Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.10.1 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | "chanlog" to see what people are talking about |
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<packbart>
ah well, the pilot will just have to jump out the hatch and use their own chute
<Althego>
hehe
<Althego>
looks nice
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<packbart>
I installed Kerbalism again - I'll see if I like it better this time. Things just use so much EC, I need lots of batteries and hydrogen/oxygen tanks
<packbart>
and there are still some weird bugs. it falls apart in time-warp >1000x
<Althego>
the hab module above the capsule. there is a rim around airlock. can kerbals hold onto that, or is it just visual?
<packbart>
I think it's just visual. never actually tested that, though. those parts are from Stockalike Station Parts Expanded Reduxed
<packbart>
I guess they'd need to be a "ladder" for Kerbals to grab them
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<Althego>
so no hop until friday, or possibly later
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<Mat2ch>
Oh, why not?
<Althego>
because that is the plan
<Althego>
since the static fire succeeded on the third attempt, there might be some issue to investigate too
<Mat2ch>
Oh well, then we have to eagerly wait
<Althego>
hehe scott and the scottish rocket companies
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<raptop>
Serious Sam giveaway on GOG
<raptop>
I'm certain that this is relevant to Althego, and I'm not sure why
<Althego>
but i never cared for serious sam
<Althego>
probably wouldnt play it for free
<raptop>
Ah
<raptop>
Maybe I'm thinking of someone else?
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<Althego>
i do buy games from gog
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<sandbox>
hmm, I think the Red Arrows just flew over
<Sikandar>
neat
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