ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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<soundnfury> it is now just a heavy expensive brick :(
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* soundnfury patches it back in to game because dammit, I've launched it now
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<Bornholio> is 1.4.3 to 1.4.4 rebuild all good?
<Bornholio> soundnfury yes please patch that :P pap and NK left at inopportune times
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<Bornholio> did a 1.4.4 check of mods https://docs.google.com/spreadsheets/d/1jqFjaHCo0gdIj5mX61V8D02Ma6v1WfH2Zuv0ddXgG5M/edit#gid=0 got a healthy number running via ckan no load error
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<BadRocketsCo> o/
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<Rokker> Bornholio: if the ground display info for the dayton air show today is true, this is gonna be a great year
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<Rokker> today/tomorrow
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<Bornholio> rokker fun, hope its a nice show
<Bornholio> i'm heading to DC tomorrow hope to get a bunch of not crappy pics of space craft and planes there, probably go to the part in VA later in the week.
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<soundnfury> o/ all
<soundnfury> happy independence day!
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<egg|zzz|egg> whose?
<TheKosmonaut> soundnfury: whose independence
<TheKosmonaut> Ninjad
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<TheKosmonaut> ha
<soundnfury> also: new CONOPSes up at http://jttlov.no-ip.org/sle/plans.html , now that I have a lander design
<TheKosmonaut> Seems so long ago now
<soundnfury> yeah, and we still haven't actually _left_ :S
<soundnfury> anyway... Do you think my plan has enough rendezvouses and dockings?
<soundnfury> Maybe I should add another couple.
<soundnfury> Half a dozen, tops.
<Bornholio> needs an extra three refuelings
<soundnfury> Several propellant resupply flights to the Depot were omitted for brevity/clarity :)
<Bornholio> you need a vonbraun 200x700 fuel depot
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<soundnfury> # don't say that he's hypocritical
<soundnfury> # say rather that he's 'apolitical'
<soundnfury> # "Vonce ze rockets are up, who cares vere zey come down,"
<soundnfury> # "Zat's not my department" says Wernher von Braun
<Bornholio> dancing nazi's ?
<soundnfury> I don't recall Tom Lehrer ever danced. It would be difficult to do so whilst playing the piano.
<Rokker> Bornholio: they are gonna have a buff
<Rokker> and a ... DC-8?
<Bornholio> rokker is it going to just fly, or do you get to fondle
<Rokker> fondle
<Bornholio> have tail number yet?
<Rokker> also a DC-10 AND KC-10
<Rokker> Bornholio: dunno tail number, just know its with the 96th BS
<Bornholio> heard they might be early b-21 adopters
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<Rokker> Bornholio: oh, also they will have a DC-10
<Bornholio> fond of the death contraption?
<Rokker> Bornholio: oh, i meant to say they will also have a DC-8
<Rokker> so the two big DC family planes i havent seen yet
<Rokker> altho i guess i have seen a DC-10 but i wanna go inside it
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<darsie> austrogalant3: It's called channel, not hashtag.
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<austrogalant> Hey, I just saw the new spreadsheat for rp-1 for ksp 1.4x today. I want to try out rp-1 (previously played rp-0) and now I am not sure which ksp version is working, do you think now is a good time to start rp-1 or should i wait for a new version?
<Bornholio> you can get 1.3.1 RP-1 working fine, still a way to go for 1.4x
* soundnfury is happily playing on 1.3.1
<austrogalant> ok, so the spreadsheat for 1.3.1 is still working fine?
<awang> So much for keeping up with Principia's release schedule?
<soundnfury> as a rule RP-0/1 comes out for KSP 1.x about three days after KSP 1.(x+1) ;)
<egg|zzz|egg> meow
<awang> I feel bad for not stay on top of release things more :(
<Bornholio> You can nearly 100% CKAN install 1.3.1, just manual a couple things including a RT fix https://docs.google.com/spreadsheets/d/1A7gQkIiQKi0VtRecE6p86KCKuoawZPdzk7NlaxssRJ4/edit#gid=523836116
<egg|zzz|egg> and 1.4.x is stuck on ferram4 aiui
<ferram4> Ah, fuck
<ferram4> I'll look into that then
* egg|zzz|egg pets ferram4
<egg|zzz|egg> ferram4: btw
<ferram4> Dammit dammit dammit
<egg|zzz|egg> ferram4: I looked at the realchute changelog
<egg|zzz|egg> it uses part.addForceAtPosition since 2016!
<ferram4> It works with Principia bubbles, right?
<egg|zzz|egg> so it should work with principia!
<awang> Oh, is Principia managing vessels in-atmo now?
<ferram4> I saw that a couple days ago. Or a day ago. Or I dunno
<egg|zzz|egg> ferram4: so the next version of Principia will control your ship even in atmospheres!
<ferram4> DUN DUN DUUUUNNNNNNNN
<awang> :D
<egg|zzz|egg> awang: I'll enable that tomorrow
<awang> Awesome
<awang> Wish I could try it :(
<egg|zzz|egg> now you can drive cars and feel the influence of Jupiter as soon as you drive off a cliff
<Bornholio> lol
<egg|zzz|egg> (more importantly you don't get a silly change in map view UI at 140 km)
<awang> egg|zzz|egg: I think you should put that in the release notes :P
<egg|zzz|egg> (this will extend it to atmospheric worlds)
<egg|zzz|egg> ferram4: also you'll see ground tracks when flying aircraft
<ferram4> \o/
<egg|zzz|egg> Principia histories!
<awang> egg|zzz|egg: Well, I was more thinking the feeling the influence of Jupiter as soon as you drive off a cliff
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<egg|zzz|egg> ferram4: I should try making RO scramjet airliners again :-p
<egg|zzz|egg> (well, ramjet)
<ferram4> indeed
<ferram4> I should try most stuff again
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