ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
egg|zz|egg has quit [Ping timeout: 190 seconds]
<Pap>
That's pretty cool Bornholio
<Pap>
soundnfury: are you going to take over TF to create a release?
<Pap>
Bornholio: Can you do the RP-0 netkan stuff?
<soundnfury>
Pap: I wasn't planning to...
<Pap>
damn
<soundnfury>
Monodevelop is quite crashy for me nowadays :(
<Pap>
Bornholio: does anything need to be done to TF?
VanDisaster has quit [Ping timeout: 180 seconds]
<Pap>
It should be ready to go, just needs a netkan?
<Bornholio>
pap made dll's
<Bornholio>
awang...
<Bornholio>
awang_ ^^^
<Bornholio>
afk
<soundnfury>
nn all
awang_ has quit [Ping timeout: 202 seconds]
VanDisaster has joined #RO
<Starwaster>
soundnfury I have Xamarin open 99% of the time doing this or that to this or that mod... I only have to restart it once every 3 days or so
<Starwaster>
bornholio: reason I was asking is because I keep trying to land something LM'ish the way the Apollo crews did but I'm finding the Landing AP can't handle it (at least in 1.3.1) and if I try it manually, just doing -SVEL the whole way will crash and burn... have to angle it up a bit to keep rate of descent low
<Starwaster>
so I was hoping maybe there had been some improvements in that area
<Bornholio>
it has a hard time with ignition delay of any kind, also not having throttle makes it oscillate a lot.
<Bornholio>
using time warp in the later phase is bad news
<Bornholio>
allow itt to
<Bornholio>
pap i'll go update TF NETKAN or build one
<github>
[RP-0] pap1723 closed pull request #915: Add "just tool it all fer crissakes" button (Developmental...just-tool-it-all) https://git.io/fponE
<github>
[RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpocV
<github>
RP-0/Developmental 06d9550 Pap: Add "just tool it all fer crissakes" button (#915)...
<github>
[RP-0] pap1723 closed pull request #913: Have Tank-III be cost-reduced by Tank-II, not Tank-I and SM-I (Developmental...Developmental) https://git.io/fpuAI
<github>
[RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpoci
Bornholio has quit [Remote host closed the connection]
Mike` has quit [Ping timeout: 180 seconds]
Mike` has joined #RO
BadRocketsCo has joined #RO
<BadRocketsCo>
Howdy
<Pap>
hi BadRocketsCo
awang has quit [Ping timeout: 190 seconds]
<BadRocketsCo>
Do we have an official release of RP-1 yet?
_whitelogger has joined #RO
<github>
[RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpoBH
<github>
RP-0/Developmental a3fea16 Dan Paplaczyk: Recompile in Preparation for 1.3.1 Release...
<Pap>
No, it is coming very soon, but it will be official
egg|zz|egg has joined #RO
egg|zz|egg has quit [Ping timeout: 180 seconds]
_whitelogger has joined #RO
<github>
[RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpoRF
<github>
RP-0/Developmental 5741edd Dan Paplaczyk: Add More Loading Screen Images
Senshi has joined #RO
Shoe18 has joined #RO
<github>
[RP-0] pap1723 pushed 4 new commits to Developmental: https://git.io/fpo03
<github>
RP-0/Developmental 1de6aa8 Dan Paplaczyk: Create SRB-CostAdjustments.cfg...
<github>
RP-0/Developmental b504668 Dan Paplaczyk: Updated Tech Tree...
<github>
RP-0/Developmental acb0bf0 Dan Paplaczyk: Tech Tree Source...
_whitelogger has joined #RO
awang has joined #RO
awang has quit [Ping timeout: 202 seconds]
SirKeplan has joined #RO
egg|zz|egg has joined #RO
egg|zz|egg_ has joined #RO
egg|zz|egg has quit [Ping timeout: 180 seconds]
egg|zz|egg_ has quit [Ping timeout: 190 seconds]
Bornholio has joined #RO
<Starwaster>
pap OMG OFFICIAL RP1??? FOR REALZ???
Senshi has quit [Quit: Leaving.]
<Pap>
Lol
<Bornholio>
pap right now i'd say the two biggest difficulties to moving past 1.3.1 are KCT and CC both are dropped by author and no-one has picked them up. even LGG is holding off
<Bornholio>
KCT is easy, CC i don't think is. It has issues at 1.4.5
_whitelogger has joined #RO
<Pap>
Ah, too bad
<Pap>
How can you even play KSP without contract packs installed!?
<Bornholio>
i'm annoyed just not having comsat constellations in 1.4x
<Bornholio>
few parts showing in both start and purchase parts nodes, thermo baro for example
<Bornholio>
with latest developmental (as of this morning)
<Bornholio>
EHSFSciencec node Magnetometer boom and rpws antenna lack science experiments, seeing a couple other duplicate parts spread in science nodes
<Bornholio>
the colored mod source in description not showing
Senshi has joined #RO
_whitelogger has joined #RO
awang has joined #RO
awang has quit [Ping timeout: 200 seconds]
<Mike`>
Bornholio KCT has a new maintainer hasn't it
<Mike`>
and he said the code is a mess :s
<Bornholio>
that would be nice
<Bornholio>
every person taking over code says that
<Bornholio>
usually true :)
<Mike`>
:D
<Starwaster>
are there still issues with grappler parts being root?
<Starwaster>
(and what WERE the issues...? I just know that you're not supposed to do it so I don't but I have no idea why)
_whitelogger has joined #RO
<Pap>
Bornholio: I wonder what happened with the parts. I thought it was OK in my install. Will look again tonight
<Bornholio>
pap it may be that its just not save compatible. i'll try a fresh game and make a 1.3.1 install later
<Pap>
Oh, I will check again to make sure later
_whitelogger has joined #RO
egg|zz|egg has joined #RO
<github>
[RP-0] lpgagnon opened pull request #917: Let Sounding Rocket (Altitude) reach its maximum (Developmental...patch-1) https://git.io/fpoX9
egg|zz|egg has quit [Read error: Connection reset by peer]
Senshi has quit [Read error: Connection reset by peer]
egg|zz|egg has joined #RO
_whitelogger has joined #RO
AndroUser2 has joined #RO
BadRocketsCo has quit [Ping timeout: 180 seconds]
<Starwaster>
what can make my IVA inaccessible? No portraits and can't press C to go to IVA? (even though craft HAVE internals with seats... even stock craft like Mk1-3, Mk1, etc)
<Bornholio>
!INTERNAL{}
<Bornholio>
guess
<Starwaster>
no, I just told you it HAS internals
<Starwaster>
they haven't been removed. I can verify that by looking at the database in the F12 menu
<Bornholio>
i suggest patching them away :P
<Starwaster>
*smack*
<Starwaster>
right... so as is usually the case I'm on my own
<Bornholio>
what do i have set wrong if i'm getting a re-start after a MJ ascent finishes
<soundnfury>
Bornholio: you have MJ enabled :P
<Bornholio>
it generally does about 200dv better than me on a lunar or C3 trip, so i'd like it to work without giving me one more chance to have test flight bork an engine
stratochief66_ has quit [Ping timeout: 378 seconds]
<soundnfury>
Bornholio: I know I say this all the time, but have you tried konrad?
<soundnfury>
It may allow you to get MJ-level accuracy with hand-flown manœuvres
<Bornholio>
early on, rather like lamonts PEG tho
stratochief66_ has joined #RO
<soundnfury>
yeah but PEG insists on flying things for you
<soundnfury>
konrad just tells you the inevitable result of your present course
stratochief66 has quit [Ping timeout: 180 seconds]
<Mike`>
Bornholio, it restarts the engine after the ascent is done? immediately?
<Bornholio>
yes
<Mike`>
weird. i assume you have RO/RSS special handling already checked?
<Bornholio>
yes
<Mike`>
:/ never had that issue then i think - does peg say anything?
<Mike`>
what i had was peg doing weird stuff if you switch back to a vessel, that can be worked around by closing the ascent guidance window
ProjectThoth has joined #RO
<Bornholio>
peg finished and LAG is over, just turns the throttle back on when its done