raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | KSP 2 Early Access Feb 24 https://tinyurl.com/ksp2earlyaccess | Official KSP Discord https://tinyurl.com/KSPDiscord | <packbart> at least Kerbin has fixed seasons. they stay where they are and don't move about the planet
<XXCoder> ;mission
<LunchBot> You install Kerbal Joint Reinforcement because struts are for noobs. You catastrophically disassemble.
<XXCoder> bad mods!
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<FLHerne> those joints don't sound reinforced to me
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<FLHerne> darsie: lol
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<FLHerne> why does Chaddon need to be folded out like that for landing?
<FLHerne> the scale of that rocket is quite awe-inspiring
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<FLHerne> also, "in" the fairing
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<FLHerne> KSP occlusion is funny
<darsie> FLHerne: That fold is actually for the refinery rover to dock and refuel the rocket. But I need Chaddon and the chair on the rover for efficiency and to repair legs if the hydraulic legs misbehave.
<darsie> Yeah, the fairing is gone now.
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<darsie> I removed the fairing for this pic.
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<FLHerne> oh, I see
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<darsie> FLHerne: http://0x0.st/Hiaf.png
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<darsie> Oh no, I need repair kits to repair broken wheels.
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<darsie> Lifting the wheels off the ground may have prevented them getting damaged.
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<darsie> Got my huge tanks filled in 1 minute or so and suffered no damage.
<darsie> My 5* engineer must be a genius and exploited a bug or so :).
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<darsie> 1 m/ss
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<raptop> !mission
<LunchBot> You launch a small, unobservable teapot into a high orbit in order to definitively prove the existence of one. Einstein pulls you over for exceeding c.
<Althego> the plan was perfect, but was executed in a haste. next time be more patient
<raptop> heh
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<FLHerne> ;outcome add This is catastrophically successful.
<LunchBot> Added outcome: This is catastrophically successful.
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<FLHerne> ;outcome add Hijinks ensue after Jeb discovers he'd packed two left spacesuit gloves.
<LunchBot> Added outcome: Hijinks ensue after Jeb discovers he'd packed two left spacesuit gloves.
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<Azander> !mission
<LunchBot> You harpoon a rubber ducky. this strikes you as rather Kafkaesque.
<Mat2ch> !outcome fixup s/this/This
<LunchBot> Format for `fixup` should be s/<old>/<new>/
<Mat2ch> !outcome fixup s/this/This/
<LunchBot> New text is: This strikes you as rather Kafkaesque.
<Mat2ch> !mission
<LunchBot> You suggest that IKEA replace their Blåhaj line with plush krakens. The booster stage is eaten by the space kraken, and the barge it was supposed to land on is eaten by the normal kraken.
<Mat2ch> Shouldn't have suggested that...
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<cringe> ISS Urine Tank Level: 51%
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<SporkWitch> shower thought: do they think about what country they're passing over before venting the waste tanks, to avoid some country taking offense? lol
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<darsie> What waste tanks do they vent?
<cringe> they have a waste water tank
<cringe> sitting at 54% atm
<SporkWitch> pretty sure they vent the urine tanks as well
<darsie> Do they get more water than they electrolyse?
<darsie> Or recycle for drinking?
<cringe> the urine tank goes to a water processor, out scomes clean water and waste water
<cringe> clean water will also go to o2 production
<packbart> they vent some excess hydrogen, methane and co2
<cringe> there was a really cool diagram of it all i had found many moons ago, should have bookmarked it
<packbart> the solid waste probably burns up in the Progress. not sure if they time reentry to be over a specific country or not
<Mat2ch> I wonder why the never made a CO2 splitter...
<Althego> however solid waste is dried out and dropped with the returning cargo vessels and burns up
<darsie> Do they boost the ISS when venting gases?
<darsie> Like, with a rocket nozzle?
<Althego> hehe i dont think so
<Althego> it would be like trying to move a train by farting
<SporkWitch> technically it DOES impart an impulse, though so does pushing off the walls inside lol
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<Guest34438> why cant I see mytrajectory line?
<Guest34438> why cant i see my trajectory line in game on rocket ive launched?
<SporkWitch> Guest34438: KSP2? Known issue. At least one instance of this particular symptom is confirmed to be fixed in the upcoming patch. https://forum.kerbalspaceprogram.com/index.php?/topic/214319-week-one-adventures/
<Guest34438> shame on you for realsing such a rage quitter - greedy, very greedy charging AAA price for this garbage
<Guest34438> yeah KSP 2
<SporkWitch> don't buy early betas if you aren't willing to accept bugs
<Guest34438> its not even Alpha , not to mention beta
<SporkWitch> there's a giant warning on steam ABOVE the buy button
<Guest34438> faulse ajectisment
<SporkWitch> that's not a word, but if you mean advertisement, they've been very transparent about what we'd be getting. I recommend that in future you stick to 1.0 releases.
<Guest34438> ok thanks spork - they still lied about it being beta, its still in dev state
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<SporkWitch> If that's the lie you need to tell yourself to feel better, by all means.
<Guest34438> yeah your right spork
<Guest34438> 5000 neg reviews dont mean nought
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<SporkWitch> good riddance; keep the "it's not 1.0" doomering on the cancer that is discord >_<
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<sandbox> I have to agree about the price though
<Althego> i bought ksp1 when it was 0.24 for 15 eur. best spending ever
<Althego> as far as i can see this ksp2 is almost unplayable and expensive
<sandbox> about the same for me, probably earlier
<SporkWitch> my thinking on the price is a mix of two things: the overall state of completion (all evidence, further confirmed by dataminers) is that all components on the roadmap are at approximately the same level of completion as what we have in the public build, they're just turned off in that build)
<SporkWitch> The other is that a higher price point will discourage more casual people form buying in this early, theoretically raising the quality of reports / complaints. Still get plenty of idiots, but you'll get more that choose to wait than at a lower price point.
<packbart> humm, for it to be "unplayable", the streamers are racking up quite a few hours. ok, much of the time is spent working around bugs :)
<SporkWitch> Althego: quite playable on supported hardware and settings, and far less buggy than KSP1 was in the early days. There's also no telling how many of the bugs are actually a result of turning things off that are enabled on the internal build.
<packbart> but they land their Kerbals everywhere, eventually. even on Jool and the sun :)
<SporkWitch> honestly, creatively working around bugs can be part of the fun of betas
<XXCoder> gonna watch out for "superfans"
<SporkWitch> especially the ones that are ship-design triggered.
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<packbart> the big balls are cursed
<SporkWitch> how so? They seem to be the main meta currently lol
<packbart> I mostly watch only two streamers, tbh. every time Jake used them balls, the Kraken struck
<SporkWitch> mainly scott and matt for serious stuff; hazardousdaniel and real civil engineer for pure lulz
<SporkWitch> great post, with numbers! https://forum.kerbalspaceprogram.com/index.php?/topic/214806-developer-insights-18-graphics-of-early-access-ksp2/
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<umaxtu> that's a great writeup! I wish more devs put out stuff like that
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<packbart> and with performance tips by Gameslinx
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<packbart> "Today's second communication from the team will be coming shortly." - anyone where to find it?
<packbart> or, well, maybe I just need to wait a bit longer
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<FLHerne> that's a very good update
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<darsie> New fuel station is in orbit: https://0x0.st/Hied.png
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