<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @StollD, I just tested out the dev version. You've made great progress on it, but there are still a couple things not quite right. For some reading the "sun exposure" is not reading the right number. When in orbit I've adjusted the solar panel so that I know I'm getting 100% sun exposure, but the display is showing a fraction significantly less than one.... https://git.io/vHqbQ
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @StollD, I just tested out the dev version. You've made great progress on it, but there are still a couple things not quite right. For some reading the "sun exposure" is not reading the right number. When in orbit I've adjusted the solar panel so that I know I'm getting 100% sun exposure, but the display is showing a fraction significantly less than one.... https://git.io/vHqbQ
NathanKell|AWAY is now known as NathanKell
NathanKell is now known as NathanKell|AFK
NathanKell|AFK is now known as NathanKell
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: I've done some further testing and with a Gigantor solar panel at different distances from Ciro and Grannus. Although some of the energy flow numbers don't strictly obey the inverse square law, it's not nearly as bad as I previously thought. The numbers are at least in the right ballpark. There could be some other factors at play of which I'm unaware that could be accounting for the discrepanc
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: I've done some further testing and with a Gigantor solar panel at different distances from Ciro and Grannus. Although some of the energy flow numbers don't strictly obey the inverse square law, it's not nearly as bad as I previously thought. The numbers are at least in the right ballpark. There could be some other factors at play of which I'm unaware that could be accounting for the discrepanc
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @StollD, I just tested out the dev version. You've made great progress on it, but there are still a couple things not quite right. For some reading the "sun exposure" is not reading the right number. When in orbit I've adjusted the solar panel so that I know I'm getting 100% sun exposure, but the display is showing a fraction significantly less than one.... https://git.io/vHqbQ
<Kopernicus>
[Kopernicus] StollD commented on issue #166:
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: OK, that makes sense. I think it would probably be best to change the sun exposure thing back to the way it was. The way it is now is very confusing. If I'm orbiting one star or the other, I'd like to be able to see a sun exposure of 1.00 when the panel is aligned to that star. That's what everybody is use to.... https://git.io/vHmYA
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: OK, that makes sense. I think it would probably be best to change the sun exposure thing back to the way it was. The way it is now is very confusing. If I'm orbiting one star or the other, I'd like to be able to see a sun exposure of 1.00 when the panel is aligned to that star. That's what everybody is use to.... https://git.io/vHmYA
NathanKell|TWITCH is now known as NathanKell|AWAY
<KillAshley|SEMI>
!tell Thomas rings are still not fixed btw :( let me know when your on ill explain
<Qboid>
KillAshley|SEMI: I'll redirect this as soon as they are around.
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: I was thinking about this, and since I don't think it's obvious how flux and exposure should be calculated, I thought of listing here some possible solutions.... https://git.io/vHmCY
<Kopernicus>
[Kopernicus] Galileo88 commented on issue #166: Huge thanks! https://git.io/vHmCO
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: I was thinking about this, and since I don't think it's obvious how flux and exposure should be calculated, I thought of listing here some possible solutions.... https://git.io/vHmCY
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: I was thinking about this, and since I don't think it's obvious how flux and exposure should be calculated, I thought of listing here some possible solutions.... https://git.io/vHmCY
<Kopernicus>
[Kopernicus] Galileo88 commented on issue #166: I also really like the second idea Sigma. https://git.io/vHmCR
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: I was thinking about this, and since I don't think it's obvious how flux and exposure should be calculated, I thought of listing here some possible solutions.... https://git.io/vHmCY
<SigmaAway>
KillAshley|SEMI: wut?
SigmaAway is now known as Sigma88
<Sigma88>
ohiobob said they were fixed
<KillAshley|SEMI>
its weird
<Sigma88>
what issue are you having?
<KillAshley|SEMI>
kinda sam as before in reguards to scaling
<KillAshley|SEMI>
small planets = really distorted fucked up rings
<Sigma88>
galileo and ohiobob said they have small planets and it works for them
<KillAshley|SEMI>
i wish rings would stay at the same axis on angle though, have to keep changing planets LAN to compensate each release
<Sigma88>
I don't think angled rings work properly
<KillAshley|SEMI>
never have lol
<KillAshley|SEMI>
oh god you linked an essay.....
<Sigma88>
that's not the kind of feedback I had in mind
<Sigma88>
:D
<KillAshley|SEMI>
!tell Thomas nvm, stoopid firefox was screwing with me
<Qboid>
KillAshley|SEMI: I'll redirect this as soon as they are around.
<KillAshley|SEMI>
lol
<KillAshley|SEMI>
ill have to reacd through it all
<KillAshley|SEMI>
and let you know
<Sigma88>
it's shorter than it looks
<KillAshley|SEMI>
its a shame you dont have muliple exploser readings, even if it's just visual
<KillAshley|SEMI>
*exposure
<Sigma88>
that could get a bit complicated in GN
<KillAshley|SEMI>
as in, saying you get 50% exposure from star x and 20% exposure from star y
<Sigma88>
:D
<KillAshley|SEMI>
thats what im saying, would be a cool mechanic, even if brought in as a superficial aspact
<KillAshley|SEMI>
*aspect
<KillAshley|SEMI>
wtf is wrong with my spelling today
<KillAshley|SEMI>
lol
<Sigma88>
the only way I could see that working is if there were a couple of buttons with which you can change the target star
<KillAshley|SEMI>
but yeah i think barring having that, id go with the second, seems the most reasonable of the 3
<Sigma88>
like
<Sigma88>
[<] Star1 [>]
<Sigma88>
and when you click it changes star
<KillAshley|SEMI>
yeah, im not reall suggesting it shoul be listing multiple stars, just thought it was a cool idea. as you said in packs like GN it would get VERY confusing very fast
<KillAshley|SEMI>
yeah definitely no2 though
<Sigma88>
I was thinking people would have preferred no3
<Sigma88>
glad to see no2 seems to get more love
<KillAshley|SEMI>
no 3 sounds good, but i think having that exposure level from 2 different stars is important to know if you are actually recieving energy from both
<KillAshley|SEMI>
so having 2 stars = 200% exposure fits best
<Sigma88>
plus having the indicator stuck at 100% with wildly different Ec/s values is not ideal
<KillAshley|SEMI>
yeah
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<Sigma88>
!c new Texture2D().GetPixels().length
<Qboid>
(1,6): error CS0246: The type or namespace name `Texture2D' could not be found. Are you missing an assembly reference?
<Sigma88>
hmmm
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<Thomas|AWAY>
Sigma88: Qboid evaluates C#, it doesnt have a Unity game running in the background :P
Thomas|AWAY is now known as Thomas
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: @StollD well that was the most logical option for the flux :)... https://git.io/vHmX2
<Sigma88>
0/ Thomas
<Sigma88>
does it need a game?
<Thomas>
o/
<Qboid>
Thomas: KillAshley|SEMI left a message for you in #Kopernicus [24.05.2017 08:06:21]: "rings are still not fixed btw :( let me know when your on ill explain"
<Qboid>
Thomas: KillAshley|SEMI left a message for you in #Kopernicus [24.05.2017 08:26:28]: "nvm, stoopid firefox was screwing with me"
<Sigma88>
I thought it just needed a dll
<Thomas>
Yes, but the dll is only an interface into the C++ engine
<Sigma88>
I ended up adding an optional bool to the method I was using
<Sigma88>
now I can specify if I don't want null outputs, so I get an empty texture instead of a null for when I need to getpixels
<Sigma88>
seemed like a good option to have
<Sigma88>
also, Thomas, I think we need different methods for positive time and negative time in kronometer
<Sigma88>
especially for the leap date
<Sigma88>
not 100% sure
<Sigma88>
I'll investigate
<Sigma88>
hmmm, maybe I can get away with it if I use round toward zero
<Sigma88>
!c (int)(-0.4)
<Qboid>
0
<Sigma88>
ah nice
<Sigma88>
it already does that
<Sigma88>
so it should be fine
<Sigma88>
!c (int)(-0.9)
<Qboid>
0
<Sigma88>
ah no wait, I need it the other way around
<Sigma88>
I need to use floor
<Sigma88>
!c Math.Floor(-0.4)
<Qboid>
-1
<Sigma88>
yup
<Sigma88>
!c Math.Abs(Math.Floor(-0.4))
<Qboid>
1
<Sigma88>
that's what I need, I think
<Sigma88>
!c Math.Abs(Math.Floor(0.4))
<Qboid>
0
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<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: If you guys want option #2, then I'm overruled. But I think I prefer option #1. If we're close to one star or the other, the flux we're receiving from the nearby star is so much greater than that we're getting from the distant star, that the exposure will be effectively 100%.... https://git.io/vHYOb
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: If you guys want option #2, then I'm overruled. But I think I prefer option #1. If we're close to one star or the other, the flux we're receiving from the nearby star is so much greater than that we're getting from the distant star, that the exposure will be effectively 100%.... https://git.io/vHYOb
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: If you guys want option 2, then I'm overruled. But I think I prefer option 1. If we're close to one star or the other, the flux we're receiving from the nearby star is so much greater than that we're getting from the distant star, that the exposure will be effectively 100%.... https://git.io/vHYOb
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: If you guys want option 2, then I'm overruled. But I think I prefer option 1. If we're close to one star or the other, the flux we're receiving from the nearby star is so much greater than that we're getting from the distant star, then the exposure will be effectively 100%.... https://git.io/vHYOb
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: If you guys want option 2, then I'm overruled. But I think I prefer option 1. If we're close to one star or the other, the flux we're receiving from the nearby star is so much greater than that we're getting from the distant star that the exposure will be effectively 100%.... https://git.io/vHYOb
<Thomas>
!c 0f/0f
<Qboid>
NaN
<Kopernicus>
[Kopernicus] StollD commented on issue #166: What @Sigma88 means with flux1 is the flux value from the nearest star, I think. https://git.io/vHYs8
<Sigma88>
thomas do you remember who corrected my previous attempt at GetDate ?
<Sigma88>
it seems it's not working properly now
<Thomas>
No, I dont remember
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<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis.... https://git.io/vHY1v
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis.... https://git.io/vHY1v
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis.... https://git.io/vHY1v
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis.... https://git.io/vHY1v
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis. (You said that but it just didn't sink in.)... https://git.io/vHY1v
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #166: Yes that's exactly what I was proposing.... https://git.io/vHY9H
<Sigma88>
Thomas, do you think it would be possible to make a mod that overrides the suntracker for solar panels and let you manually turn them?
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: I understand. Your explanation makes perfect sense. Number 2 it is then. https://git.io/vHY5s
<Kopernicus>
[Kopernicus] OhioBob commented on issue #166: @Sigma88 OK, I was thinking flux1 was the flux from the star with the greatest luminosity. If flux1 is the greatest flux regardless of what star it is coming from, then that changes my analysis. (You said that but it just didn't sink in the first time I read it.)... https://git.io/vHY1v
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<GregroxMun>
o/
<Sigma88>
0/
<Sigma88>
GregroxMun: in case you are interested in some math