
<Thomas> File.WriteAllText
<Sigma88> thanks
<Thomas> Or File.WriteAllLines if you have a string array
<Sigma88> nice
<Sigma88> thanks
<Sigma88> Thomas: in the path
<Sigma88> should I use / or \
<Sigma88> ?
<Thomas> You need to use /
<Thomas> Or Path.Combine, but thats overkill
<Sigma88> ok, and should I start with / ?
<Sigma88> >>> /Sigma/SciDefRenamer/Logs/SciDefRenamerLog_
<Thomas> KSPUtil.ApplicationRootPath + "GameData/Sigma/SciDefRenamer/Logs/SciDefRenamerLog_"
<Thomas> is what you should use
<Sigma88> ty
<Sigma88> what if the folder does not exist?
<Sigma88> Directory.CreateDirectory(KSPUtil.ApplicationRootPath + "GameData/Sigma/SciDefRenamer/Logs");
<Sigma88> I guess
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<TonyC> GregroxMun, i don't really understand the video you published
<GregroxMun> what video
<TonyC> are these asteroids ?
<TonyC> titans acheans and trojans
<GregroxMun> Titans Acheans and Trojans. Titan = Gas Giant. Acheans = Greek Planets, Trojans = Trojan Planets
<GregroxMun> They're for the Ultimate Solar System
<TonyC> ooh, new planets
<GregroxMun> Not really, no
<GregroxMun> they're Jools, Laythes, and a Kerbin.
<GregroxMun> But they will be new planets.
<GregroxMun> There are 36 of them that need to be made, not counting the gas giants.
<GregroxMun> But luckily I've got a team of modders who are willing to contribute.
<GregroxMun> The video is a spacecraft in a distant polar orbit of the star, watching the orbits of all of the planets of the system, with DistantObjectEnhancement.
<Sigma88> !c 'a' == '*'
<Qboid> false
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<GregroxMun> Greek Planets of course being Trojan Planets that are leading instead of trailing.
<Sigma88> !c new string("test")[3]
<Qboid> (1,2): error CS1502: The best overloaded method match for `string.String(char*)' has some invalid arguments/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)
<Qboid> (1,13): error CS1503: Argument `#1' cannot convert `string' expression to type `char*'
<Sigma88> !c new string("test")
<Qboid> (1,2): error CS1502: The best overloaded method match for `string.String(char*)' has some invalid arguments/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)
<Qboid> (1,13): error CS1503: Argument `#1' cannot convert `string' expression to type `char*'
<Sigma88> wut
<Sigma88> string.Strng("test")
<Sigma88> !c string.Strng("test")
<Qboid> (1,9): error CS0117: `string' does not contain a definition for `Strng'/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)
<Sigma88> !c "test"
<Qboid> test
<Sigma88> !c "test"[2]
<Qboid> 's'
<Sigma88> ok
<Sigma88> Thomas:
<Sigma88> does this tell anything to you?
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<Qboid> Sigma88: I'll redirect this as soon as they are around.
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<GregroxMun> oh im still here
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [07.05.2017 18:48:25]: "https://www.dropbox.com/s/z23ktuzf66akkhe/Screenshot%202017-05-07%2020.47.55.png?dl=0"
<Sigma88> ah lol
<GregroxMun> Such a shame you can't make a science dfinition for the rings itself that says "oh that was anticlimactic."
<Sigma88> I don't know, Thomas managed to get scatter science
<Sigma88> I bet it would be possible to do ring science
<GregroxMun> check if you're at the right altitude and the right inclination, perhaps?
<Sigma88> I think the rings are an object
<Sigma88> much like the scatter
<Sigma88> so it should be possible to link the code to the object itself
<Sigma88> but I have no idea
<GregroxMun> they're scaledspace and they don't have colliders.
<Sigma88> sure
<Sigma88> but it's still a "game object"
<Sigma88> not 100% sure
<Sigma88> GregroxMun: do you think Earth should have hasTheInName = True ?
<GregroxMun> yes
<Sigma88> I added that to SASS
<Sigma88> seemed appropriate
<Sigma88> sun, earth, mun, moon
<Sigma88> kerbin has it turned off
<Sigma88> (if you use kerbalized names)
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<Sigma88> GregroxMun: sill working on the uber big system?
<Sigma88> :)
<GregroxMun> not at the moment
<Sigma88> s/il/til
<Qboid> Sigma88 meant to say: GregroxMun: still working on the uber big system?
<GregroxMun> It's done now until the planets start coming in
<Sigma88> nice
<GregroxMun> and I dont feel like making a planet atm
<Sigma88> sure
<Sigma88> look
<Sigma88> the text used to say Mun's
<Sigma88> but SciDefRenamer now can find and replace in the descriptions as well as in the names
<Sigma88> :)
<Sigma88> now I just need to fix the biomes
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