ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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KevinStarwaster is now known as Starwaster
<Starwaster> Why is there a ^N after various celestial body's names?
<soundnfury> ... that sounds odd. That's apparently Shift Out, I can't imagine why that would be there
<Starwaster> the Kopernicus configs I'm using for x10 Kerbin all use that
<Starwaster> flying at an altitude of 26km.... watching lunar hills whiz by... (26 ASL... NOT SAFE)
<Starwaster> had to raise altitude a bit because of some terrain feature just passed a few hundred meters underneath
<Starwaster> still low enough to see terrain scatter
<Starwaster> need a collision alert mod if I'm gonna do shit like this
<Starwaster> wheeee! evasive action is fun when the canyon walls are looming
<soundnfury> ^M I could understand, that would make much more sense than ^N.
<soundnfury> Try not to crash into any mountains or Munoliths.
<Starwaster> My Kerbals say this would be a lot less harrowing if they were allowed to be stoned on the job
<soundnfury> Starwaster: Great! Have them do a bit of lithobraking.
<soundnfury> ;)
<Starwaster> Manual Attitude Control of the Lunar Module: http://www.princeton.edu/~stengel/AIAA69LM892.pdf
<Starwaster> oooo that guy was the main designer of the LM manual control logic and did some work on the shuttle, too
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<soundnfury> I'm off to bed, nn
<soundnfury> hf with your landings Starwaster
<Starwaster> goodnight
<Starwaster> dream of rocket crashes
<Starwaster> :P
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<github> [RP-0] pap1723 pushed 2 new commits to Developmental: https://git.io/fpSgZ
<github> RP-0/Developmental afa9a38 Dan Paplaczyk: RP-1 Netkan Update
<github> RP-0/Developmental 86b758a Dan Paplaczyk: Merge branch 'Developmental' of https://github.com/KSP-RO/RP-0 into Developmental
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSgn
<github> RP-0/Developmental 1a88fb2 Dan Paplaczyk: Add Logo
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSgC
<github> RP-0/Developmental 7277eba Dan Paplaczyk: Create ModuleToolingSSTUTank.cs...
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<Bornholio> wonderful paper tape :) https://www.youtube.com/watch?v=-blMxK8TX0Q also WTF is astrionics 'sposed to mean
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSio
<github> RP-0/Developmental bcb5591 Dan Paplaczyk: SSTU Tooling Attempts...
<Bornholio> pap should i use dev for testing this weekend or master?
<Pap> Good question Bornholio lol
<Pap> I am going to merge back into master and then branch back into dev
<Pap> So use dev after I do that
<Bornholio> will do
<Pap> I am currently failing to get SSTU tooling to work
<github> [RP-0] pap1723 opened pull request #928: Merge (Developmental...master) https://git.io/fpSX2
<github> [RP-0] pap1723 closed pull request #928: Merge (Developmental...master) https://git.io/fpSX2
<github> [RP-0] pap1723 opened pull request #929: Merge Developmental (master...Developmental) https://git.io/fpSXV
<github> [RP-0] pap1723 closed pull request #929: Merge Developmental (master...Developmental) https://git.io/fpSXV
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSXx
<github> RP-0/Developmental d1c80ce Dan Paplaczyk: First Parts of the RP-1 Manual...
<github> [RP-0] pap1723 pushed 2 new commits to Developmental: https://git.io/fpS1v
<github> RP-0/Developmental ed5df84 Dan Paplaczyk: Updating Make to RP-1
<github> RP-0/Developmental 1804d93 Dan Paplaczyk: Delete New RP-0 Tech Tree.xlsx...
<github> [RP-0] pap1723 pushed 2 new commits to Developmental: https://git.io/fpS1k
<github> RP-0/Developmental 5e8b5be Dan Paplaczyk: Crew Science Testing...
<github> RP-0/Developmental b80a6ce Dan Paplaczyk: Source Build Updates
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<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpS11
<github> RP-0/Developmental 6cfa5c2 Dan Paplaczyk: Resolved merge conflincts between Master and Dev.
<Pap> Alright Bornholio you are good to go with the Developmental Branch
<github> [RealismOverhaul] pap1723 pushed 1 new commit to master: https://git.io/fpS15
<github> RealismOverhaul/master 3a76f12 Dan Paplaczyk: SSTU RD-180 Real Plume & Logo...
<Bornholio> .scoop
<Bornholio> jolly ol saint nuke
<Bornholio> also why no engines?
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<Bornholio> pap is the build and travis stuff figured out?
<Rokker> Bornholio: idk but that rocket is dead now regardless
<Rokker> collapsed in the 80s
<Bornholio> oh its that one
<Rokker> I'm pretty sure it is
<Rokker> poor thing
<Bornholio> well mine has a fake LR-105 on it 'cause "A"
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<Pap> Nice Bornholio
<Pap> Does anyone know what / if there were major changes from 1.3 to 1.4/5 that breaks mods? Other than normal recompiling...
<soundnfury> btw what mod provides nuclear reactors? The tech tree has a bunch of nodes along the RTG line for them but they're empty in my install
<soundnfury> (ideally we ought to have some kind of list of what each of our supported mods provides. Something more accessible and granular than grovelling through the spreadsheet)
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<Pap> soundnfury: that is a good idea. I started the wiki / manual and will add that
<Pap> I actually don't know which mods. I think near future electronics does. They need to be configured for RO though
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSFV
<github> RP-0/Developmental 4bea1de Dan Paplaczyk: Fix the SSTU Tooling Code to look at 1.3 Version...
<Pap> YESSSSSSSSSSSSSS!!!!!!
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<Bornholio> pap, comsat contract break in 1.4
<Bornholio> RSSVE ie clouds has beaten me also
<Bornholio> rokker have you heard of "THE" beer run https://www.youtube.com/watch?v=D4WAUmyKDq0&feature=youtu.be
<Rokker> beautiful
<Pap> Bornholio: I am pretty sure we are going to completely skip 1.4. Any reason not to?
<Pap> Bornholio: do you usually play with SSTU?
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpSh5
<github> RP-0/Developmental 3feb69c Dan Paplaczyk: Tooling Updates...
<github> [RP-0] pap1723 pushed 1 new commit to Developmental: https://git.io/fpShx
<github> RP-0/Developmental e525728 Dan Paplaczyk: Updated DLL With SSTU Tooling
<soundnfury> oh ffs. How did I not notice that the J-2T doesn't have a gimbal?
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