Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.3.0-4 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
<Qboid> 0d 12h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Qboid> 0d 9h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
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<Qboid> 0d 6h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
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<pkmniako> o/
<Qboid> 0d 4h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Sigma88> 0/
<Sigma88> pkmniako: have you tried sigmabinary lately?
<Sigma88> I think it might have something broken
<pkmniako> I haven't D:
<pkmniako> I'm trying to make Troni look good on the surface
<pkmniako> But I'll have to check it out someday
<Sigma88> still having issues?
<pkmniako> Yeah
<pkmniako> Pixelation is still a thing
<Sigma88> can I see your cfg?
<pkmniako> ScaledSpace is good tho
<pkmniako> wait
<Sigma88> and a screenshot of the pixelation maybe
<Sigma88> try removing the vertexcolormap
<Sigma88> see how it looks like
<pkmniako> Exactly the same but a little bit darker
<Sigma88> and try removing the vertexheightmap as well
<pkmniako> http://i.imgur.com/c85Xtos.png Less pixelated, but it still has something... odd
<Sigma88> maybe it's one of the noise mods you are using
<Sigma88> I'd suggest removing all mods, then add 1 noise mod and look how "frequent" the "bumps" are
<Sigma88> if they are too close it might give the impression of pixelation I guess
<Sigma88> when you find a good noise pattern add the vertexheightmap back and see what it looks like
<pkmniako> Is there any way to just reload the .cfg instead of changing it on Kittopia?
<Sigma88> yes, restarting KSP :D
<pkmniako> D:
<Sigma88> I know
<Sigma88> but you can enable/disable the mods using kittopia
<pkmniako> That's how I test the PQSs
<Qboid> 0d 3h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<pkmniako> Let's try adding two different vertexsimplexnoise
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<Qboid> 0d 2h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Qboid> 0d 1h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Sigma88> try using very low parameters
<Sigma88> like this:
<Qboid> 0d 0h 30m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<pkmniako> I can try
<Qboid> 0d 0h 10m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Qboid> 0d 0h 2m 30s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Qboid> 0d 0h 0m 0s left to event #7: IRNSS 1H/PSLV-XL [at 2017-08-31 13:29:00]. Say '!kountdown 7' for details
<Thomas> I just found the first and only planet pack I ever made
<Thomas> I think I am going to do a "you think you can't make planets? hold my beer" pack
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<pkmniako> *beer planet confirmed for ksp 1.8.53245*
<UmbralRaptor> This planet's extensive development of anerobic photosynthesis resulted in the heterotrophs specializing in fermentation.
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<Sigma88> thomas, do you know if squad changed the method FindClosestPoints ?
<Thomas> I dont even know that method
<Thomas> Whats wrong with it?
<Sigma88> I don't know yet, but I've received a bug report that looks like it might be the same issue I had before introducing that change
<Sigma88> so I'm guessing the plugin is failing at updating the method
<Sigma88> I haven't had time to debug it properly
<Thomas> and what is this issue?
<Sigma88> https://forum.kerbalspaceprogram.com/index.php?/topic/116058-wip130-galactic-neighborhood/&do=findComment&comment=3161395
<Sigma88> haven't looked much into it
<Sigma88> basically when the orbit gets in a binary system that formula freaks out and throws errors
<Sigma88> I guess it happens because the SOI of the primary is bigger than the soi of the barycenter
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<GregroxMun> the forum changed shade
<Qboid> GregroxMun: Sigma88 left a message for you in #Kopernicus [30.08.2017 07:09:45]: "(Re: netflix) have you seen the show "Atypical" ?"
<GregroxMun> Yes I have seen it
<GregroxMun> the whole way through
<GregroxMun> binge-watched it with my momma
<GregroxMun> we both liked it
<Thomas> Oh dear. The forums look worse than they did before :P
<Thomas> And they replaced the default avatar
<GregroxMun> the default avatar kerbal insignia was so good
<GregroxMun> it was that little extra customization from the default person silhouette
<Thomas> This looks like someone loaded twitter in Unity
<Sigma88> 0/
<Sigma88> I'm back
<GregroxMun> o/\
<Sigma88> I like the new forum
<GregroxMun> its ok
<pkmniako> New forum¿?
<Sigma88> I has a more slick interface
<pkmniako> I have to check it out
<GregroxMun> just a different skin as far as i can tell
<pkmniako> Just like the new YT UI
<Sigma88> they fucked up my threads
<pkmniako> shit
<Sigma88> AGAIN
<Sigma88> ffs
<pkmniako> *goes to his threads*
<pkmniako> I got my password right! \o/
<GregroxMun> what happened to your threads?
<Sigma88> the "code" feature doesn't hide the excess text
<pkmniako> https://forum.kerbalspaceprogram.com/index.php?/topic/115114-130plugin-sigma-binary/&
<pkmniako> It IS fucked up
<Sigma88> it's just the code feature (for the changelog)
<GregroxMun> oh fuck
<Sigma88> I guess I could just put everything into a spoiler
<GregroxMun> albums are gone?!
<Sigma88> albums?
<Sigma88> did they even work before?
<GregroxMun> sometimes
<GregroxMun> old albums, when edited, would disappear
<Sigma88> this is the shit I have to do -.- https://forum.kerbalspaceprogram.com/index.php?/topic/115114-130plugin-sigma-binary/&do=findComment&comment=2084486
<GregroxMun> but then they made new albums work again
<Sigma88> how?
<Sigma88> I can make it to work
<GregroxMun> they implemented a fix for it
<Sigma88> where?
<GregroxMun> i dont know the specifics
<GregroxMun> that was a while ago
<GregroxMun> not the new today update
<Sigma88> oh I misunderstood
<Sigma88> I can't find a way to get the albums to show
<Sigma88> I don't really care anymore
<Sigma88> I managed to get my threads to look good without albums
<GregroxMun> same
<GregroxMun> i think albums are too small anyway
<GregroxMun> i usually link albums or pictures
<GregroxMun> *or show pictures
<GregroxMun> I'm planning a "real world" ksp mission
<GregroxMun> I'm going to lock my friends in a room for two days for a Mun mission at 1x timewarp
<GregroxMun> well I mean no time warp
<GregroxMun> They'll be locked into IVA mode
<GregroxMun> and they'll be able to communicate with a mission control, who will be able to help plan manuevers using Telemachus or something similar
<Sigma88> https://forum.kerbalspaceprogram.com/index.php?/topic/165017-new-forums-code-feature-doesnt-work-properly/
<GregroxMun> change your signature for a few hours to say "PS it covers the signature"
<Sigma88> hahaha
<GregroxMun> (with a link to your bug report thread)
<Thomas> must. resist. posting. infinite. character.
<Sigma88> ?
<Sigma88> what?
<Thomas> There are characters that are infinite. If you write them, they are rendered until the page ends
<Thomas> like your code :P
<Sigma88> cool
<Sigma88> how much time does it need to pass before my second post gets added as a different post?
<Sigma88> instead of being merged
<GregroxMun> i don't know
<Sigma88> wtf
<Sigma88> Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰_Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭
<Sigma88> ̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰
<GregroxMun> what
<GregroxMun> no
<GregroxMun> shit
<GregroxMun> you ruined the whole page
<Sigma88> !u Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰
<Qboid> Sigma88: Too many characters! (Maximum: 10)
<Thomas> haha, greg has a font that renders that thing xD
<Sigma88> Thomas: me too
<Sigma88> :D
<GregroxMun> ok it does cut off I thought it was one of those infinite ones
<Sigma88> it is weird
<Sigma88> I had never seen anything like that
<Thomas> Oh no, the update added reactions
<Thomas> (even though they disabled them for the moment)
<Sigma88> oh ok
<Sigma88> that's why I couldn't see them
<GregroxMun> what's reactions?
<Sigma88> I guess like on github
<Thomas> "GregroxMun :D's this"
<Thomas> "Thomas P. xD's this"
<Thomas> Yeah, a bit like github
<Sigma88> ???
<Thomas> But github has useful stuff, the IPS reactions looked rather silly
<Sigma88> The only one that is really needed is the rick&morty "peace among worlds"
<GregroxMun> that's from the same illustration that regex's profile picture is from
<Thomas> we need regex profile pic as a reaction
<Thomas> Stylish FTW https://i.imgur.com/JJVU3oH.png
<Sigma88> Thomas is the issue fixed?
<Thomas> No, I made a custom CSS definition for the forums
<Thomas> hence my saying "stylish ftw"
<Thomas> stylish is a browser plugin that adds custom css
<Thomas> But I told squad about it
<Sigma88> Yeah I saw your message
<Sigma88> It seems reasonable that when liking a post you get a 3 seconds animatio
<Sigma88> That's not going to get old in the slightest
<Thomas> The color of the new notifications indicator looks weird
<GregroxMun> thomas or sigma, @ me so I can see what thomas means with notifacaitejgrgihnrsinhbpitnpihns
<Thomas> https://i.imgur.com/3FHMASK.png it has a weird color
<Sigma88> Looks the same as before to me
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<Sigma88> Egg I have some feedback for you
<Sigma88> Youtube looks ?????????
<Sigma88> :D
<Sigma88> !wpn
* Qboid gives Sigma88 an interferometer
<Sigma88> !wpn
* Qboid gives Sigma88 a NFPA 704 dæmon
<egg> !wpn Sigma88
* Qboid gives Sigma88 a Coxeter capacitor
<pkmniako> #MakeTheKSPforumsStableAgain
<Sigma88> !wpn ?
* Qboid gives ? a cute Lévy–Прохоров falcon
<Sigma88> !wpn ?
* Qboid gives ? a Peregrine fuse
<Sigma88> !wpn ?
* Qboid gives ? an insulating moth
<Sigma88> Haha
<GregroxMun> a Mun mission can be done, using relatively normal orbital mechanics (orbits similar to Hohmann Transfers) in 12 hours.
<GregroxMun> In-game time
<GregroxMun> this is by manuever node calculation, I haven't flown such a mission.
<GregroxMun> actually make that 13 hours
<GregroxMun> a rough approximation triples that time for the RSS scale stock Kerbin/Mun system, we'll say 40 hours
<Thomas> Sigma88: They fixed code
<GregroxMun> That still gives about 6-8 hours of shenanigans in the mean time, like orbital rendezvous, rover driving, EVAs, and sleep in a stable orbit.
<GregroxMun> the flight from Kerbin to Mun in real scale is roughly 15 hours (less for return potentially)
<GregroxMun> which means there's plenty of time for sleep
<GregroxMun> if it were done in stock scale it's only 5 hours, which means the crew will want to sleep by the time they're getting ready to land.
<GregroxMun> in 5x scale stock system, the basic mission lasts about a full day (~25 hours) and the crew would basically have to go to sleep right after the transmunar injection burn.
<GregroxMun> mission controllers would need sleep too
<GregroxMun> I think 5x to 7x scale system is probably the best bet
<GregroxMun> but these odd scales just don't feel right
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<pkmniako> gg PSLV
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<Thomas> I forgot how crappy my first planets were.. https://github.com/StollD/Pytho xD
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<Sigma88> GregroxMun: finished season 1
<Sigma88> I enjoyed the episodes more than I enjoyed the characters
<GregroxMun> That will eventually change
<GregroxMun> now for season 2, you'll meet/have already met Dr. Pulaski (crusher left that year). She is a very controversial character. Her relationship with data is trying and failing to invoke a mccoy-spock dynamic. I personally liked her because I found her more interesting that Crusher. I'll be curious to hear your impressions of her.
<GregroxMun> Thomas, those are some pretty bad worlds. :D
<Sigma88> I saw some articles about the worst characters from star trek
<Sigma88> wesley and this pulaski gal were always the 2 most hated
<Sigma88> I have to say, tasha annoyed me SO MUCH MORE than wesley
<Sigma88> my favourite I'd say was riker
<Sigma88> followed by data and laforge
<Sigma88> I didn't care much for picard
<GregroxMun> picard gets better
<GregroxMun> data is definitely my favorite
<Sigma88> yes I've read that picard season 1 was awful
<Sigma88> I would have apreciated data more if it wasn't for picardo :D
<GregroxMun> laforge becomes the chief engineer in season 2 (chief engineer in season 1 was just some random redshirt of the day) because picard realized he had a blind navigator
<GregroxMun> :P
<GregroxMun> picardo, I'm assuming you're referring to The Doctor and not a misspelling of Picard
<Sigma88> yes
<GregroxMun> ok
<GregroxMun> I like Data and The Doctor, but for different reasons
<Sigma88> but I think the actor made the role greater
<Sigma88> if it wasn't for him I would say the two characters would have been almost tied
<Sigma88> but I think picardo was able to sell the idea of an hologram doctor very well
<Sigma88> but I need to see the whole series before judging
<Sigma88> for now this is only based on season 1
<Sigma88> also, why would a blind mechanic be better than a blind navigator?
<GregroxMun> pic of me in newberry for the eclipse http://i.imgur.com/Ar5RK6r.jpg
<GregroxMun> and here with description
<Sigma88> lol
<Sigma88> leela
<Sigma88> :D
<Sigma88> hmm
<Sigma88> so there isn't any kind of continuity between s01finale and s02premiere?
<Sigma88> weird
<GregroxMun> I mean it's the same show and universe
<GregroxMun> but afaik it's not a two-parter like other seasons
<Sigma88> also, what are the chances worf winning miss universe 2 seasons in a row
<Sigma88> :D
<GregroxMun> a million to oooonnnne
<GregroxMun> but still they come!
<GregroxMun> dun dun dun!
<GregroxMun> danana nanana na na na na naaaaa
<GregroxMun> nanana naaaaa naaaa
<GregroxMun> oh lol
<GregroxMun> it's a klingon thing
<Sigma88> so who's the pilot now?
<GregroxMun> random redshirt
<GregroxMun> or wesley sometimes too
<GregroxMun> redshirt means a different thing in TNG than TOS of course
<GregroxMun> so when I say redshirt I don't mean "expendable" I mean "is in the piloting and command field"
<Sigma88> yup
<Sigma88> got that
<Sigma88> they have a bunch of ppl on deck at all times
<Sigma88> it's weird that the pilot is not a main character
<GregroxMun> it's usually wesley who is the pilot
<GregroxMun> but not all the time
<Sigma88> oh ok
<GregroxMun> and enterprise has a LOT more crew than Voyager did
<Sigma88> yes
<Sigma88> it's bigger as well I think
<GregroxMun> also note that data's job should grant him a blue uniform, but the gold paint on spiner's skin looks bad in a blue uniform
<GregroxMun> a lot bigger
<GregroxMun> Voyager is less than half the size of the Enterprise D
<GregroxMun> linear size to be clear
<GregroxMun> Voyager's population makes no sense. It has around 200 crew members on a ship the same length but much thicker than the TOS enterprise
<GregroxMun> 400 crewed TOS enterprise
<Sigma88> maybe they wanted to be more comfortable
<Sigma88> :D
<GregroxMun> they would have been with over twice the internal volume!
<Sigma88> same difference between a queen size bed and a single
<Sigma88> more or less
<Sigma88> :D
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