egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao-> ⟨e​gg⟩ Well, since I’m poking at reference frames, it might be best to wait until I decide which ones I want to keep (and which ones I want to add) so we have an idea how big things might get, whether it makes sense to split into common-three + niche ones (that works if we have multiple niche ones, less so if it is just the one), etc.
<_whitenotifier> [Principia] al2me6 forked the repository - https://git.io/fhFhC
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<queqiao-> ⟨n​9gaming⟩ Any insight on this error by chance? Repeatable crash while attempting rendezvous with a craft which has been in low orbit for 4 or 5 years for context
<queqiao-> ⟨n​9gaming⟩
<queqiao-> ⟨n​9gaming⟩ ```
<queqiao-> ⟨n​9gaming⟩ [EXC 22:41:00.788] NullReferenceException: Object reference not set to an instance of an object
<queqiao-> ⟨n​9gaming⟩ KERBALISM.DB.KerbalismData (Vessel vessel) (at <9cc76a7a972745618d8d57998a31bb8d>:0)
<queqiao-> ⟨n​9gaming⟩ KERBALISM.Experiment.FixedUpdate () (at <9cc76a7a972745618d8d57998a31bb8d>:0)
<queqiao-> ⟨n​9gaming⟩ UnityEngine.DebugLogHandler:LogException(Exception, Object)
<queqiao-> ⟨n​9gaming⟩ ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
<queqiao-> ⟨n​9gaming⟩ UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
<queqiao-> ⟨n​9gaming⟩
<queqiao-> ⟨n​9gaming⟩ //the above is being spammed, below is the last message of ksp.log
<queqiao-> ⟨n​9gaming⟩
<queqiao-> ⟨n​9gaming⟩ [ERR 22:41:00.797] Timing5 threw during FixedUpdate: System.ArgumentException: An item with the same key has already been added. Key: 2784970143
<queqiao-> ⟨n​9gaming⟩ at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
<queqiao-> ⟨n​9gaming⟩ at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0
<queqiao-> ⟨n​9gaming⟩ at principia.ksp_plugin_adapter.PrincipiaPluginAdapter.BetterLateThanNever () [0x000ab] in <fbe4e0a17b3944dea729a8ef6306e384>:0
<queqiao-> ⟨n​9gaming⟩ at (wrapper delegate-invoke) <Module>.invoke_void()
<queqiao-> ⟨n​9gaming⟩ at Timing5.FixedUpdate () [0x00023] in <c1858a3f77504bd1aaa946fdccf84670>:0
<queqiao-> ⟨n​9gaming⟩ ```
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<queqiao-> ⟨S​ir Mortimer⟩ That really does not look like a principia error, more like a Kerbalism issue. However, that exception there should not cause a crash.
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<queqiao-> ⟨Z​ombieZilla⟩ Is there a guide anywhere about getting to the Moon in RSS with Principia?
<queqiao-> ⟨p​t1243⟩ If you're launching from the cape you'll need one of the various kOS scripts to time your launch
<queqiao-> ⟨Z​ombieZilla⟩ I just did a launch randomly and got myself a 7 day transfer to the moon, this is probably the worse way to do it
<queqiao-> ⟨e​gg⟩ I recommend reading the FAQ, which mentions which logs we care about. We almost never care about KSP.log.
<queqiao-> ⟨Z​eusbeer⟩ Can you please link me this UI proposal, I'm interested
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* raptop is unsure if https://arxiv.org/abs/2105.04424 is relevant to egg or not
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<queqiao-> ⟨Z​eusbeer⟩ That looks fantastic
<queqiao-> ⟨Z​eusbeer⟩ Currently I drag all the windows to the bottom of the screen right now
<queqiao-> ⟨Z​eusbeer⟩ Currently I drag all the windows to the bottom of the screen (edited)
<queqiao-> ⟨n​9gaming⟩ Right the exception is Kerbalism, probably shouldn't have included it. The error is PrincipiaPluginAdapter - I'll take a look at the FAQ as egg instructed
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<queqiao-> ⟨D​amien⟩ @egg is 1.12 compatibility in the next release or still being worked on?
<queqiao-> ⟨e​gg⟩ Should be in
<queqiao-> ⟨e​gg⟩ (completely ignoring the new flight planning UI obviously)
<queqiao-> ⟨D​amien⟩ you mean the completely, hilariously broken flight planning UI
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<queqiao-> ⟨A​l2Me6⟩ LOL now I need to try and see for myself
<queqiao-> ⟨P​aculino (ŝi/ri/she/they)⟩ How eccentric can an orbit at the correct inclination (for a circular orbit at an altitude equal to the average) get and still be sun-synchronous?
<queqiao-> ⟨P​aculino (ŝi/ri/she/they)⟩ It is only the period that matters, correct?
<queqiao-> ⟨S​tonesmile⟩ Eccentricity likely matters, You can use the orbit analyzer to check the LAN drift per day
<queqiao-> ⟨p​Edro⟩ I dont think you can display the nodal precession accurate enough
<queqiao-> ⟨p​Edro⟩ it is only accurate to 0.01°/day
<queqiao-> ⟨S​tonesmile⟩ You want about 0.98°/day I think
<queqiao-> ⟨l​eudaimon⟩ you can also use the correct frame of reference to see whether the orbit is drifting in a longer term
<queqiao-> ⟨P​aculino (ŝi/ri/she/they)⟩ I'm still in the half-unguided stage; it is hard to get it to 0.015 eccentricity; that is why I wanted to know
<queqiao-> ⟨l​eudaimon⟩ I think getting a true SSO in principia unguided is pretty impossible
<queqiao-> ⟨P​aculino (ŝi/ri/she/they)⟩ I just need it to get close enough long enough to get the science with the early solar panels
<queqiao-> ⟨P​aculino (ŝi/ri/she/they)⟩ I just need it to get close enough long enough to get all the science I can with the early solar panels (edited)
<queqiao-> ⟨Z​eusbeer⟩ It does require a small bit of stationkeeping even in real life
<queqiao-> ⟨e​gg⟩ For decay/SRP compensation sure, but otherwise it should be negligible, and these effects are not there in Principia
<queqiao-> ⟨S​ir Mortimer⟩ I used it, twice. Now am looking for a mod that removes the button, to save the precious space on the screen
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