raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.12.3 http://bit.ly/ksp112update | Rules: http://tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | JWST deployment status: https://webb.nasa.gov/content/webbLaunch/whereIsWebb.html | Ask not for whom the 鶏^H火の鳥 kikkerikiis
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<funkenstein> I am still experiencing what I assume is a glitch, the shape of planets remains in place, but the texture is moving at the same speed as my vessel
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<funkenstein> the better way to describe it is that the model of the ground, the polygons or whatever, remain stationary, but the image pasted on top of them moves along with the camera. I'm not complaining to you lot, just mentioning it because I find it curious and I wonder if anyone else has experienced this?
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<funkenstein> the bobcat is far more useful than i originally gave it credit for.
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<Althego> kerbal sized vehicle
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<funkenstein> packbart your rover looks lovely, I can't seem to find that cool rover command module you have though in the tech tree
<funkenstein> I have both DLCs yet I don't see it
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<packbart> I'll just leave this in my history buffer
<packbart> do any of these bots store and forward messages?
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<packbart> !mission
<LunchBot> packbart: You install ALL THE MODS on Windows 64bit KSP. The entire population of Kerbin witnesses the outcome -- the first few milliseconds at least.
<packbart> fun fact: those first few milliseconds in-game took several months to render in real time
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<Izaya> I always forget the Mk2 lander can has the thin variant
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<Izaya> also, I miss smugging at people because my extremely potato C2D machine could handle more mods than their fancy like, Ivy Bridge machines, because the only stable 64-bit version of the game was the Linux one
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<UmbralRaptop> huh, it's astronautics day
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<Althego> kikkerikii
<darsie> .
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* raptop imagines a zombie playing KSP for some reason
<Althego> unfortunately none of them does
<Althego> zombie included
<Althego> maybe with ksp2
<Althego> (haha, i know)
<raptop> Hey, JWST launched, so maybe good things can happen
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<FLHerne> ;mission add You exceed the Greisen-Zatsepin-Kuzmin limit.
<LunchBot> FLHerne: Added mission: You exceed the Greisen-Zatsepin-Kuzmin limit.
<Althego> what is that
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<FLHerne> the velocity at which protons interact with the cosmic microwave background
<FLHerne> so you pretty much stop existing
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<raptop> Is that the thing where if you have any sort of charge, the CMB is so blue-shifted that colliding with its photons causes pair-production?
<Mat2ch> !mission
<LunchBot> Mat2ch: You fly an infiniglider to Jool. Solid rocket boosters are banned from the space program by environmental activists.
<raptop> yep, it is
<raptop> okay, just protons
<raptop> !outcome add Shapiro delays your data return.
<LunchBot> raptop: Added outcome: Shapiro delays your data return.
* raptop wonders if I should apologize for my puns
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<JVFoxy> Hm.. learn to use water rocket boosters...
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