egg|nomz|egg changed the topic of #kspacademia to: https://gist.github.com/pdn4kd/164b9b85435d87afbec0c3a7e69d3e6d | Dogs are cats. Spiders are cat interferometers. | Космизм сегодня! | Document well, for tomorrow you may get mauled by a ネコバス. | <UmbralRaptor> egg|nomz|egg: generally if your eyes are dewing over, that's not the weather. | <ferram4> I shall beat my problems to death with an engineer.
<UmbralRaptor>
eek
<bofh>
...also in retrospect uh, so my thoughts with so many of the stimulant studies in mice for me is "okay, DRIs even at high doses aren't really a locomotor stimulant at all, at least for me" and then I realize just how common of an occurence "yeah I felt like walking 4km for no reason" is for me and now I don't know what to think.
* iximeow
seconds UmbralRaptor's eek
<iximeow>
egg|phone|egg: have you considered picking apart the save logic?
<iximeow>
(unsure if that would be native code or c#)
<UmbralRaptor>
bofh: I'm going to go with "bodies are weird"
<bofh>
UmbralRaptor: agreed and prolly same.
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<Iskierka>
cambridge is a long way
<bofh>
Yeah but there's a train connecting it and London
<kmath>
<Anne_Kreft> Hello academia, let me present to you today's German word of the day: verschlimmbessern - making something (a manus… https://t.co/NTWDhdmJJ2
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<egg|phone|egg>
!Wpn UmbralRaptor
* Qboid
gives UmbralRaptor a driven 蛋
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<egg>
!wpn bofh, whitequark, Iskierka, et al.
* Qboid
gives bofh, whitequark, Iskierka, et al. a coastal file
<egg>
UmbralRaptor: yeah in the vicinity of ANBO a car is useful, for the acquisition of food
<egg>
UmbralRaptor: speaking of which I should probably learn to drive >_>
<egg>
!wpn bofh
* Qboid
gives bofh a LALR(1) ham radio
<Iskierka>
bofh: london is a long way
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<egg>
whitequark: okay so KSP's config node parsing becomes ~5x slower when I store base 32768 instead of hex
<egg>
what horrors are they doing in their parser
<egg>
!wpn Iskierka
* Qboid
gives Iskierka a barreled cannon with a measure attachment
<egg>
anyway, we'll stay with hex then >_>
<egg>
iximeow: it's all C#
<egg>
!wpn Iskierka
* Qboid
gives Iskierka a hyperbolic detector/e_14159 hybrid
<egg>
!wpn UmbralRaptor
* Qboid
gives UmbralRaptor a central valve/lamp hybrid
<egg>
!wpn whitequark
* Qboid
gives whitequark a separable photothyristor which strongly resembles a hammer
<egg>
!wpn bofh
* Qboid
gives bofh a descending warhead-like kindle
<B787_300>
!wpn egg
* Qboid
gives egg a Pauli hyperboloid
<egg>
!wpn B787_300
* Qboid
gives B787_300 an imaging Helmholtz guillotine with a taikonaut attachment
<B787_300>
Well
<B787_300>
I think my weapon beats yours...
<egg>
!pet a B787-300
* Qboid
pets a B787-300
<B787_300>
!cook egg
<B787_300>
Oh that should totally be a command
* B787_300
scrambles egg
<B787_300>
So what was tjat about KSP parser being shitty?
<UmbralRaptor>
!wpn egg && B787_300
* Qboid
gives egg && B787_300 an ignited sharp crank which strongly resembles a haversine
* egg
ponders how to get UmbralRaptor to ANBO
<egg>
B787_300: somehow if I dump the same amount of data in CJK characters and other random bits of the BMP it takes 11 s to parse instead of 2,5
<egg>
(and I mean, the logic of their parser really isn't pretty, but that's a different question)
<UmbralRaptor>
I wonder if this means saves it craft with non-ASCII names load noticably slower.
<egg>
dunno
<egg>
I think it's going to be at the line level though, it starts with a line array
<egg>
so only the lines with the craft name would be affected, not the whole save?
<egg>
hopefully
<egg>
!wpn коте
* Qboid
gives коте a trivial DDOS which strongly resembles a jeffries tube
<UmbralRaptor>
"What do you mean a housecat took down our server?"
<egg|phone|egg>
喵
<UmbralRaptor>
!pet egg|phone|egg
* Qboid
pets egg|phone|egg
<egg>
UmbralRaptor: bofh: the SNCF metric is a thing >_>
<egg>
UmbralRaptor: phl's trousers smell like ANBOcat
<UmbralRaptor>
uh
<bofh>
What the heck is a greebled ruby anyhow?
<egg>
not sure, I'm no jeweler
<bofh>
!wa define greeble
<Qboid>
bofh: greeble (English word) | definition: noun | a small piece of detailing added to break up the surface of an object and add visual interest, particularly in movie special effects
<bofh>
Ahh.
<UmbralRaptor>
Probably more useful as an abrasive than a gem.
<bofh>
14:21:51 <@egg> (and I mean, the logic of their parser really isn't pretty, but that's a different question)
<bofh>
out of morbid curiosity, how horrifying is it?
<egg>
Sarbian is more qualified to answer that one, having built a Turing complete language on top of it
<egg>
bofh: but, um. it operates on a List (C#'s word for vector) of lines, and the first step is to do some formatting to put { and } on their own lines, by *insertion* in the List
<egg>
bofh: so conceptually, there's the fact that instead of having tokens they just format before parsing so some of the tokens are on new lines; algorithmically, every time you have a { which is not on its own line, they do an operation which is linear in the number of lines
<bofh>
uh.
<bofh>
this is kind of horrifying
<egg>
bofh: I mean they don't actually format a file, just their array of lines, but still
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<egg>
UmbralRaptor: so same but with 128 patties
<UmbralRaptor>
hah
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<egg>
!wpn awang
* Qboid
gives awang a Python javelin
<egg>
!wpn UmbralRaptor
* Qboid
gives UmbralRaptor a war-surplus bolt
<egg>
!wpn bofh
* Qboid
gives bofh a FORTH
<egg>
UmbralRaptor: hm that war-surplus bolt makes me want to play some DF
<bofh>
UmbralRaptor: I misread that as "people [are] more useful as an abrasive than a gem" & was going to agree...
<kmath>
<paniq> I would like to suggest a campaign to stop using the term "quaternion" in gamedev and start using "versor", since u… https://t.co/PZTEnGgvjx
<egg>
principia should do that tbh
<egg>
although our Quaternion is a proper quaternion
<egg>
and then we wrap it in a Rotation
<egg>
so meh
<bofh>
what's the difference between quaternions as a representation of rotation matrices in R^3 & actual quaternions?
<bofh>
i.e. a unit quaternion is still a quaternion, just restricted to the unit ball >_>
<egg|zzz|egg>
UmbralRaptor: there are 21 403 codices and scrolls in the world
<egg|zzz|egg>
"The Phases Uncovered", a 71-page hematite-bound manual concerning the phases of the moon
<UmbralRaptor>
egg|zzz|egg: gotta copy them all?
<egg|zzz|egg>
eggsactly
<egg|zzz|egg>
"Choose the Stars" on the creation of star charts
<egg|zzz|egg>
Treatise on the Path of the Moon
<egg|zzz|egg>
Reproduction in the modern era
<egg|zzz|egg>
UmbralRaptor: "More Moon"
<egg|zzz|egg>
written by an elf
<egg|zzz|egg>
in the same place as the phases uncovered apparently
<UmbralRaptor>
egg|zzz|egg: We must construct additional moons.
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<egg|zzz|egg>
UmbralRaptor: okay so where should I put my fort
<egg|zzz|egg>
(see world map above)
<UmbralRaptor>
Mountains make for good observatories, right? >_>
<egg|zzz|egg>
UmbralRaptor: good point
<egg|zzz|egg>
UmbralRaptor: what embark size
<egg|zzz|egg>
(x64 DF!)
* UmbralRaptor
would assume that max is best, barring bugs?
<egg|zzz|egg>
UmbralRaptor: prepare for the journey carefully | play now
<egg|zzz|egg>
wait I want to prepare to give it a name right
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<UmbralRaptor>
I think so.
<egg|zzz|egg>
UmbralRaptor: should I spend all my points on making them scholars
<egg|zzz|egg>
>_>
<UmbralRaptor>
egg|zzz|egg: well, there's still *some* need for things like mining and farming. Make them post-docs?
<UmbralRaptor>
<_<
<egg|zzz|egg>
UmbralRaptor: okay so I have 10 point to spend on each and at most 5 points on each skill, so I guess I can have miner-astronomers and farmer-mathematicians,
<UmbralRaptor>
:D
<egg|zzz|egg>
hm I probably want to make them all at least novice reader-writers
<egg|zzz|egg>
so, a miner-astronomer, a miner-chemist, a carpenter-optics engineer, a mason-mathematician, a grower-geographer, and two students: a papermaker and a bookbinder
<egg|zzz|egg>
this sounds like the setup to a joke
<UmbralRaptor>
Heh
<egg|zzz|egg>
UmbralRaptor: what should the fort and the group be called, and what should its symbol be
* UmbralRaptor
ponders something involving a moon.