raptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Galileo. We currently target 1.5.1, 1.6.1, 1.7.x, 1.8.1, and 1.9.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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<discord-_> F​alcon. — Hey all, I am back with shenanigans, have you gotten other reported issues like this in Galileo?
<discord-_> F​alcon. — rolled back to fuchs, will test tomorrow
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<discord-_> M​arsh. — I’ve found that most/all of my weird parts clipping/uncontrolled spinning can be linked back to the pad with the rocket getting borked by the launch clamps. Reloading the scene after getting into orbit seems to properly erase the effects and the payload goes back to normal. Don’t know if it’s related to your problem
<_whitenotifier-d13c> [Principia] branc116 opened issue #2636: KSP 1.10.0 - https://git.io/JJm9n
<discord-_> S​tonesmile. — @Falcon that issue with parts clipping can be fixed by not having a ROCapsule as root part
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<Webchat169> can principia handle parent body changes?
<Webchat169> vall is now around the sun and i kinda like it that way
<discord-_> F​alcon. — welp fuchs is not having any issues with this at all
<discord-_> e​gg. — Might be 2611
<discord-_> e​gg. — try the test build for 2626
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<discord-_> F​alcon. — Well that would be what is causing my issue then reading the github below it
<discord-_> F​alcon. — xD
<discord-_> e​gg. — so then use the test build with the fix and check that the issue goes away
<discord-_> F​alcon. — will do^^
<discord-_> F​alcon. — loading up my install with the new version now
<discord-_> F​alcon. — No issues here egg, seems to be working atm, will try out a few other craft to see if it breaks on those^^
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<discord-_> D​uncan. — The error: The Principia DLL failed to load.
<discord-_> D​uncan. — An unknown error occurred; detected OS Unix 4.15.0.108 64-bit; tried loading dll at 'GameData/Principia/Linux64/principia.so', 'GameData/Principia/MacOS64/principia.so'. Note that libc++ and libc++abi 6.0-2 (Linux) or El Capitan or later (MacOS) are required.
<discord-_> D​uncan. — I found an issue on github but it refers to debian being the problem, I am on ubuntu
<discord-_> e​gg. — you probably need version 8 or so
<discord-_> e​gg. — the error message is a bit out of date
<discord-_> e​gg. — (of libc++ and libc++abi)
<discord-_> D​uncan. — how can I install a new version
<discord-_> D​uncan. — and why would my os have lost it?
<discord-_> e​gg. — How would I know
<discord-_> D​uncan. — just thought you might 🙂
<discord-_> e​gg. — try petting apt-get the right way, but I am not qualified to give *nix tech support
<discord-_> D​uncan. — I tried that a bit
<discord-_> D​uncan. — I will google around some more
<discord-_> s​ichelgaita. — You want libc++abi1-8 and libc++1-8 or later (9, 10, etc.)
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<discord-_> L​uci. — does principia have 1.10 support yet?
<discord-_> e​gg. — The latest release predates 1.10 ; we don’t do time travel
<discord-_> D​amien. — Is time travel support on the roadmap?
<discord-_> e​gg. — the upcoming release likely won’t support 1.10 yet either, the comet stuff seems a bit scary and we need to check that it doesn’t break horribly
<UmbralRaptor> What's the worst that will happen, kerbals dieing en masse from a plague?
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