raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.10.0 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | "chanlog" to see what people are talking about | C/2020 F3 NEOWISE bright in northern predawn sky
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<darsie>
I brought some ore to orbit and converted it to fuel there.
<Althego>
can it flow to the engines?
<darsie>
Engine works.
<Althego>
then simply stock meter is still not as reliable as ker
<darsie>
KER shows S0 and S1, stock only S0.
<packbart>
the stock burn time thingy did have problems with Nukes since ever I can remember
<darsie>
No decouplers left.
<darsie>
It's a Mammoth.
<packbart>
ah, right. I wasn't looking straight
<packbart>
the fuel bar in the staging list doesn't show oxidizer m)
<darsie>
save/load didn't help.
<packbart>
it's also important where the root part is, iirc
<darsie>
That's the docking port Sr. at the top.
<darsie>
And I need moar boosters :).
<darsie>
Want to go to Minmus.
<darsie>
Also two large thermal control systems don't cool enough :(.
<darsie>
For 3 recipies, LF+Ox, LF, Ox.
<packbart>
no amount of TCS would support 3 recipes long-term, I think. something about the "max cooling" value
<darsie>
ah
<packbart>
otoh, high-level engineers magically reduce the heating (but also increase heat production)
<darsie>
Heat will always be produced at a fixed rate of 200kW per running recipe, regardless of engineer staffing, requiring one large radiator per recipe, or one medium TCS for 3 recipes https://wiki.kerbalspaceprogram.com/wiki/Convert-O-Tron_250
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<packbart>
hmm. I'd swear that engineers magically wick heat away into the void. I don't find a reference for it
<darsie>
Maybe I switch back to two medium TCS. Ore isn't converted fast enough to complete orbit, anyways.
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<Althego>
wasnt there some feature that prevents jebediah getting int oall cockpits?
<packbart>
I think there was a mod that did that. I can't find the right keywords for it. I think it had an unsearchable title like "Out!" or something short
<darsie>
671 t Minmus ore left to convert to fuel.
<darsie>
KSP takes so long to quit now ...
<darsie>
30-60 s or so.
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<JVFoxy>
octo ore station
<darsie>
octo?
<darsie>
8-fold symmetry?
<JVFoxy>
heh just think there's 8 sections of ore tanks, each with a drill?
<raptop>
4 physical folds, each with 2 logical folds
<darsie>
I thought about doing that, but IIRC two cores are almost enough for a refinery. Not sure, though. It worked fine, though.
<raptop>
(probe core, processor core, same thing)
<JVFoxy>
found nice place to get down to the water without careening. Only trouble is, gotta go 10 times the distance to get out to open water biome than did if went from the other sore.
<JVFoxy>
*shore
<JVFoxy>
oh well was out on the hill behind KSC, didn't feel like cruising all the way to the other shore when there's a gentler slope nearby
<JVFoxy>
an hour buzzing around KSC in a science car, hit grasslands, waters as well.. nearly 400 sci points. wee