<GregroxMun>
I knew that there was some polar details on Jupiter when I made the first version of that Jool texture. But there wasn't any high quality images of it yet so I could safely ignore it.
<GregroxMun>
I think I'm going to have to add a normal map if I want it to look good.
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<Sigma88>
thomas
<Sigma88>
can you take a look at the readme
<Sigma88>
?
<Sigma88>
if you like it
<Thomas>
I like it
<Sigma88>
thomas, very lazy thread is up
<Thomas>
lazy \o/
<Sigma88>
check that the link to patreon is the correct one
<Sigma88>
:D
<Sigma88>
sorry not patreo
<Sigma88>
paypal
<Sigma88>
do you still have patreon?
<Thomas>
It's not like I would receive donations anymore :P
<Thomas>
Yes
<Thomas>
But patreon only makes sense if you want to throw 50% of the money away b/c taxes
<Thomas>
On paypal I can simply pay directly with paypal and I dont need to deal with american tax laws :D
<Sigma88>
ok so I won't link that
<Sigma88>
GregroxMun: I think SASS is ready
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<Sigma88>
Olympic1: I have some CKAN questions
<Sigma88>
do you have some time?
<Olympic1>
yes
<Sigma88>
basically, I'd like to add SASS on CKAN since it has an installation process which is a bit delicate
<Sigma88>
the point is that it can use outdated mods as dependancies
<Sigma88>
but in my files there are cfgs that correct the issues
<Sigma88>
so the bits of those mods that I need can still be used correctly in the last version of KSP I support
<Sigma88>
if my understanding of CKAN is right, it means that when a dependency mod is outdated, my mod won't load
<Sigma88>
right?
<Sigma88>
won't be installed*
<Olympic1>
yes
<Sigma88>
ok, so I would need to create a "new mod" like you did for GPP and SD ?
<Olympic1>
that will be the best option i think
<Sigma88>
ok
<Sigma88>
so I need to check that all required mods are available on ckan
<Sigma88>
other than that it should be fine
<Olympic1>
as long as the dependencies are available, yes
<KillAshley|SEMI>
im always around, watching...silently judging
<GregroxMun>
lol
<Sigma88>
#sigma88personalchat
<GregroxMun>
Smash Titan and Venus together and crash a spaceship into it.
<GregroxMun>
It just occurred to me that Arendel must be very humid for Elsa to be able to make so much ice.
egg|zzz|egg is now known as egg
<KillAshley|SEMI>
maybe shes just very sweaty
<GregroxMun>
XD
<Sigma88>
I wonder if it is a coincidence that doctor who is getting better now that moffat has been fired
<Sigma88>
which is weird since he will be fired next year
<GregroxMun>
I really do like the latest Doctor Who.
<Sigma88>
define latest
<GregroxMun>
season
<Sigma88>
yes it's the best since tennant left
<Sigma88>
did you see the latest episode?
<GregroxMun>
Not yet.
<Sigma88>
I'm watching now
<GregroxMun>
Waiting to see it with my Brother now he's caught up.
<Sigma88>
oh shit
<Sigma88>
GregroxMun: they will mention a place on this episode
<Sigma88>
don't google it :D
<GregroxMun>
why
<Sigma88>
I just spoiled myself the episode
<GregroxMun>
oh
<Sigma88>
I'm not 100% sure
<Sigma88>
but just in case
<GregroxMun>
An overheating spacecraft near an extremely cold planet. A back of the envelope calculation shows that the best chance to cool the ship down is to land on the planet. It's extremely dense, tall atmosphere combined with the ablative nature of the heatshield will minimize re-entry heating. The ship crash lands, and the red-hot nuclear reactor boils t
<GregroxMun>
hrough the ice and melts into a cave. The planet turns out to be inhabited.
<GregroxMun>
To be clear, it's not my back of the envelope calculation.
<GregroxMun>
It's a fictional one
<GregroxMun>
it probably makes no sense to do this irl.
<Sigma88>
:)
<Sigma88>
I want to find a way to include this into the loading tips
<GregroxMun>
Just finished the latest episode of Doctor Who.
<GregroxMun>
Holy crap.
<Sigma88>
it was nce
<Sigma88>
no?
<Sigma88>
oh god
<Sigma88>
there was a major bug in SD
<Sigma88>
idk how I could never notice
<Sigma88>
>_>
<GregroxMun>
Same way Squad never noticed all their bugs. :/
<GregroxMun>
Not enough testing.
<Sigma88>
:)
<GregroxMun>
Not entirely their fault ofc.
<GregroxMun>
Well...
<Sigma88>
well, I did test it multiple times
<Sigma88>
it's just that I never noticed
<GregroxMun>
My hypothesis is that much fewer people played the prerelease and tested it for bugs than previous releases, because no one was hyped about 1.3.
<GregroxMun>
What's the bug?
<Sigma88>
I forgot to change G and g to the "new" values
<Sigma88>
they changed like 1 year ago
<Sigma88>
lol
<SigmaDimensions>
[Sigma-Dimensions] Sigma88 opened pull request #40: Development (master...Development) https://git.io/vHc7T
<SigmaDimensions>
Sigma-Dimensions/master 153ec95 Sigma88: Merge pull request #40 from Sigma88/Development...
<SigmaDimensions>
[Sigma-Dimensions] Sigma88 pushed 1 new commit to master: https://git.io/vHc7k
<SigmaBinary>
[Sigma-Binary] Sigma88 opened pull request #33: fix color (master...Development) https://git.io/vHc7u