raptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Galileo. We currently target 1.5.1, 1.6.1, 1.7.x, 1.8.1, and 1.9.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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<_whitenotifier-d13c> [Principia] eggrobin reviewed pull request #2637 commit - https://git.io/JJOBc
<_whitenotifier-d13c> [Principia] eggrobin reviewed pull request #2637 commit - https://git.io/JJOBC
<_whitenotifier-d13c> [Principia] eggrobin labeled pull request #2637: A rough implementation of FFT - https://git.io/JJY6d
<discord-> e​gg. — @Stonesmile can you reproduce the issue at Galileo with journaling on, and send us the journal?
<discord-> e​gg. — @Stonesmile sorry, not at Galileo; at test2626.
<discord-> e​gg. — a nice video of some eclipses with Principia & RSS https://www.bilibili.com/video/BV12s411P7Xz
<discord-> e​gg. — (by @王小谦同学 I think)
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<discord-> F​alcon. — just to back up Stonesmile here, i just did 2 launches with no issues in regards to part disfigurement, launched a mission with a crew capsule and it disfigured on separation of the CSM with the upper stage. I am on the new test version that you gave me a few days ago^^ @egg
<discord-> l​pg. — wild hunch: the 100kg kerbal mass strikes again?
<discord-> l​pg. — (if so, RO master branch has gotten rid of it)
<discord-> F​alcon. — would it really do that?
<discord-> F​alcon. — will check with that tomorrow
<discord-> F​alcon. — its late here and i dont feel like booting up KSP again ...
<discord-> A​nomaly. — I thought Kerbalism had gotten rid of it a long time ago
<discord-> F​alcon. — not that i know of
<discord-> F​alcon. — i still had 100 kg kerbals
<discord-> F​alcon. — im on version 0.9.1 for Kerbalism RO Config
<discord-> F​alcon. — kerbalism itself is 3.9
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<discord-> S​irius. — I'm about to do my first Venus/Mars flyby, how I should plan it and do it?
<discord-> Z​eusbeer. — Did I do something wrong in the installation?
<discord-> Z​eusbeer. — it's for ksp 1.9.1
<discord-> Z​eusbeer. — am I missing some dependencies? It's basically stock + principia
<discord-> A​nomaly. — Looks like behaving as expected? Can you describe what issue you are experiencing?
<discord-> Z​eusbeer. — well the sun is orbiting the other planets
<discord-> Z​eusbeer. — or wait maybe it's the reference frame
<discord-> A​nomaly. — Yep.
<discord-> A​nomaly. — !principia
<discord-> R​O Bot. — Download the latest version of Principia from <https://github.com/mockingbirdnest/Principia/blob/master/README.md>; make sure to download the right one for the version of KSP that you are using (otherwise the game will crash on load).
<discord-> A​nomaly. — There is a wiki on the GitHub.
<discord-> Z​eusbeer. — changed it to this and it seems to be fine now
<discord-> A​nomaly. — You should read the wiki, it describes the different ways Principia presents and lets you manipulate data.
<discord-> A​nomaly. — Otherwise you'll have a hard time.
<discord-> Z​eusbeer. — I read the wiki, but not troughly enough I suppose
<discord-> Z​eusbeer. — only the parts about manouvering and a bit about reference frames
<discord-> A​nomaly. — Reference frames are pretty crucial in Principia to do anything.
<discord-> A​nomaly. — So you should probably read it a bit more.
<discord-> Z​eusbeer. — k
<discord-> A​nomaly. — Also, that means you missed this page https://github.com/mockingbirdnest/Principia/wiki/Orbit-analysis
<discord-> Z​eusbeer. — kek, already going to a lagrange point
<discord-> Z​eusbeer. — just sad that this point is unstable ;-;
<discord-> A​nomaly. — Shouldn't be that unstable.
<discord-> A​nomaly. — You sure you're in the right place?
<discord-> A​nomaly. — Although you're very good, I spent my first hour in Principia figuring out how to use the maneouvre planner
<discord-> D​amien. — @Zeusbeer playing with kerbin L1/2 (I'm assuming that's Kerbin) takes some really small burns. Like RCS at 0.5% thrust small
<discord-> Z​eusbeer. — Yeah, I noticed that
<discord-> D​amien. — it's stable for about 5d on stock. a month or so in RSS
<discord-> D​amien. — Earth-Sun L1/2 are a couple of years between stationkeeps
<discord-> Z​eusbeer. — I wish there was an option where you could just press a button and it would stay there using a tiny amount of fuel every few days
<discord-> D​amien. — we all do
<discord-> Z​eusbeer. — it's so mesmerizing looking at the mun from there
<discord-> D​amien. — try and make an orbit that transitions you from Mun L1 to L2 and back again
<discord-> D​amien. — that's always a fun trick to do
<discord-> D​amien. — you can transition to any of the other lagrange points for fairly cheap once you're in one
<discord-> Z​eusbeer. — true
<discord-> Z​eusbeer. — I'll try going interplanetary first, because that has always been a thing I struggled with the most with principia
<discord-> Z​eusbeer. — Are the launch windows the same as in stock?
<discord-> D​amien. — more or less
<discord-> D​amien. — use TWP for a good approximation
<discord-> Z​eusbeer. — TWP?
<discord-> D​amien. — transfer window planner
<discord-> D​amien. — then plan a maneuver that ejects prograde or retrograde from kerbin depending on where you're going and use duna centered sun aligned and tweak your transfer
<discord-> D​amien. — then plan a maneuver that ejects prograde or retrograde from kerbin depending on where you're going and use duna centered sun aligned (if going there) and tweak your transfer (edited)
<discord-> Z​eusbeer. — Aight
<discord-> D​amien. — once you get close switch to Duna Centered Inertial and fine tune you capture
<discord-> D​amien. — once you get close switch to Duna Centered Inertial and fine tune your capture (edited)
<discord-> D​amien. — it'll make sense once you try it
<discord-> Z​eusbeer. — nice, ty
<discord-> Z​eusbeer. — Think I got one setup
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<discord-> D​amien. — nice
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<discord-> Z​eusbeer. — Just wondering, is the duna point really unstable or did I screw up
<discord-> A​nomaly. — Is this Sun-Duna L2?
<discord-> Z​eusbeer. — Think so yes
<discord-> Z​eusbeer. — no I was doing Duna Ike
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<discord-> A​nomaly. — Oh, I think Ike is too large.
<discord-> A​nomaly. — Not sure though.
<discord-> Z​eusbeer. — pretty sure it is, and it's in a really close orbit
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<discord-> P​rofiremu23. — I thoght is impossible to make n-body physics work on stock scale
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<discord-> D​amien. — no it works fine
<discord-> D​amien. — principia wasn't designed with RSS in mind I don't think
<discord-> e​gg. — > launched a mission with a crew capsule and it disfigured on separation of the CSM with the upper stage.
<discord-> e​gg. — @Falcon see my reply to @Stonesmile, give us a journal
<discord-> F​arrier. — Hi all. I'm trying out Principia on a stock game. Did everything with Mun and now is Minmus' turn and... I can't figure out how to match inclination. 😖 Not as a part of a maneuver, but just being on the orbit around Kerbin. Any advice?
<discord-> F​arrier. — Hi all. I'm trying out Principia on a stock game. Did everything with Mun and now is Minmus' turn and... I can't figure out how to match inclination (besides eyeballing it of coarse). 😖 Not as a part of a maneuver, but just being on the orbit around Kerbin. Any advice? (edited)
<discord-> D​amien. — @Farrier if you're eyeballing a launch, the navball midline when in minmus centred kerbin aligned is the orbital plane of minmus. Launch and pitch along that line and it'll will get your reasonably close. Once in orbit, you can use the an/dn markers to do an inclination correction burn just as in stock
<discord-> D​amien. — @Farrier if you're eyeballing a launch, the navball midline when in minmus centred kerbin aligned is the orbital plane of minmus. Launch and pitch along that line and it'll will get you reasonably close. Once in orbit, you can use the an/dn markers to do an inclination correction burn just as in stock (edited)
<discord-> F​arrier. — I'm probably too stupid for that. 😅 For now I just want to match inclination before planning a maneuver to Minmus.
<discord-> D​amien. — just get into a reference frame where the AN/DN is relative to minmus' orbital plane around kerbin and do an inclination correction burn
<discord-> F​arrier. — By how much and + or -? There's no degrees on AN/DN markers like in stock. 😦
<discord-> D​amien. — I'm no in game so doing this from memory but isn't there a delta v readout?
<discord-> D​amien. — I'm not in game so doing this from memory but isn't there a delta v readout? (edited)
<_whitenotifier-d13c> [Principia] eggrobin commented on issue #2643: Game Crashes When Launching New Game (RO-RP-0) - https://git.io/JJO5R
<discord-> e​gg. — yeah there is speed out-of-plane
<discord-> D​amien. — if it's the AN then you'll be burning down, DN, burning up
<discord-> e​gg. — and by the amount given
<discord-> D​amien. — @egg the fact that principia uses the 'real' names for normal, radial etc makes it really confusing to explain things to people
<discord-> D​amien. — 😄
<discord-> e​gg. — hehe
<discord-> D​amien. — doubly so when I barely play any more and have to try and remember
<discord-> F​arrier. — Thanks! Didn't realize what these numbers were.
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<discord-> S​tonesmile. — After testing with the latest RO master, the issue remains, so not kerbal mass issues, i will provide journals when a non-KRASH vessel reaches orbit
<discord-> Z​eusbeer. — For minmus im always to lazy to launch into inclination
<discord-> Z​eusbeer. — Take the decending or ascending node and just plan a manoeuvre where you burn prograde till you get close to minmus
<discord-> Z​eusbeer. — If your not in the right launch window just put more prograde till minmus catches you so to say
<discord-> Z​eusbeer. — The extra delta V is worth the lazyness but the mission might be longer in terms of travel time
<discord-> D​amien. — I try to launch into plane wherever possible because it's good practice for orbital rendezvous
<discord-> Z​eusbeer. — I apply the same lazyness to orbital rendezvous xD
<discord-> D​amien. — lol
<discord-> S​tonesmile. — @egg what is the most convenient way to submit the JOURNAL file?
<discord-> Z​eusbeer. — lower till minmus plane is alligned
<discord-> Z​eusbeer. — then zoom in
<discord-> Z​eusbeer. — timewarp till the KSC is aligned with the line of minmus orbit
<discord-> Z​eusbeer. — and then timewarp
<discord-> Z​eusbeer. — Then launch into its plane (edited)
<discord-> e​gg. — @Stonesmile dunno, google drive, floppy disks by carrier pigeon, whatever works for you
<discord-> Z​eusbeer. — @Farrier ^^
<discord-> e​gg. — @Zeusbeer displaying patched conics is definitely not the right way to do things
<discord-> Z​eusbeer. — I know but for aligning the space center
<discord-> e​gg. — nevertheless
<discord-> Z​eusbeer. — or is it different for principia?
<discord-> e​gg. — the only reason this toggle exists is for entertaining comparisons showing how wrong stock is
<discord-> e​gg. — using it for anything else is a bad idea; it may be more familiar coming from stock, but it is a bad habit
<discord-> e​gg. — if you want to align yourself into a plane from the space centre, use the appropriate navball
<discord-> D​amien. — @egg or for showing both KCI/ECI and surface fixed when showing off molniya tc
<discord-> D​amien. — @egg or for showing both KCI/ECI and surface fixed when showing off molniya etc (edited)
<discord-> Z​eusbeer. — yeah but timewarping shows that the plane only drifts like max 1 degree from it's plane
<discord-> Z​eusbeer. — yeah but timewarping shows that the plane only drifts like max 1 degree from it's original plane (edited)
<discord-> e​gg. — @Zeusbeer yes but we provide you with better tools
<discord-> Z​eusbeer. — now you need to teach us the pro way then
<discord-> Z​eusbeer. — I may never go to stock if I learn this
<discord-> Z​eusbeer. — xd
<discord-> Z​eusbeer. — aye yes
<discord-> Z​eusbeer. — your probably right
<discord-> Z​eusbeer. — lol
<discord-> Z​eusbeer. — you're probably right (edited)
<discord-> e​gg. — set the navball to minmus-centred, Kerbin aligned (I need to rename that reference frame to minmus centred Kerbin orbit but anyway)
<discord-> e​gg. — (well, set the plotting frame to that, which changes the navball accordingly)
<discord-> e​gg. — the reference plane of the navball becomes the orbital plane of Minmus
<discord-> S​tonesmile. — The link to the JOURNAL log: https://drive.google.com/file/d/1RIanJ6WWG6k9CgWuDr5wYCW3vb1dg6vH/view?usp=sharing
<discord-> S​tonesmile. — let me know if there is something wrong with the file
<discord-> D​amien. — https://youtu.be/4kbbdf_Nbsc?t=31
<discord-> D​amien. — timestamped to the launch into plane trick
<discord-> e​gg. — which means that you should launch when the rocket (which points up) points into that plane (as that means that up as seen from the pad is into the plane)
<discord-> e​gg. — yeah the ABRiN video is good
<discord-> e​gg. — (I would recommend the orange navball rather than the purple one in general but here they are equivalent)
<discord-> e​gg. — @Farrier, @Zeusbeer ^ launching into plane by hand, the Principia way
<discord-> F​arrier. — 😮
<discord-> Z​eusbeer. — that's pretty badass
<discord-> Z​eusbeer. — now I can be lazy without being lazy
<discord-> Z​eusbeer. — thanks man
<discord-> Z​eusbeer. — I actually want to play real solar system now
<discord-> Z​eusbeer. — I always hated launching into the plane of the moon, but now it's super easy
<discord-> e​gg. — the fact that the camera follows the reference plane in map view also makes it easier to look at things
<discord-> e​gg. — (compared to stock RSS where everything is tilted because the Earth is)
<discord-> Z​eusbeer. — principia > stock
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<discord-> F​arrier. — Why did they have to do these sliders instead of normal +/- buttons? :< They're so fiddly on large distances.
<discord-> D​amien. — 🍿
<discord-> F​arrier. — I mean sliders are good for quick initial plotting, but a couple +/- buttons beside the bar for precise tuning would be great. xD Probably the reasoning is that you won't be able to execute maneuver precisely anyway?
<discord-> S​tonesmile. — If you need that precision, then you can edit the numerical value in the box
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<discord-> F​arrier. — Right.
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<discord-> l​pg. — what should those +- buttons do? add 1? 100? 0.001?
<discord-> l​pg. — you'd need 50 buttons to get something equally useful to the edit boxes
<discord-> D​amien. — precisenode has a good system imo
<discord-> D​amien. — buttons for 1, 0.1, .01 etc then up/down buttons
<discord-> S​tonesmile. — The sliders are a bit annoying until you learn them, but the exponential nature of them make them very useful
<discord-> l​pg. — really what's needed is +/- buttons for the +/- buttons 😛
<discord-> D​amien. — set your increment then left or right click
<discord-> l​pg. — "left or right click" strikes me as truly awful for discoverability
<discord-> D​amien. — the sliders are good until they aren't and you overshoot stuff
<discord-> D​amien. — @lpg true but it's used in things like B9 procwings etc too
<discord-> l​pg. — ah yes, a shining example of good UI that
<discord-> D​amien. — haha definitely
<discord-> F​arrier. — > what should those +- buttons do? add 1? 100? 0.001?
<discord-> F​arrier. — @lpg I'd say 0.1 as it the least increment as I understand.
<discord-> D​amien. — I used to use precisenode all the time before using principia
<discord-> D​amien. — can't really fault it
<discord-> e​gg. — nah, you can work with increments much smaller than 0.1 m/s
<discord-> e​gg. — see Reach’s recent video
<discord-> e​gg. — where everything is in millimetres per second
<discord-> e​gg. — Principia gives you things that are extraordinarily dependent on small changes in initial conditions sometimes
<discord-> e​gg. — (and then sometimes it is in the other direction)
<discord-> e​gg. — hence the idea of the exponential
<discord-> e​gg. — it’s not perfect, but it works for getting a quick first guess and then now that you have text input you can refine with that if needed
<discord-> D​amien. — I don't mind the slider too much except for when it's really granular
<discord-> D​amien. — Reach is using reduced time speed too right?
<discord-> e​gg. — yeah
<discord-> D​amien. — well, that and him being some kind of cyborg
<discord-> e​gg. — also is very good
<discord-> e​gg. — yes, that
<discord-> S​tonesmile. — @egg did you see the link i sent to the journal file?
<discord-> e​gg. — yes, we will look at that at some point
<discord-> F​arrier. — > nah, you can work with increments much smaller than 0.1 m/s
<discord-> F​arrier. — @egg indeed mm/s is the smallest
<discord-> F​arrier. — Also, is it not possible to delete a specific maneuver point, only the last one? ><
<discord-> e​gg. — indeed
<discord-> e​gg. — I suppose to an extent this is a legacy of the days when the flight plan was strictly append-only, and you could only change the first manœuvre; now with the concept of anomalous manœuvres we could have insertion (and deletion to match)
<discord-> l​pg. — next, saving and loading flight plans 😋
<discord-> F​arrier. — I’ve no idea what that means by I agree. xD Would be nice to insert a node in between for correcting a trajectory a bit. After you spent 10 minutes on tweaking the final node.
<discord-> F​arrier. — > next, saving and loading flight plans 😋
<discord-> F​arrier. — @lpg Yes, please.
<discord-> e​gg. — > I’ve no idea what that means
<discord-> e​gg. — It means that things have slowly improved over time, because we have been at it for five years
<discord-> e​gg. — so some things are bizarre because they were in line with other restrictions that are now gone
<discord-> e​gg. — it used to be that you could only edit the last manœuvre of the flight plan
<discord-> e​gg. — because editing manœuvres before the last means that the last one may become « anomalous », i.e., the plan may end before it is scheduled (e.g. because you run into a stray planet)
<discord-> e​gg. — and that requires a lot of special handling
<discord-> e​gg. — eventually we added support for anomalous manœuvres, and with that, for edition of manœuvres other than the last
<discord-> e​gg. — but we did not add insertion
<discord-> e​gg. — nor did we add rebasing, which can also lead to anomalies
<discord-> e​gg. — rebasing will be added in the upcoming version
<_whitenotifier-d13c> [Principia] WC12366 opened issue #2645: Why more celestials won't cause performance problem - https://git.io/JJONZ
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<_whitenotifier-d13c> [Principia] pleroy commented on issue #2645: Why more celestials won't cause performance problem - https://git.io/JJOxi
<_whitenotifier-d13c> [Principia] pleroy closed issue #2645: Why more celestials won't cause performance problem - https://git.io/JJONZ
<discord-> F​alcon. — So once i have gone through the event that i think is the issue egg, i just go and copy the journal and send it to you?
<discord-> F​alcon. — and which one is the .log file? the one named INFO?
<discord-> e​gg. — the journal is the file named JOURNAL
<discord-> e​gg. — if there is none, it means you have not turned journalling on
<discord-> F​alcon. — i see the journal
<discord-> F​alcon. — but it said in the wiki that you sent with instructions, to send the Journal and info
<discord-> F​alcon. — but it said in the wiki that you sent with instructions, to send the Journal and log (edited)
<discord-> e​gg. — ah
<discord-> e​gg. — yeah, send the INFO, it can’t hurt
<discord-> F​alcon. — omfg... the Journal is 5.8 GB?
<discord-> e​gg. — yes
<discord-> F​alcon. — that will take awhile to upload...
<discord-> l​pg. — motivation to find the quickest steps from "turn on journal" to "bug reproduced"
<discord-> l​pg. — my recollection is that the file compresses fairly well, though
<discord-> F​alcon. — this is gonna take awhile
<discord-> B​utcher. — Are you on dialup?
<discord-> l​pg. — motivation to find the quickest steps from "turn on journal" to "bug reproduced" [to "turn off journal"] (edited)
<discord-> F​alcon. — No, but upload to Onedrive is always slow as hell for some reason
<discord-> Z​eusbeer. — how to go to mun lol
<discord-> s​cimas. — @Falcon did you try to compress the file before uploading? I've never created a journal, but the log files usually compress well.
<discord-> e​gg. — @Butcher https://www.youtube.com/watch?v=gsNaR6FRuO0
<discord-> F​alcon. — it is 6.174 GB in actual size
<discord-> F​alcon. — 5.89 GB uploaded
<discord-> F​alcon. — *shrugs*
<discord-> s​cimas. — Oh well, good luck then 😆
<discord-> F​alcon. — https://www.speedtest.net/my-result/d/e7e15aea-ee00-4cf1-aa26-30655b0b7780 my upload download speed
<discord-> B​utcher. — @egg good times.
<discord-> F​alcon. — 5.55 Mbps upload 236 Down
<discord-> F​alcon. — lol
<discord-> B​utcher. — I used to be able to tell if the connection had failed by the modem noise.
<discord-> F​alcon. — EE err er er eeeeer
<discord-> Z​eusbeer. — is there a channel that makes great tutorials on principia beyong lagrange points?
<discord-> D​amien. — there's not many principia tutorials unfortunately
<discord-> Z​eusbeer. — I've seen this "reach" guy do some crazy stuff with it, if he could make a turoial series that would be awesome
<discord-> D​amien. — I've asked. he has made one for one of his videos I think
<discord-> D​amien. — his earlier videos used to cut out all the maneuver planning. he leaves some in now
<discord-> D​amien. — https://youtu.be/_YuHctYzLVg
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<discord-> F​alcon. — halfway through uploading now
<discord-> F​alcon. — -_-
<_whitenotifier-d13c> [Principia] pleroy reviewed pull request #2637 commit - https://git.io/JJ3fU
<_whitenotifier-d13c> [Principia] pleroy synchronize pull request #2637: A rough implementation of FFT - https://git.io/JJY6d
<discord-> Z​eusbeer. — is there any tool for finding flybys that is less outdated than flyby finder?
<_whitenotifier-d13c> [Principia] Pending. Build queued… - 
<_whitenotifier-d13c> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4394/
<_whitenotifier-d13c> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4394/
<_whitenotifier-d13c> [Principia] pleroy commented on issue #2640: Crash during flight planning - https://git.io/JJ3JM
<_whitenotifier-d13c> [Principia] pleroy labeled issue #2640: Crash during flight planning - https://git.io/JJOUi
<_whitenotifier-d13c> [Principia] pleroy commented on issue #2641: Crash when staging/decoupling - https://git.io/JJ3JA
<_whitenotifier-d13c> [Principia] pleroy labeled issue #2641: Crash when staging/decoupling - https://git.io/JJOTj
<_whitenotifier-d13c> [Principia] pleroy edited a comment on issue #2641: Crash when staging/decoupling - https://git.io/JJ3JA
<_whitenotifier-d13c> [Principia] pleroy closed pull request #2637: A rough implementation of FFT - https://git.io/JJY6d
<_whitenotifier-d13c> [Principia] pleroy pushed 16 commits to master [+9/-0/±57] https://git.io/JJ3Uc
<_whitenotifier-d13c> [Principia] pleroy 57d80f5 - A skeleton.
<_whitenotifier-d13c> [Principia] pleroy c0dd007 - Some implementation code.
<_whitenotifier-d13c> [Principia] pleroy d11f438 - Merge branch 'master' into FFT
<_whitenotifier-d13c> [Principia] ... and 13 more commits.
<discord-> F​alcon. — https://1drv.ms/u/s!Arq6VxtxpZ4_hMgrKaAGFTbXttdCSw?e=8KAFaV
<discord-> F​alcon. — @egg there you go
<discord-> F​alcon. — and the info file
<discord-> F​alcon. — the craft didnt look as bad as yesterday when doing this playthrough
<discord-> F​alcon. — but it is still apparent that parts are separating and messing up
<discord-> e​gg. — @Stonesmile @Falcon so that issue was not present in Fuchs, right?
<discord-> F​alcon. — correct
<discord-> F​alcon. — never had this issue in Fuchs
<discord-> e​gg. — and it was in test2602 in @Stonesmile’s tests
<discord-> S​tonesmile. — Correct, the issue appeared in 2602
<discord-> e​gg. — and also in test2626
<discord-> e​gg. — interesting.
<discord-> S​tonesmile. — yes, there was no noticeable difference
<discord-> S​tonesmile. — @Falcon your issue only appears when exiting timewarp using a capsule as root part, right?
<discord-> F​alcon. — correct
<discord-> S​tonesmile. — good, then it's the same issue and not different ones
<discord-> F​alcon. — i ran 2 other missions before this with 2626 that were unmanned
<discord-> F​alcon. — one of which was actually the same service module that you see above, but with a fuel tank on top instead of a capsule
<discord-> F​alcon. — i do hope that the journal helps egg
<discord-> S​tonesmile. — You can also have the capsule in the vessel, as long as you set the SM as root part
<discord-> S​tonesmile. — without issues
<_whitenotifier-d13c> [Principia] pleroy reviewed pull request #2644 commit - https://git.io/JJ3UD
<discord-> F​alcon. — i havent tried that
<discord-> F​alcon. — its just such a bizarre issue...
<discord-> F​alcon. — why only capsules as root parts?
<discord-> S​tonesmile. — No idea, but we have narrowed it down to capsules, i'm going to try and re-create it with less mods
<discord-> e​gg. — hm
<discord-> e​gg. — I could imagine something with root parts with CoM offsets
<discord-> e​gg. — but if it is in test2602, that is before we handled CoM offsets, so it cannot be that
<discord-> F​alcon. — do you mean 2626?
<discord-> F​alcon. — or is 2602 different?
<discord-> F​alcon. — because im in 2626
<discord-> e​gg. — 2602 and 2626 are different numbers
<discord-> e​gg. — Fuchs < test2602 < Galileo < test2626
<discord-> F​alcon. — gotcha
<discord-> S​tonesmile. — The issue seems to be present in stock...
<discord-> e​gg. — stock as in without Principia?
<discord-> S​tonesmile. — No, with principia, but nothing else
<discord-> e​gg. — OK, steps to reproduce?
<discord-> S​tonesmile. — Have capsule as root part, launch into space, have something attached to capsule, warp, exit warp
<discord-> e​gg. — what kind of capsule
<discord-> S​tonesmile. — Currently Mk 2
<discord-> e​gg. — There is no Mk2
<discord-> e​gg. — there is an Mk1 and an Mk1-3
<discord-> e​gg. — well, there is an Mk2 but that is a cockpit
<discord-> e​gg. — not a capsule
<discord-> S​tonesmile. — Oh, that might be making history
<discord-> S​tonesmile. — I'll switch to mk 1-3
<discord-> F​alcon. — Stonesmile would you be willing to do a journal so that Egg can compare between the 2?
<discord-> S​tonesmile. — In stock?
<discord-> F​alcon. — Principia is Principia is it not?
<discord-> F​alcon. — Egg can speak for it, i just thought that him having more source material would help out
<discord-> S​tonesmile. — Using mk 1-3 seems to be fine after first test... so it's only some capsules???
<discord-> F​alcon. — do you need anything more from me btw Egg? because im wanting to continue my career and this bug in the current version is preventing me from doing that, so im wanting to roll back to Fuchs
<discord-> e​gg. — @Stonesmile and you say that it only does that if this mystery capsule is the root part?
<discord-> e​gg. — @Falcon if that root part thing is true, then you just need to make some other part root if you want to work around the issue
<discord-> F​alcon. — does "control from" change the root part?
<discord-> F​alcon. — because this is a rocket i have already rolled out
<discord-> D​RVeyl. — It does not. The root part is defined in the VAB and is the first part in the corner aft file
<discord-> D​RVeyl. — It does not. The root part is defined in the VAB and is the first part in the craft file (edited)
<discord-> F​alcon. — yeah then i screwed that one up, will just launch and run that in fuchs and play around with others...
<discord-> e​gg. — @Stonesmile I tried using a root part with extreme CoM offset (J-X4), and the spacecraft does not appear to deform, so I guess that isn’t it
<discord-> e​gg. — that particular capsule may have some stupid gimmick that makes it broken?
<discord-> F​alcon. — Im using ROCapsules Command Module
<discord-> e​gg. — well, you are using the making history Mk2
<discord-> F​alcon. — me?
<discord-> F​alcon. — i dont have that mod
<discord-> S​tonesmile. — It could be an issue with making history mk 2 that is included in some capsules in ROCapsules... if so, what could it be?
<discord-> F​alcon. — or DLC sorry
<discord-> F​alcon. — not mod
<discord-> S​tonesmile. — @Falcon What CM have you noticed the issue on?
<discord-> F​alcon. — only the Apollo CM from ROC
<discord-> S​tonesmile. — Okey, I'm going through all the CM's i have installed and compile a list of working and broken ones
<_whitenotifier-d13c> [Principia] pleroy opened pull request #2646: Spectrum extraction using FFT - https://git.io/JJ3LC
<_whitenotifier-d13c> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4395/
<_whitenotifier-d13c> [Principia] Pending. Build queued… - 
<discord-> S​tonesmile. — Capsules tested so far:
<discord-> S​tonesmile. — ```Issue visible:
<discord-> S​tonesmile. — Mercury (old) (ROC)
<discord-> S​tonesmile. — Gemini (old) (ROC)
<discord-> S​tonesmile. — Mk 2 (Making History)
<discord-> S​tonesmile. — Apollo (ROC)
<discord-> S​tonesmile. — KV-3 (Making History)
<discord-> S​tonesmile. —
<discord-> S​tonesmile. — Fine:
<discord-> S​tonesmile. — Mk 1 (Stock)
<discord-> S​tonesmile. — Mk 1-3 (Stock)
<discord-> S​tonesmile. — Orion (ROC)
<discord-> S​tonesmile. — TKS VA (Ven Stock Revamp)
<discord-> S​tonesmile. — Cupola (Stock)```
<discord-> S​tonesmile. — Capsules tested so far:
<discord-> S​tonesmile. — ```Issue visible:
<discord-> S​tonesmile. — Mercury (old) (ROC)
<discord-> S​tonesmile. — Gemini (old) (ROC)
<discord-> S​tonesmile. — Mk 2 (Making History)
<discord-> S​tonesmile. — Apollo (ROC)
<discord-> S​tonesmile. — KV-3 (Making History)
<discord-> S​tonesmile. —
<discord-> S​tonesmile. — Fine:
<discord-> S​tonesmile. — Mk 1 (Stock)
<discord-> S​tonesmile. — Mk 1-3 (Stock)
<discord-> S​tonesmile. — Orion (ROC)
<discord-> S​tonesmile. — TKS VA (Ven Stock Revamp)
<discord-> S​tonesmile. — Cupola (Stock)
<discord-> S​tonesmile. — Advanced Command Pod (RO)``` (edited)
<_whitenotifier-d13c> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4395/
<discord-> e​gg. — @Stonesmile OK so looking at your journal, we do not see unnormalized quaternion issues
<discord-> e​gg. — are you really sure that the issue was there in test2602?
<discord-> S​tonesmile. — That journal is from 2626 i think... Do you want another from 2602?
<discord-> e​gg. — no
<discord-> e​gg. — the question is not where the journal is, 2626 is fine
<discord-> e​gg. — the question is where the bug is
<discord-> e​gg. — and if it is there in 2602, given that we see nothing weird related to what had changed between fuchs and 2602 in that journal, this really makes no sense
<discord-> S​tonesmile. — I'll test it again on 2602 just to be sure
<discord-> e​gg. — note that the UI mentions the version name, so you can double-check against that in game
<discord-> e​gg. — it is easy to mix up all the versions
<discord-> e​gg. — (ask me how I know)
<discord-> S​tonesmile. — Yeah, i'll check the in-game window
<discord-> S​tonesmile. — Yeah, can confirm that the issue is there in 2602...
<discord-> e​gg. — OK, this officially makes no sense
<discord-> S​tonesmile. — How about a warning message and sweep the issue under the rug?😅
<_whitenotifier-d13c> [Principia] pleroy synchronize pull request #2646: Spectrum extraction using FFT - https://git.io/JJ3LC
<_whitenotifier-d13c> [Principia] Pending. Build queued… - 
<_whitenotifier-d13c> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4396/
<discord-> D​amien. — I've still got that bug where landers go subterranean in time with orbiters above it if you'd rather work on that lol
<discord-> B​utcher. — Clearly tidal forces Damien.
<_whitenotifier-d13c> [Principia] eggrobin reviewed pull request #2646 commit - https://git.io/JJ3mm
<discord-> e​gg. — aaaaaaa
<discord-> e​gg. — αααα
<discord-> D​amien. — It's super weird but only really a novelty unless you like using it to get free solar power for your in darkness lander
<discord-> D​amien. — When under the surface it's in full sunlight
<discord-> D​amien. — It's like the lander and the orbiter are two bodies of a binary system orbiting a barycentre
<_whitenotifier-d13c> [Principia] eggrobin labeled pull request #2646: Spectrum extraction using FFT - https://git.io/JJ3LC
<_whitenotifier-d13c> [Principia] pleroy reviewed pull request #2646 commit - https://git.io/JJ3m9
<discord-> F​alcon. — I do wish i could help more Egg...
<discord-> F​alcon. — i really do
<discord-> F​alcon. — i have no idea how to code so i dont know how to go about looking
<discord-> F​alcon. — But i am back in Fuchs atm, and everything is running fine
<discord-> F​alcon. — so there is definitely something wrong with Galileo
<_whitenotifier-d13c> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4396/
<_whitenotifier-d13c> [Principia] pleroy synchronize pull request #2646: Spectrum extraction using FFT - https://git.io/JJ3LC
<_whitenotifier-d13c> [Principia] Pending. Build queued… - 
<_whitenotifier-d13c> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4397/
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<_whitenotifier-d13c> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/4397/
<_whitenotifier-d13c> [Principia] pleroy closed pull request #2646: Spectrum extraction using FFT - https://git.io/JJ3LC
<_whitenotifier-d13c> [Principia] pleroy pushed 8 commits to master [+1/-0/±25] https://git.io/JJ3Ob
<_whitenotifier-d13c> [Principia] pleroy 94b61a8 - Power spectrum.
<_whitenotifier-d13c> [Principia] pleroy 366183a - Mode analysis.
<_whitenotifier-d13c> [Principia] pleroy d688177 - Merge.
<_whitenotifier-d13c> [Principia] ... and 5 more commits.
<discord-> b​adgermasher. — Troubleshooting a craft right now. So if something starts spinning rapidly if I enable hack gravity, it's fair to say principia is not involved in the problem?
<discord-> b​adgermasher. — Troubleshooting a craft right now. So if something starts spinning rapidly if I enable hack gravity, it's fair to say principia is not involved in that problem? (edited)
<discord-> b​adgermasher. — Troubleshooting a craft right now. ~~So if something starts spinning rapidly if I enable hack gravity, it's fair to say principia is not involved in that problem?~~ Definitely not my problem in this case (edited)
<_whitenotifier-d13c> [Principia] WC12366 commented on issue #2645: Why more celestials won't cause performance problem - https://git.io/JJ3CL
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