Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.12.4 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | KSP 2 Early Access Feb 24 https://tinyurl.com/ksp2earlyaccess
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<transhumanist> in CKAN how do I set the version that the game is launched with I have plugins that are supposed to be compatible with 1.11 1.12 and 1.9 ?
<darsie> somewhere in the menu.
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<darsie> Settings/compatible game versions
<transhumanist> right I found and checked off the versions, but howdo I know whuch one it launches with? or does that mean its added that particular code base(ones checked off?)
<SporkWitch> it doesn't change the version that launches, it overrides the compatibility so it will let you install the mod anyway. It DOES NOT mean that the mod won't have bugs with that version, just removes the block against uninstalling a mod that lists a a max version lower than your current version
<transhumanist> so it attempts to launch the instance with any checked off mods installed?
<SporkWitch> you check off the mods, then hit apply changes to download and install them. the game version that launches is whatever game version you have installed, CKAN doesn't change that. The mods launched are whatever's installed in that game directory. Think of CKAN simply as a package manager, like apt/dpkg, the Google Play Store, or the Windows Store. It simplifies the process of finding,
<SporkWitch> downloading, and installing mods, but it's the files' presence in the game directory that causes them to be loaded with the game; the game was built with mod support in mind, and so it checks for files in particular folders and loads any it finds
<transhumanist> thats what I figured but it doesnt show the starship modules for selection and searching for starship component finds nothing, (do I have to build the starship from parts (is that why it doesnt show?)
<transhumanist> I would expect to see fuel tanks under fuel tanks for instance...
<SporkWitch> i don't understand what you're talking about. are you saying you downloaded a craft file and want to know how to load that into the VAB?
<SporkWitch> are you in a career save or a sandbox save?
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<transhumanist> yes in career
<SporkWitch> that will be why. look in the R&D, you should find the parts in logical nodes there
<transhumanist> gotcha now I get it
<SporkWitch> if you're using part mods against our newbie recommendations, I would recommend installing community tech tree and there's a related one that removes empty nodes. Basically just puts mod-added parts into more logical places and extends the tech tree accordingly; the other gets rid of nodes that are in the tree but you don't have any mods that add parts, so you don't have to buy empty nodes to get
<SporkWitch> to others
<transhumanist> so If I want to add something new to the simulation that hasnt been added before, such as project Thor, I will need to first build it in R&D , save it then add it as components?
<SporkWitch> there's also other mods to help clean up and filter the parts list in the VAB, because it can get messy real fast (I do a lot of MKS plus KSPIE, it adds a LOT of parts lol)
<SporkWitch> R&D is where you access the tech tree. You unlock nodes with science (and depending on your settings, you may need to use funds as well). Doing that allows you to use the parts in the VAB and SPH
<transhumanist> ok thanks
<SporkWitch> when you first start a career mode game, you literally have THREE parts unlocked: the mk1 command pod, the flea SRB, and the small nose-mounted parachute. You need to use those and grab what science you can to start unlocking things in R&D so you can build more complex craft
* darsie wonders where SporkWitch's nose is :).
<SporkWitch> ??
<darsie> small nose-mounted parachute
<SporkWitch> when i'm explaining things this basic i figured it would be obvious and easier understood than explaining in-line vs radial mounting...
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<funkenstein> ;mission
<LunchBot> You send Jeb to astronaut school to learn more about safety procedures. There is much bloodshed.
<funkenstein> he got a failing grade
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<funkenstein> ;mission
<LunchBot> You set out to land on every planet and return home safely - in one launch. The mission is completed successfully with better-than-expected results.
<Althego> land on all planets and then some?
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<funkenstein> all planets and the sun?
<XXCoder> dont worry
<XXCoder> just land at night
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<Althego> kikkerikii but it is pokemon
<darsie> .
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<transhumanist> how do I install KOS craft files on ubuntu 22.04? where is the directory, I dont see it under /var? thanks
<Althego> inside the ksp directory there should be something like saves, under that the name of a playthrough you gave, under that Ships and under that either SPH or VAB
<Pinkbeast> (may help)
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<transhumanist> ok so one more question and promise to leave you good people alone for the day what does it mean after installing kOS and tundra exploration,and trajectories and craft files (and the others) and says No loaded CPU's foundseems like its looking for some kind of virtual machine or something? Yes?
<FLHerne> It means none of your ships have a computer on them
<FLHerne> which if you've just installed kOS is what you'd expect
<FLHerne> (and yes, kOS computer parts are effectively VMs)
<transhumanist> well I have installed a starship that has a flight plan and everything, I was sort of expecting that it was already built, guess I was wrong
<Izaya> there's a mod that adds kOS CPUs to all control parts
<FLHerne> Saved craft files don't exist in the world yet
<FLHerne> if you launch one of these ships it should work
<Izaya> if you load the craft in the VAB then it will show CPUs in the kOS window if it has any
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<transhumanist> I already regularly backup the .local directory, I take it that this is enough to restore the game (in case steam does something or do I need to do something else?
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<packbart> it depends where KSP stores your saves
<packbart> usually it is a directory called "saves" within the KSP directorey
<Pinkbeast> And if you're going to back up the entire install so Steam can't scribble on it (also ".local" doesn't specify a directory)
<packbart> ~/.local is a directory for settings but not necessarily saved games
<packbart> hmno. that would be .config. I always get confused with those
<transhumanist> thats weird because it seems the saves directory is beneath .local thanks I will check again
<transhumanist> yes it is indeed /home/<user>/.local/share/Steam/Steamapps/common/KSP(spelled out)
<transhumanist> with saves beneith that
<packbart> ah, right, Steam stores its library in ~/.local. I moved it to ~/SteamLibrary
<transhumanist> definitely need a faster computer for this...and a few video cards...lol this thing is ancient history
<umaxtu> unfortunately, decent budget cards still seem to be nonexistent
<transhumanist> I need like 5a0k in equipment for everything I want to do (AI stuff and all ) this is just a small entertainment piece of it, but likely will never have such equipment unfortunately
<transhumanist> catch 22 could earn money with such equipment and a learning curve, cant buy equipment till I am trained...lol
<packbart> I know a graphics designer running 4 2080S in parallel. Only one of them has outputs connected, the others calculate particle movements
<packbart> amazing stuff, though
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<Althego> crs-26 stream is live
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<SporkWitch> that CGI, it's just a non-retractable gigantor XL :P
<SporkWitch> (like literally restock uses that same model for the gigantors lol)
<SporkWitch> oh, virgin rocket and capsule this time
<Althego> about 40 seconds
<Mat2ch> Oh, still in time for watching the landing!
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<Mat2ch> And after watching the latest Mark Rober video I have to built something the FAA might not like, but they have no power here! ;)
<SporkWitch> hehe, that egg drop was fun
<SporkWitch> i did love the reaction when he realized he's now on a boatload of watch lists if he wasn't already lol
<SporkWitch> though it occurs to me, if the International Fraffic In Arms Regulations cover terminal guidance algorithms and methods (as it looks like they may also cover passive radar systems, and used to be ruled to cover encryption like PGP), would not mechjeb's landing autopilot also be covered? I should think there's not going to be a huge difference to spacex's solution, the guy that got his model
<SporkWitch> rocket to do the same, or mechjeb's targeted landing autopilot...
<Mat2ch> I don't think he is on a watch list. They stopped their first attempt, when they realized what's going on and those people usually don't land on watch lists, because they are not a thread...
<SporkWitch> lol
<SporkWitch> even BEFORE 9/11, the FBI and NSA kept eyes on people with certain skillsets or who had researched certain topics. If you think that has done anything but expand, given the blanket surveilance we now KNOW they're doing against people not even on formal lists, i don't know what to tell you. He's definitely on a few lists, same as I am for having worked IA in the military and going to school for
<SporkWitch> the same
<SporkWitch> watching as an active investigation? no, but flagged to throw an alert if certain other things crop up? Oh yes.
<Mat2ch> I wonder how often they really look at those lists. Because if you make a list and just lock it up somewhere... well, this turns into politics.
<Mat2ch> I need to make a dart. :D
<SporkWitch> i'd assume it's largely automated; you look into certain things, you end up on a list, you look up certain other things, the combination triggers an alert and human eyes
<SporkWitch> in fairness, even if i did know exactly how it functions i wouldn't be allowed to say, but i don't, so i'm fine speculating based on logic
<Mat2ch> This needs some serious cross-referencing of data streams.
<Mat2ch> like having a direct connection to any search engine anyone might use
<Mat2ch> knowing the ip address someone uses and that for all devices
<Mat2ch> and then you get so much data. Even if you try to sort that you will get thousands of false-positives
<SporkWitch> much of that we know is automated, to a large degree. Google's a tiny bit better, because they do force the government to get a FISA warrant (basically a rubber stamp to get data in secret without sufficient evidence for a real warrant, and the subject doesn't get to know about it). Microsoft will proactively provide access to the government. Telecoms have special portals and systems that let
<SporkWitch> the government basically ask for whatever they want and get it, as long as they pay money for it.
<Mat2ch> yes, but since many things today are just encrypted... good luck with that data.
<Mat2ch> yes, I know, location data can still lead to a picture. But you have to actively paint that one. And there is so much data...
<SporkWitch> Still a lot of useful information to be obtained, and most of that encryption is simply transport encryption, so they just get a FISA warrant and go to whatever the endpoint was, be it google, facebook, some forum, etc., and say "gimme"
<SporkWitch> the PUBLIC advances in quantum computing are also concerning, because if that's what's been released publicly, really makes one wonder what they already have working secretly
<Mat2ch> oh, Dragon brings more rolled up solar panels!
<Mat2ch> Nice
<SporkWitch> i am a little confused why it's doing that, unless just to test the new panels, since aren't they planning to deorbit the ISS in a couple years?
<FLHerne> NASA are currently committed to 2030
<SporkWitch> okay, i suppose another 7 years isn't a waste to send them up, then
<FLHerne> Roscosmos keep talking about pulling out over Ukraine sanctions etc., but so far it seems all bark and no bite
<Mat2ch> I think the old panels are slowly failing to a level where the station might not get enough power
<Mat2ch> so it's a cheap and easy fix.
<Mat2ch> sending new panels, maybe even a module will get really expensive
<FLHerne> and yeah, they're also an experiment in their own;right
<SporkWitch> yeah, it's a new design, at least that's what the spacex stream made it sound like
<SporkWitch> basically the reverse of those old "slap" bracelets that wrap around your wrist, only these naturally want to lay flat, so once they're "released" they unroll themselves
<SporkWitch> more compact to send up, and more reliable on deployment, i assume is the hope
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