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<SporkWitch>
well, i managed to make it so it didn't warn me about missing parts when i went to load... must have at least reinstalled all the mods to keep stuff from despawning lol
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<darsie>
1337
<flayer>
.
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* JanskyRaptor
wonders if I should have an opinion about that balsa aircraft sim
<Mat2ch>
Why you ask yourself that?
<Althego>
because that is made by harvester
<Mat2ch>
But that doesn't mean you need an opinion about it
<Mat2ch>
you can look at it and then disregard it
<JanskyRaptor>
Also harv has been posting some youtube videos related to it
<JanskyRaptor>
;mission boo
<LunchBot>
JanskyRaptor: You find a way to strap some boosters to your home.
<JanskyRaptor>
;mission specifically
<LunchBot>
JanskyRaptor: You instruct Boo to specifically avoid the eyes.
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<Mat2ch>
what
<Mat2ch>
!mission
<LunchBot>
Mat2ch: You attempt to make an engine that runs on electricity. Both the launchpad and runway explode!
<Mat2ch>
Hey, it worked!
<JanskyRaptor>
Mat2ch: anyway, the Boo thing is a reference to the Baldur's Gate games
<Mat2ch>
Never played them
<JanskyRaptor>
(Which I guess makes me old?)
<Mat2ch>
not my style of game
<JanskyRaptor>
Fair enough
<Mat2ch>
yup, you are old.
<JanskyRaptor>
THAC0 remains way more of a hassle than BAB
<JanskyRaptor>
(Then again, I guess they need to be)
<Mat2ch>
will be cold without them
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<redshield5>
Did a free-return around Mun with v. 18.3
<redshield5>
didn't realize it was possible to do a free return with a low periapsis around Mun
<redshield5>
most mid course corrections were made immediately following Trans Munar Injection
<Althego>
free return always happened quite high for me
<redshield5>
Periapse of 21km on the sunlight far side and return to Kerbin. The vessel had no liquid fuel engines (save for RCS) to verify that it would not be possible to cheat
<redshield5>
max G on reentry 11.9
<redshield5>
Althego: If you use RCS translational thrust immediately following TLI, with patched conics to show your return trajectory
<redshield5>
you can trim it repeatedly to have a low PE and still be a return trajectory when reentering Kerbin's SOI
<redshield5>
and yes you are right, I always had high PE's when doing free-return but it's possible with major trajectory alterations with RCS to have a low PE and still return
<redshield5>
it was interesting to see how steep my ascent was after Periapsis
<redshield5>
vessel made a low approach, and then rapidly gained altitude away from the Mun
<redshield5>
I've had to get creative with my missions because I lost my store login so all I have is 18.3 and 13
<JanskyRaptor>
I guess you could email squad about your login
<redshield5>
not sure I can even get into the email associated with my store account anymore tbh lol
<JanskyRaptor>
whomp whomp
<redshield5>
I don't play a massive amount of KSP anymore anyway so it's nbd
<redshield5>
though with the limitations of the demo you do start to realize all the cool stuff you're missing in the full one! lol
<redshield5>
I was happy to see the 18.3 demo still has instrumentation to accomplish orbital rendezvous and persistence
<redshield5>
it's a trip playing v.13 without persistence, patched conics or maneuver nodes.
<redshield5>
*so* old school
<JanskyRaptor>
overbright moon! Wonky staging that requires checking if you edit your craft much!
<redshield5>
Good times!
<redshield5>
And the surface terrain is only about 500m ASL
<redshield5>
I know "pics or it didn't happen" is important on the internet
<redshield5>
so what I've figured out is these types of free-return trajectories seem to be most achievable when you perform Trans-Munar Injection slightly later than usual
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<JanskyRaptor>
Old joke here: "pics or you didn't [ask a] question"
<transhohmann>
;mission
<LunchBot>
transhohmann: You taunt Danny2462. You match your target orbit, only to find that you're going in the wrong direction.
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<JanskyRaptor>
!mission
<LunchBot>
JanskyRaptor: You have no idea where you're going, but you start going there really, really fast. Your skill at breaking KSP gets you invited to the Experimental team.
<JanskyRaptor>
hmm
<JanskyRaptor>
Oh, well. KSP betas were cool when they existed
<XXCoder>
;mission
<LunchBot>
XXCoder: You carefully lower your periapse into the atmosphere, like a tea infuser into a samovar. You regret this for the rest of your life.
<XXCoder>
yeah I never liked tea, why did I tea dip into tomsphere
<redshield5>
weird I can't import any parts at all into the 18.3 parts folder
<redshield5>
I'm gonna move mountains to try to regain access to my store account lol
<redshield5>
omg I think I got it!
<redshield5>
this time going to remember to save pictures of my password this time
<redshield5>
stupid password requirements lol
<sandbox>
I don't remember mine either
<sandbox>
my browser kept it until they updated the site
<redshield5>
really hard when you bought KSP early enough to get it for $10 lol
<redshield5>
but the installer is downloading and is listed in my store accounts under game downloads so i think I'm good
<sandbox>
I got it in 2012 before they increased the price
<redshield5>
me too
<redshield5>
Good times
<redshield5>
persistence had just came out and stuff lol
<redshield5>
now the real reveal will be whether or not my laptop runs the new KSP lol
<JanskyRaptor>
woot I hope
<redshield5>
might have to make some edits to the min and max subdivision of Kerbin in the settings file
<redshield5>
to increase framerate when below 160km
<redshield5>
if that's still an issue
<redshield5>
and run my rendering and texture qualities low lol
<redshield5>
have they optimized anything to run better on crummy processors in the last couple years?
<JanskyRaptor>
I want to say not really, definitely turn down atmospheric effects
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<redshield5>
okay. I will lurk around the settings a bit and see what I can pull off
<redshield5>
Would sure be nice to have a ridiculously epic gaming PC lol