egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao->
⟨Zeusbeer⟩ For extra planets you need to manually add the starting speed and position vector (from jplhorizons iirc) , and if they exists the spherical harmonics coefficients, not sure how it would work with exoplanets though
<queqiao->
⟨Zeusbeer⟩ I guess you could add an extra star a few light-years away and put planets around that to see what magic N-body will do 🤔
<queqiao->
⟨Zeusbeer⟩ Rip your pc in integrating that in timewarp
<raptop>
Hey, I guess egg could use that to check on rounding errors
<queqiao->
⟨Soviet Onion⟩ interstellar with n body might not be a good idea. you would have to eyeball it if on an interstellar travel, because pc gon otherwise
<queqiao->
⟨Soviet Onion⟩ interstellar with n body might not be a good idea. you would have to eyeball intercept if on an interstellar travel, because pc gon otherwise (edited)
<queqiao->
⟨Soviet Onion⟩ yeah, this
<queqiao->
⟨Zeusbeer⟩ Wait until you switch to surface reference frame on the other star or any fast rotating body 😂
<queqiao->
⟨Zeusbeer⟩ For extra planets you need to manually add the starting speed and position vector (from jplhorizons iirc) , and if they exist, the spherical harmonics coefficients, not sure how it would work with exoplanets though (edited)
<raptop>
For interstellar travel in sane timescales, you need to be going hugely hyperbolic anyway
<raptop>
(Also, mind the 10s-100s of km/s relative velocities of the stars)
<queqiao->
⟨Soviet Onion⟩ i might as well smelt iron, with the laptop's heat
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<_whitenotifier>
[Principia] pleroy closed pull request #3127: Fix an error found by Clang - https://git.io/Jz416
<_whitenotifier>
[Principia] pleroy pushed 2 commits to master [+0/-0/±2] https://git.io/JzRCG
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<queqiao->
⟨MrCow⟩ Where do i find the starting speed, pos vector and harmonics coefficents for real exoplanets tho?
<umbralraptop>
I don't think very many real exoplanets have harmonics well mapped out. YOu'd want to convert speed&position from orbital elements given at the NASA Exoplanet Archive or the like
<queqiao->
⟨Soviet Onion⟩ then again, we must see what those harmonics are with respect to, right? because in KSP, I saw somewhere that you need to have the body orbiting something
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<umbralraptop>
(Also, like I'd assume harmonics as in gravity. Which, uh, I bet we have evidence of some exoplanet somewhere deforming from spherical but wouldn't want to make predictions
<umbralraptop>
)
* umbralraptop
ignores the evaporating planets, since atmospheres are often limited in mass
<queqiao->
⟨(ᴇxᴘᴇʀɪᴍᴇɴᴛᴀʟshells)⟩ insert xkcd 859 here
<umbralraptop>
Which is why I matched it in the next line!
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<queqiao->
⟨sichelgaita⟩ I don't believe that the orbital elements are known with any accuracy for any exoplanet. I am aware of ensemble studies that give probability distributions of the various parameters but nothing that would have much predictive value.
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<queqiao->
⟨lpg⟩ peculiar glitch: the more I zoom in, the less history is getting drawn
<queqiao->
⟨lpg⟩ (this is a not-quite polar orbit around the moon, seen in the tracking station)
<queqiao->
⟨Al2Me6⟩ I could be very wrong, but as I understand it, as you zoom in Principia draws more finely-spaced segments, meaning less trajectory (time-wise) is taken to hit the segment cap.
<queqiao->
⟨lpg⟩ but there's no segment control for history, only a time control
<queqiao->
⟨egg⟩ yeah, that’s expected
<queqiao->
⟨egg⟩ this is the explanation
<queqiao->
⟨egg⟩ there’s no control, but there’s still a limit