Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.3.0-6 - https://git.io/v0Gg5 | Pictures: https://git.io/vHqLy | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vHqt8 | <Kopernicus> Kopernicus/master 91e89a4 thomas-jenkins: Kopernicus 1.2.2-6 - "404 - Title not found"
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<Kopernicus> [KittopiaTech] StollD pushed 1 new commit to master: https://git.io/vdmGJ
<Kopernicus> KittopiaTech/master 139670e Dorian Stoll: Fix various interface issues (too small scroll areas)
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<Sigma88> 0/
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<Sigma88> Thomas, do you know how to use a texture embedded in a dll?
<Thomas> You add it as a raw file to a .resx file, then you have a static Variable of type Byte[]
<Thomas> You can pass that to new Texture2D().LoadTexture()
<Sigma88> I managed to include the image into the vs project
<Sigma88> And set it to be an embedded asset (ot whatever it's called)
<Sigma88> How do I find the array?
<Sigma88> The byte array
<Thomas> Did you add it to a .resx file?
<Thomas> Or simply added it to the csproj?
<Sigma88> I drag n drop ed the image into the project
<Sigma88> I read somewhere that you could do that
<Sigma88> But I wasn't able to understand how to get access to it
<Thomas> It is possible, but way harder than using a .resx file
<Sigma88> Ok
<Sigma88> I'll do that then
<Sigma88> Hmmm
<Sigma88> CodeCom doesn't exist
<Sigma88> What using do I need?
<Sigma88> Ok i think i got it
<Sigma88> Can't test it right now tho
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<Sigma88> thomas, I've added the texture in the resx thingy
<Thomas> Make sure you add it as a raw file
<Thomas> not directly as a texture
<Thomas> and make sure you use png or jpeg
<Sigma88> ah
<Sigma88> how do I add it as a raw file?
<Sigma88> I renamed it to txt
<Sigma88> :D
<Sigma88> is that how it works?
<Sigma88> doesn't sound right
<Thomas> txt leads to a string
<Thomas> delete the extension and it could work
<Sigma88> it's not in the strings tab
<Sigma88> it's in the files tab
<Sigma88> but I'll try with no extension
<Sigma88> sounds safer
<Sigma88> ok
<Qboid> 2d 0h 0m 0s left to event #8: Intelsat 37e & BSAT 4a/Ariane 5 ECA VA239 [at 2017-09-29 21:47:00]. Say '!kountdown 8' for details
<Sigma88> thomas, after I have the array how can I get the text?
<Sigma88> texture2d
<Sigma88> LoadImage() I suppose
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<Sigma88> what kind of texture format should I use when creating the Texture2D ?
<Sigma88> I'm still having issues