<Kopernicus>
[Stellarator] StollD pushed 3 new commits to master: https://git.io/v5deA
<Kopernicus>
Stellarator/master b2f9f81 lajonat: Remove 'useTheInName' property - seems like it's existence causes 'The' to be added to all bodies, no matter the value
<Kopernicus>
Stellarator/master 2330952 lajonat: Some capitalization irregularities in config keys
<GregroxMun>
so their real analogue's b-v index would be wrong in-game and on the diagram
<Sigma88>
yeah that's fair
ferram4_ is now known as ferram4
<GregroxMun>
What's the one reddish star in the bottom right corner?
<Sigma88>
let me check
<Sigma88>
trans keptunian
<GregroxMun>
is that a brown dwarf?
<GregroxMun>
or red dwarf
<Sigma88>
Thomas:
<Sigma88>
[16:07] Poodmund: I just test the functionality of the manual panel tracking and sometimes coming out of timewarp, the Exposure value can be in the tens of thousands instantaneously and then rapidly drops down to what it should be, because of this, for that small time its giving WAY too much EC generation. For a couple of seconds I was generating l
<Sigma88>
ike 0.2EC/s from Grannus when around Kerbin.
<Sigma88>
I'll tell him to put logs on github
<Kopernicus>
[Stellarator] lajonat opened pull request #18: Allow kerbin to be set as any body with an atmosphere - not only planets (master...SetMoonAsKerbin) https://git.io/v5dvL
<Thomas>
Sigma88: Tbh, I would blame timewarp
<Sigma88>
Thomas: well, it might be the timewarp's fault
<Sigma88>
but if the solar panels are unusable in time warp
<Sigma88>
then it's a pointless feature
<Sigma88>
it will cause more bug reports
<Thomas>
Problem is that I changed nothing
<Thomas>
Except adding a button and a boolean :P
<Sigma88>
hmmm
<Sigma88>
weird
<Sigma88>
GregroxMun: which star do you want me to use for otherworlds?
<Kopernicus>
Stellarator/master ebf5144 lajonat: Added oceans to some planets with atmosphere
<Kopernicus>
[Kopernicus] Poodmund commented on issue #214: Just tested the functionality on the new Manual Tracking and it seems I get runaway exposure in the values of thousands that can suddenly ramp up quickly then randomly start to drop back to the correct level. This can happen when coming out of time warp or just by simply spinning the craft around changing the angle of incidence between the panels and the tracked star.... https://git.io/v5df3
<Kopernicus>
[Stellarator] StollD pushed 2 new commits to master: https://git.io/v5dfs
<Kopernicus>
Stellarator/master 8404d9b lajonat: Allow kerbin to be set as any body with an atmosphere - not only planets
<Kopernicus>
[Kopernicus] Poodmund commented on issue #214: Just tested the functionality on the new Manual Tracking and it seems I get runaway exposure in the values of thousands that can suddenly ramp up quickly then randomly start to drop back to the correct level. This can happen when coming out of time warp or just by simply spinning the craft around changing the angle of incidence between the panels and the tracked star.... https://git.io/v5df3
<Sigma88>
Thomas: could it be a "divide by zero" issue?
<Thomas>
No
<Thomas>
Division by zero would yield Infinity
<Thomas>
and you would see Infinity
<Sigma88>
yeah something like that
<Sigma88>
well, maybe not zero
<Sigma88>
but a very small number
<Thomas>
Or maybe no division at all
<Thomas>
i have an idea
<Kopernicus>
[Kopernicus] StollD pushed 1 new commit to master: https://git.io/v5dJf
<Kopernicus>
Kopernicus/master 15513ab Dorian Stoll: Try to fix further issues with #214
<Qboid>
Starting build #133 for job Kopernicus-Dev (previous build: SUCCESS)
<GregroxMun>
and there's also a K star around it irl, sort of mirroring a Cen
<GregroxMun>
not that I expect you to add the K star
<Sigma88>
cool
<Sigma88>
wanna check in the HR if it fits?
Poodmund has joined #Kopernicus
<Sigma88>
ah lol
<Sigma88>
I am already using Eta Cassiopeae B
<Sigma88>
:D
<Sigma88>
I can use A tho
<Poodmund>
Testing it now... ;)
<Sigma88>
oh hi pood
<Poodmund>
o/
<Sigma88>
GregroxMun: do you also have a name?
<GregroxMun>
How about Ava Taur?
<Sigma88>
too explicit
<GregroxMun>
ok
<Sigma88>
Avtur
<Sigma88>
?
<GregroxMun>
Eh
<GregroxMun>
Meh
<Sigma88>
Avati
<Sigma88>
?
<Sigma88>
Av'at
<GregroxMun>
Avaticen
<Sigma88>
doesn't really sound stock
<Sigma88>
I think 3 syllables are too much
<Poodmund>
@Thomas, using the latest commit, I now seem to be receiving only 0.5 exposure when the panels are directly facing the star.
<GregroxMun>
Avtur i guess
<Poodmund>
The runaway exposure issue seems to be resolve though. :D
<Sigma88>
Avia?
<GregroxMun>
nah
<Sigma88>
Avia sounds like it should be a bluish star
<Sigma88>
Vatar?
<Sigma88>
GregroxMun: the HR diagram is a bit crowded in the region you chose
<GregroxMun>
Alright fair
<GregroxMun>
Is there a Procyon analogue?
<GregroxMun>
Procyon could work
<Thomas>
Poodmund: You only have 0.5 exposure because you have 2 stars and full exposure from one. 1 would be full exposure from both (yes, it is temporary).
<Poodmund>
Ah I see, I can see on Line 165 is where this is being affected.
<Poodmund>
Good stuff though, its really quite nice. :D
<Poodmund>
One issue I've just come across though is that I can't select 'Auto' mode when setting the star tracking.
<Poodmund>
The dialog box stays open and the mode does not change.
<Sigma88>
GregroxMun: these are the regions I'd like to fill
<Thomas>
Hmm, in the last months I have done more to make kopernicus more user friendly than I've ever done before :P :D
<Poodmund>
Well... a few of us thank you greatly for it.
<Poodmund>
:D
<GregroxMun>
Sigma88: Sigma Binary doesn't support Barycentric orbits, does it?
<Sigma88>
no
<GregroxMun>
blast
<GregroxMun>
i can see how it would be difficult anyway
<Sigma88>
you go directly from reference to binary
<Sigma88>
to primary*
<GregroxMun>
reference to primary
<GregroxMun>
Thomas, how does star heating work?
<GregroxMun>
what do I change for heating and solar energy
<GregroxMun>
so that i don't burn up my ship in high orbit around an M-dwarf
<Sigma88>
the luminosity
<Sigma88>
from light
<Sigma88>
afaik
<GregroxMun>
i found it in Galileo's Grannus config
<GregroxMun>
The problem is the game doesn't know how temperature works
<GregroxMun>
even if you get luminosity right, a red dwarf never gets to 5000 Kelvin so it makes no sense for a part that can withstand over 2800 K or so to explode even when right next to it
<GregroxMun>
I don't suppose that's possible to fix without rewriting the temperature system.
<Sigma88>
right next you mean inside the atmosphere?
<GregroxMun>
no
<GregroxMun>
i'm using the stock teleporter so it can't even go in the atmo
<Sigma88>
are you sure you edited the luminosity correctly?
<Sigma88>
also, is it another star?
<GregroxMun>
no
<GregroxMun>
it is a second star
<GregroxMun>
but i noticed this with SLIPPIST when I was working on it
<GregroxMun>
I got a luminosity I'm alright with
<Sigma88>
it's possible that kopernicus didn't manage to change the parameters in time when you hyperedit to the new star
<GregroxMun>
but I'm really skeptical of Grannus' luminosity
<GregroxMun>
not using HE
<Sigma88>
it's the same
<GregroxMun>
ok
<Kopernicus>
[Kopernicus] Sigma88 opened issue #226: PostSpawnOrbit https://git.io/v5dnw
<GregroxMun>
My favorite star in the sky is Alberio (if i'm spelling it right) which is unfortunately near the zenith (AKA Dobson's Hole) for much of the night right now.
<GregroxMun>
It's a colorful double star
<GregroxMun>
red giant and blue M.S.
<UmbralRaptor>
It's a good star for outreach.
egg|nomz|egg is now known as egg
<GregroxMun>
I was trying to show it to some observatory guests who had come as students from the AST-151 class
<GregroxMun>
but I couldn't find it with the altitude-azimuth mount
<GregroxMun>
Here's a cut and slightly edited Skype Rant setting up what I've been up to lately.